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CPunch
5b2a8b838e
- misc. cleanup - core/db/players.go: works with core.Player types, will also grab inventory table
67 lines
1.4 KiB
Go
67 lines
1.4 KiB
Go
package db
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import (
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"fmt"
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"golang.org/x/crypto/bcrypt"
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"github.com/CPunch/gopenfusion/core/protocol"
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"github.com/blockloop/scan"
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)
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type Account struct {
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AccountID int
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Login string
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Password string
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Selected int
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AccountLevel int
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Created int
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LastLogin int
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BannedUntil int
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BannedSince int
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BanReason string
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}
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func (db *DBHandler) NewAccount(Login, Password string) (*Account, error) {
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hash, err := bcrypt.GenerateFromPassword([]byte(Password), 12)
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if err != nil {
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return nil, err
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}
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row, err := db.Query("INSERT INTO Accounts (Login, Password, AccountLevel) VALUES(?, ?, ?) RETURNING *", Login, hash, protocol.CN_ACCOUNT_LEVEL__USER)
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if err != nil {
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return nil, err
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}
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var account Account
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if err := scan.Row(&account, row); err != nil {
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return nil, err
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}
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return &account, nil
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}
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var (
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LoginErrorInvalidID = fmt.Errorf("Invalid Login ID!")
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LoginErrorInvalidPassword = fmt.Errorf("Invalid ID && Password combo!")
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)
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func (db *DBHandler) TryLogin(Login, Password string) (*Account, error) {
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row, err := db.Query("SELECT * FROM Accounts WHERE Login=?", Login)
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if err != nil {
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return nil, err
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}
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var account Account
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if err := scan.Row(&account, row); err != nil {
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return nil, LoginErrorInvalidID
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}
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if bcrypt.CompareHashAndPassword([]byte(account.Password), []byte(Password)) != nil {
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return nil, LoginErrorInvalidPassword
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}
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// else, login was a success
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return &account, nil
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}
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