mirror of
https://github.com/CPunch/gopenfusion.git
synced 2024-11-21 23:10:06 +00:00
god forgive me for this commit
This commit is contained in:
parent
dfc00bcb52
commit
f0b9bc6ed6
@ -33,6 +33,7 @@ var (
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SHARD_PORT = 23001
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SHARD_PORT = 23001
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LOGIN_TIMEOUT = time.Second * 30
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LOGIN_TIMEOUT = time.Second * 30
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VIEW_DISTANCE = 25600
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)
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)
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func getEnv(key string, fallback string) string {
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func getEnv(key string, fallback string) string {
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@ -4,7 +4,7 @@ import (
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"database/sql"
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"database/sql"
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"github.com/CPunch/gopenfusion/config"
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"github.com/CPunch/gopenfusion/config"
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"github.com/CPunch/gopenfusion/core"
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"github.com/CPunch/gopenfusion/core/entity"
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"github.com/CPunch/gopenfusion/core/protocol"
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"github.com/CPunch/gopenfusion/core/protocol"
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"github.com/blockloop/scan"
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"github.com/blockloop/scan"
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)
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)
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@ -121,8 +121,8 @@ const (
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INNER JOIN Accounts as acc ON p.AccountID = acc.AccountID `
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INNER JOIN Accounts as acc ON p.AccountID = acc.AccountID `
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)
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)
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func (db *DBHandler) readPlayer(rows *sql.Rows) (*core.Player, error) {
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func (db *DBHandler) readPlayer(rows *sql.Rows) (*entity.Player, error) {
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plr := core.Player{ActiveNanoSlotNum: -1}
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plr := entity.Player{ActiveNanoSlotNum: -1}
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if err := rows.Scan(
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if err := rows.Scan(
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&plr.PlayerID, &plr.AccountID, &plr.Slot, &plr.PCStyle.SzFirstName, &plr.PCStyle.SzLastName,
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&plr.PlayerID, &plr.AccountID, &plr.Slot, &plr.PCStyle.SzFirstName, &plr.PCStyle.SzLastName,
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@ -162,13 +162,13 @@ func (db *DBHandler) readPlayer(rows *sql.Rows) (*core.Player, error) {
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return &plr, nil
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return &plr, nil
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}
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}
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func (db *DBHandler) GetPlayer(PlayerID int) (*core.Player, error) {
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func (db *DBHandler) GetPlayer(PlayerID int) (*entity.Player, error) {
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rows, err := db.Query(QUERY_PLAYERS+"WHERE p.PlayerID = $1", PlayerID)
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rows, err := db.Query(QUERY_PLAYERS+"WHERE p.PlayerID = $1", PlayerID)
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if err != nil {
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if err != nil {
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return nil, err
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return nil, err
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}
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}
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var plr *core.Player
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var plr *entity.Player
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for rows.Next() {
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for rows.Next() {
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plr, err = db.readPlayer(rows)
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plr, err = db.readPlayer(rows)
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if err != nil {
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if err != nil {
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@ -179,13 +179,13 @@ func (db *DBHandler) GetPlayer(PlayerID int) (*core.Player, error) {
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return plr, nil
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return plr, nil
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}
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}
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func (db *DBHandler) GetPlayers(AccountID int) ([]core.Player, error) {
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func (db *DBHandler) GetPlayers(AccountID int) ([]entity.Player, error) {
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rows, err := db.Query(QUERY_PLAYERS+"WHERE p.AccountID = $1", AccountID)
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rows, err := db.Query(QUERY_PLAYERS+"WHERE p.AccountID = $1", AccountID)
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if err != nil {
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if err != nil {
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return nil, err
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return nil, err
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}
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}
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var plrs []core.Player
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var plrs []entity.Player
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for rows.Next() {
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for rows.Next() {
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plr, err := db.readPlayer(rows)
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plr, err := db.readPlayer(rows)
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if err != nil {
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if err != nil {
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79
core/entity/chunk.go
Normal file
79
core/entity/chunk.go
Normal file
@ -0,0 +1,79 @@
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package entity
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import (
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"log"
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"sync"
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"github.com/CPunch/gopenfusion/config"
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)
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type ChunkPosition struct {
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X int
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Y int
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}
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func makeChunkPosition(x, y int) ChunkPosition {
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return ChunkPosition{
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X: x / (config.VIEW_DISTANCE / 3),
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Y: y / (config.VIEW_DISTANCE / 3),
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}
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}
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type Chunk struct {
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Position ChunkPosition
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entities map[Entity]struct{}
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lock sync.Mutex
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}
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func NewChunk(position ChunkPosition) *Chunk {
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return &Chunk{
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Position: position,
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entities: make(map[Entity]struct{}),
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}
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}
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func (c *Chunk) AddEntity(entity Entity) {
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entity.SetChunk(c)
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c.entities[entity] = struct{}{}
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}
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func (c *Chunk) RemoveEntity(entity Entity) {
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entity.SetChunk(nil)
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delete(c.entities, entity)
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}
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// send packet to all peers in this chunk and kill each peer if error
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func (c *Chunk) SendPacket(typeID uint32, pkt ...interface{}) {
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c.lock.Lock()
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defer c.lock.Unlock()
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for entity := range c.entities {
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if entity.GetKind() != ENTITY_KIND_PLAYER {
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continue
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}
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plr, ok := entity.(*Player)
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if !ok {
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log.Panic("Chunk.SendPacket: entity kind was player, but is not a *Player")
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}
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peer := plr.Peer
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if err := peer.Send(typeID, pkt...); err != nil {
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peer.Kill()
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}
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}
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}
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func (c *Chunk) GetAdjacentPositions() []ChunkPosition {
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return []ChunkPosition{
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{c.Position.X - 1, c.Position.Y - 1},
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{c.Position.X - 1, c.Position.Y},
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{c.Position.X - 1, c.Position.Y + 1},
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{c.Position.X, c.Position.Y - 1},
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{c.Position.X, c.Position.Y},
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{c.Position.X, c.Position.Y + 1},
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{c.Position.X + 1, c.Position.Y - 1},
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{c.Position.X + 1, c.Position.Y},
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{c.Position.X + 1, c.Position.Y + 1},
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}
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}
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20
core/entity/entity.go
Normal file
20
core/entity/entity.go
Normal file
@ -0,0 +1,20 @@
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package entity
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type EntityKind int
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const (
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ENTITY_KIND_PLAYER EntityKind = iota
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ENTITY_KIND_NPC
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)
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type Entity interface {
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GetKind() EntityKind
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GetChunk() *Chunk
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GetPosition() (x int, y int, z int)
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GetAngle() int
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SetChunk(chunk *Chunk)
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SetPosition(x, y, z int)
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SetAngle(angle int)
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}
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@ -1,4 +1,4 @@
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package core
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package entity
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import (
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import (
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"github.com/CPunch/gopenfusion/config"
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"github.com/CPunch/gopenfusion/config"
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@ -6,6 +6,8 @@ import (
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)
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)
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type Player struct {
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type Player struct {
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Peer *protocol.CNPeer
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CurrentChunk *Chunk
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PlayerID int
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PlayerID int
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AccountID int
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AccountID int
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AccountLevel int
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AccountLevel int
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@ -35,6 +37,38 @@ type Player struct {
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CurrentMissionID int
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CurrentMissionID int
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}
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}
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// ==================== Entity interface ====================
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func (plr *Player) GetKind() EntityKind {
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return ENTITY_KIND_PLAYER
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}
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func (plr *Player) GetChunk() *Chunk {
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return plr.CurrentChunk
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}
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func (plr *Player) GetPosition() (x int, y int, z int) {
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return plr.X, plr.Y, plr.Z
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}
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func (plr *Player) GetAngle() int {
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return plr.Angle
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}
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func (plr *Player) SetPosition(x, y, z int) {
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plr.X = x
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plr.Y = y
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plr.Z = z
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}
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func (plr *Player) SetAngle(angle int) {
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plr.Angle = angle
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}
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func (plr *Player) SetChunk(chunk *Chunk) {
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plr.CurrentChunk = chunk
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}
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func (plr *Player) ToPCLoadData2CL() protocol.SPCLoadData2CL {
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func (plr *Player) ToPCLoadData2CL() protocol.SPCLoadData2CL {
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return protocol.SPCLoadData2CL{
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return protocol.SPCLoadData2CL{
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IUserLevel: int16(plr.AccountLevel),
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IUserLevel: int16(plr.AccountLevel),
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@ -15,15 +15,10 @@ const (
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USE_FE
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USE_FE
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)
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)
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type PeerHandler interface {
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HandlePacket(peer *CNPeer, typeID uint32, pkt Packet) error
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Disconnect(peer *CNPeer)
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}
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// CNPeer is a simple wrapper for net.Conn connections to send/recv packets over the Fusionfall packet protocol.
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// CNPeer is a simple wrapper for net.Conn connections to send/recv packets over the Fusionfall packet protocol.
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type CNPeer struct {
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type CNPeer struct {
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conn net.Conn
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conn net.Conn
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handler PeerHandler
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eRecv chan *Event
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SzID string
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SzID string
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E_key []byte
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E_key []byte
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FE_key []byte
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FE_key []byte
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@ -33,10 +28,10 @@ type CNPeer struct {
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alive bool
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alive bool
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}
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}
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func NewCNPeer(handler PeerHandler, conn net.Conn) *CNPeer {
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func NewCNPeer(eRecv chan *Event, conn net.Conn) *CNPeer {
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return &CNPeer{
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return &CNPeer{
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conn: conn,
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conn: conn,
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handler: handler,
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eRecv: eRecv,
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SzID: "",
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SzID: "",
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E_key: []byte(DEFAULT_KEY),
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E_key: []byte(DEFAULT_KEY),
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FE_key: nil,
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FE_key: nil,
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@ -93,13 +88,14 @@ func (peer *CNPeer) SetActiveKey(whichKey int) {
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}
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}
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func (peer *CNPeer) Kill() {
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func (peer *CNPeer) Kill() {
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log.Printf("Killing peer %p", peer)
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if !peer.alive {
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if !peer.alive {
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return
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return
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}
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}
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|
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peer.alive = false
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peer.alive = false
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peer.conn.Close()
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peer.conn.Close()
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peer.handler.Disconnect(peer)
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peer.eRecv <- &Event{Type: EVENT_CLIENT_DISCONNECT, Peer: peer}
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}
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}
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|
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// meant to be invoked as a goroutine
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// meant to be invoked as a goroutine
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@ -123,7 +119,6 @@ func (peer *CNPeer) Handler() {
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// grab buffer && read packet body
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// grab buffer && read packet body
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if err := func() error {
|
if err := func() error {
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buf := pool.Get()
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buf := pool.Get()
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defer pool.Put(buf)
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|
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if _, err := buf.ReadFrom(io.LimitReader(peer.conn, int64(sz))); err != nil {
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if _, err := buf.ReadFrom(io.LimitReader(peer.conn, int64(sz))); err != nil {
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return fmt.Errorf("failed to read packet body! %v", err)
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return fmt.Errorf("failed to read packet body! %v", err)
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}
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}
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@ -132,18 +127,15 @@ func (peer *CNPeer) Handler() {
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DecryptData(buf.Bytes(), peer.E_key)
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DecryptData(buf.Bytes(), peer.E_key)
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pkt := NewPacket(buf)
|
pkt := NewPacket(buf)
|
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|
|
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// create packet && read typeID
|
// create packet && read pktID
|
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var typeID uint32
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var pktID uint32
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if err := pkt.Decode(&typeID); err != nil {
|
if err := pkt.Decode(&pktID); err != nil {
|
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return fmt.Errorf("failed to read packet type! %v", err)
|
return fmt.Errorf("failed to read packet type! %v", err)
|
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}
|
}
|
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|
|
||||||
// dispatch packet
|
// dispatch packet
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log.Printf("Got packet ID: %x, with a sizeof: %d\n", typeID, sz)
|
log.Printf("Got packet ID: %x, with a sizeof: %d\n", pktID, sz)
|
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if err := peer.handler.HandlePacket(peer, typeID, pkt); err != nil {
|
peer.eRecv <- &Event{Type: EVENT_CLIENT_PACKET, Peer: peer, Pkt: buf, PktID: pktID}
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return err
|
|
||||||
}
|
|
||||||
|
|
||||||
return nil
|
return nil
|
||||||
}(); err != nil {
|
}(); err != nil {
|
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log.Printf("[FATAL] %v", err)
|
log.Printf("[FATAL] %v", err)
|
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|
15
core/protocol/event.go
Normal file
15
core/protocol/event.go
Normal file
@ -0,0 +1,15 @@
|
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|
package protocol
|
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|
|
||||||
|
import "bytes"
|
||||||
|
|
||||||
|
const (
|
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|
EVENT_CLIENT_DISCONNECT = iota
|
||||||
|
EVENT_CLIENT_PACKET
|
||||||
|
)
|
||||||
|
|
||||||
|
type Event struct {
|
||||||
|
Type int
|
||||||
|
Peer *CNPeer
|
||||||
|
Pkt *bytes.Buffer
|
||||||
|
PktID uint32
|
||||||
|
}
|
@ -217,6 +217,7 @@ func (server *LoginServer) CharacterCreate(peer *protocol.CNPeer, pkt protocol.P
|
|||||||
pkt.Decode(&charPkt)
|
pkt.Decode(&charPkt)
|
||||||
|
|
||||||
if !validateCharacterCreation(&charPkt) {
|
if !validateCharacterCreation(&charPkt) {
|
||||||
|
log.Printf("Invalid character creation packet: %+v", charPkt)
|
||||||
return SendFail(peer)
|
return SendFail(peer)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -9,6 +9,7 @@ import (
|
|||||||
"github.com/CPunch/gopenfusion/config"
|
"github.com/CPunch/gopenfusion/config"
|
||||||
"github.com/CPunch/gopenfusion/core/db"
|
"github.com/CPunch/gopenfusion/core/db"
|
||||||
"github.com/CPunch/gopenfusion/core/protocol"
|
"github.com/CPunch/gopenfusion/core/protocol"
|
||||||
|
"github.com/CPunch/gopenfusion/core/protocol/pool"
|
||||||
"github.com/CPunch/gopenfusion/core/redis"
|
"github.com/CPunch/gopenfusion/core/redis"
|
||||||
)
|
)
|
||||||
|
|
||||||
@ -21,9 +22,10 @@ type LoginServer struct {
|
|||||||
port int
|
port int
|
||||||
dbHndlr *db.DBHandler
|
dbHndlr *db.DBHandler
|
||||||
redisHndlr *redis.RedisHandler
|
redisHndlr *redis.RedisHandler
|
||||||
packetHandlers map[uint32]PacketHandler
|
eRecv chan *protocol.Event
|
||||||
peers map[*protocol.CNPeer]bool
|
peers map[*protocol.CNPeer]bool
|
||||||
peersLock sync.Mutex
|
packetHandlers map[uint32]PacketHandler
|
||||||
|
peerLock sync.Mutex
|
||||||
}
|
}
|
||||||
|
|
||||||
func NewLoginServer(dbHndlr *db.DBHandler, redisHndlr *redis.RedisHandler, port int) (*LoginServer, error) {
|
func NewLoginServer(dbHndlr *db.DBHandler, redisHndlr *redis.RedisHandler, port int) (*LoginServer, error) {
|
||||||
@ -38,6 +40,7 @@ func NewLoginServer(dbHndlr *db.DBHandler, redisHndlr *redis.RedisHandler, port
|
|||||||
dbHndlr: dbHndlr,
|
dbHndlr: dbHndlr,
|
||||||
redisHndlr: redisHndlr,
|
redisHndlr: redisHndlr,
|
||||||
peers: make(map[*protocol.CNPeer]bool),
|
peers: make(map[*protocol.CNPeer]bool),
|
||||||
|
eRecv: make(chan *protocol.Event),
|
||||||
}
|
}
|
||||||
|
|
||||||
server.packetHandlers = map[uint32]PacketHandler{
|
server.packetHandlers = map[uint32]PacketHandler{
|
||||||
@ -63,6 +66,7 @@ func NewLoginServer(dbHndlr *db.DBHandler, redisHndlr *redis.RedisHandler, port
|
|||||||
func (server *LoginServer) Start() {
|
func (server *LoginServer) Start() {
|
||||||
log.Printf("Login service hosted on %s:%d\n", config.GetAnnounceIP(), server.port)
|
log.Printf("Login service hosted on %s:%d\n", config.GetAnnounceIP(), server.port)
|
||||||
|
|
||||||
|
go server.handleEvents()
|
||||||
for {
|
for {
|
||||||
conn, err := server.listener.Accept()
|
conn, err := server.listener.Accept()
|
||||||
if err != nil {
|
if err != nil {
|
||||||
@ -70,13 +74,32 @@ func (server *LoginServer) Start() {
|
|||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
client := protocol.NewCNPeer(server, conn)
|
client := protocol.NewCNPeer(server.eRecv, conn)
|
||||||
server.Connect(client)
|
server.connect(client)
|
||||||
go client.Handler()
|
go client.Handler()
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
func (server *LoginServer) HandlePacket(peer *protocol.CNPeer, typeID uint32, pkt protocol.Packet) error {
|
func (server *LoginServer) handleEvents() {
|
||||||
|
for {
|
||||||
|
select {
|
||||||
|
case event := <-server.eRecv:
|
||||||
|
switch event.Type {
|
||||||
|
case protocol.EVENT_CLIENT_DISCONNECT:
|
||||||
|
server.disconnect(event.Peer)
|
||||||
|
case protocol.EVENT_CLIENT_PACKET:
|
||||||
|
defer pool.Put(event.Pkt)
|
||||||
|
|
||||||
|
if err := server.handlePacket(event.Peer, event.PktID, protocol.NewPacket(event.Pkt)); err != nil {
|
||||||
|
log.Printf("Error handling packet: %v", err)
|
||||||
|
event.Peer.Kill()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
func (server *LoginServer) handlePacket(peer *protocol.CNPeer, typeID uint32, pkt protocol.Packet) error {
|
||||||
if hndlr, ok := server.packetHandlers[typeID]; ok {
|
if hndlr, ok := server.packetHandlers[typeID]; ok {
|
||||||
if err := hndlr(peer, pkt); err != nil {
|
if err := hndlr(peer, pkt); err != nil {
|
||||||
return err
|
return err
|
||||||
@ -88,16 +111,18 @@ func (server *LoginServer) HandlePacket(peer *protocol.CNPeer, typeID uint32, pk
|
|||||||
return nil
|
return nil
|
||||||
}
|
}
|
||||||
|
|
||||||
func (server *LoginServer) Disconnect(peer *protocol.CNPeer) {
|
func (server *LoginServer) disconnect(peer *protocol.CNPeer) {
|
||||||
server.peersLock.Lock()
|
server.peerLock.Lock()
|
||||||
|
defer server.peerLock.Unlock()
|
||||||
|
|
||||||
log.Printf("Peer %p disconnected from LOGIN\n", peer)
|
log.Printf("Peer %p disconnected from LOGIN\n", peer)
|
||||||
delete(server.peers, peer)
|
delete(server.peers, peer)
|
||||||
server.peersLock.Unlock()
|
|
||||||
}
|
}
|
||||||
|
|
||||||
func (server *LoginServer) Connect(peer *protocol.CNPeer) {
|
func (server *LoginServer) connect(peer *protocol.CNPeer) {
|
||||||
server.peersLock.Lock()
|
server.peerLock.Lock()
|
||||||
|
defer server.peerLock.Unlock()
|
||||||
|
|
||||||
log.Printf("New peer %p connected to LOGIN\n", peer)
|
log.Printf("New peer %p connected to LOGIN\n", peer)
|
||||||
server.peers[peer] = true
|
server.peers[peer] = true
|
||||||
server.peersLock.Unlock()
|
|
||||||
}
|
}
|
||||||
|
23
shard/chunks.go
Normal file
23
shard/chunks.go
Normal file
@ -0,0 +1,23 @@
|
|||||||
|
package shard
|
||||||
|
|
||||||
|
import "github.com/CPunch/gopenfusion/core/entity"
|
||||||
|
|
||||||
|
func (server *ShardServer) getChunk(pos entity.ChunkPosition) *entity.Chunk {
|
||||||
|
chunk, ok := server.chunks[pos]
|
||||||
|
if !ok {
|
||||||
|
chunk = entity.NewChunk(pos)
|
||||||
|
server.chunks[pos] = chunk
|
||||||
|
}
|
||||||
|
|
||||||
|
return chunk
|
||||||
|
}
|
||||||
|
|
||||||
|
func (server *ShardServer) getViewableChunks(plr *entity.Player) []*entity.Chunk {
|
||||||
|
chunks := make([]*entity.Chunk, 0, 9)
|
||||||
|
|
||||||
|
for _, pos := range plr.GetChunk().GetAdjacentPositions() {
|
||||||
|
chunks = append(chunks, server.getChunk(pos))
|
||||||
|
}
|
||||||
|
|
||||||
|
return chunks
|
||||||
|
}
|
@ -5,10 +5,28 @@ import (
|
|||||||
"log"
|
"log"
|
||||||
"time"
|
"time"
|
||||||
|
|
||||||
"github.com/CPunch/gopenfusion/core"
|
"github.com/CPunch/gopenfusion/core/entity"
|
||||||
"github.com/CPunch/gopenfusion/core/protocol"
|
"github.com/CPunch/gopenfusion/core/protocol"
|
||||||
|
"github.com/CPunch/gopenfusion/core/redis"
|
||||||
)
|
)
|
||||||
|
|
||||||
|
func (server *ShardServer) attachPlayer(peer *protocol.CNPeer, meta redis.LoginMetadata) (*entity.Player, error) {
|
||||||
|
// resending a shard enter packet?
|
||||||
|
old, err := server.getPlayer(peer)
|
||||||
|
if old != nil {
|
||||||
|
return nil, fmt.Errorf("resent enter packet!")
|
||||||
|
}
|
||||||
|
|
||||||
|
// attach player
|
||||||
|
plr, err := server.dbHndlr.GetPlayer(int(meta.PlayerID))
|
||||||
|
if err != nil {
|
||||||
|
return nil, err
|
||||||
|
}
|
||||||
|
|
||||||
|
server.setPlayer(peer, plr)
|
||||||
|
return plr, err
|
||||||
|
}
|
||||||
|
|
||||||
func (server *ShardServer) RequestEnter(peer *protocol.CNPeer, pkt protocol.Packet) error {
|
func (server *ShardServer) RequestEnter(peer *protocol.CNPeer, pkt protocol.Packet) error {
|
||||||
var enter protocol.SP_CL2FE_REQ_PC_ENTER
|
var enter protocol.SP_CL2FE_REQ_PC_ENTER
|
||||||
pkt.Decode(&enter)
|
pkt.Decode(&enter)
|
||||||
@ -20,38 +38,23 @@ func (server *ShardServer) RequestEnter(peer *protocol.CNPeer, pkt protocol.Pack
|
|||||||
return err
|
return err
|
||||||
}
|
}
|
||||||
|
|
||||||
// attach player
|
plr, err := server.attachPlayer(peer, loginData)
|
||||||
var resp *protocol.SP_FE2CL_REP_PC_ENTER_SUCC
|
|
||||||
if err := server.UpdatePlayer(peer, func(old *core.Player) (*core.Player, error) {
|
|
||||||
if old != nil { // resending a shard enter packet?
|
|
||||||
return nil, fmt.Errorf("resent enter packet!")
|
|
||||||
}
|
|
||||||
|
|
||||||
plr, err := server.dbHndlr.GetPlayer(int(loginData.PlayerID))
|
|
||||||
if err != nil {
|
if err != nil {
|
||||||
return nil, err
|
return err
|
||||||
}
|
}
|
||||||
|
|
||||||
resp = &protocol.SP_FE2CL_REP_PC_ENTER_SUCC{
|
resp := &protocol.SP_FE2CL_REP_PC_ENTER_SUCC{
|
||||||
IID: int32(plr.PlayerID),
|
IID: int32(plr.PlayerID),
|
||||||
PCLoadData2CL: plr.ToPCLoadData2CL(),
|
PCLoadData2CL: plr.ToPCLoadData2CL(),
|
||||||
UiSvrTime: uint64(time.Now().Unix()),
|
UiSvrTime: uint64(time.Now().Unix()),
|
||||||
}
|
}
|
||||||
|
|
||||||
return plr, nil
|
// setup peer
|
||||||
}); err != nil {
|
|
||||||
peer.Send(protocol.P_FE2CL_REP_PC_ENTER_FAIL, protocol.SP_FE2CL_REP_PC_ENTER_FAIL{})
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
|
|
||||||
// setup key
|
|
||||||
peer.E_key = protocol.CreateNewKey(resp.UiSvrTime, uint64(resp.IID+1), uint64(resp.PCLoadData2CL.IFusionMatter+1))
|
peer.E_key = protocol.CreateNewKey(resp.UiSvrTime, uint64(resp.IID+1), uint64(resp.PCLoadData2CL.IFusionMatter+1))
|
||||||
peer.FE_key = loginData.FEKey
|
peer.FE_key = loginData.FEKey
|
||||||
peer.SetActiveKey(protocol.USE_FE)
|
|
||||||
|
|
||||||
// setup peer
|
|
||||||
peer.PlayerID = loginData.PlayerID
|
peer.PlayerID = loginData.PlayerID
|
||||||
peer.AccountID = loginData.AccountID
|
peer.AccountID = loginData.AccountID
|
||||||
|
peer.SetActiveKey(protocol.USE_FE)
|
||||||
|
|
||||||
log.Printf("Player %d (AccountID %d) entered\n", resp.IID, loginData.AccountID)
|
log.Printf("Player %d (AccountID %d) entered\n", resp.IID, loginData.AccountID)
|
||||||
return peer.Send(protocol.P_FE2CL_REP_PC_ENTER_SUCC, resp)
|
return peer.Send(protocol.P_FE2CL_REP_PC_ENTER_SUCC, resp)
|
||||||
@ -61,7 +64,7 @@ func (server *ShardServer) LoadingComplete(peer *protocol.CNPeer, pkt protocol.P
|
|||||||
var loadComplete protocol.SP_CL2FE_REQ_PC_LOADING_COMPLETE
|
var loadComplete protocol.SP_CL2FE_REQ_PC_LOADING_COMPLETE
|
||||||
pkt.Decode(&loadComplete)
|
pkt.Decode(&loadComplete)
|
||||||
|
|
||||||
plr, err := server.LoadPlayer(peer)
|
plr, err := server.getPlayer(peer)
|
||||||
if err != nil {
|
if err != nil {
|
||||||
return err
|
return err
|
||||||
}
|
}
|
||||||
|
@ -1 +1,26 @@
|
|||||||
package shard
|
package shard
|
||||||
|
|
||||||
|
import (
|
||||||
|
"github.com/CPunch/gopenfusion/core/protocol"
|
||||||
|
)
|
||||||
|
|
||||||
|
func (server *ShardServer) updatePlayerPosition(peer *protocol.CNPeer, X, Y, Z, Angle int) error {
|
||||||
|
plr, err := server.getPlayer(peer)
|
||||||
|
if err != nil {
|
||||||
|
return err
|
||||||
|
}
|
||||||
|
|
||||||
|
plr.X = X
|
||||||
|
plr.Y = Y
|
||||||
|
plr.Z = Z
|
||||||
|
plr.Angle = Angle
|
||||||
|
|
||||||
|
return nil
|
||||||
|
}
|
||||||
|
|
||||||
|
func (server *ShardServer) playerMove(peer *protocol.CNPeer, pkt protocol.Packet) error {
|
||||||
|
var move protocol.SP_CL2FE_REQ_PC_MOVE
|
||||||
|
pkt.Decode(&move)
|
||||||
|
|
||||||
|
return server.updatePlayerPosition(peer, int(move.IX), int(move.IY), int(move.IZ), int(move.IAngle))
|
||||||
|
}
|
||||||
|
@ -7,9 +7,10 @@ import (
|
|||||||
"sync"
|
"sync"
|
||||||
|
|
||||||
"github.com/CPunch/gopenfusion/config"
|
"github.com/CPunch/gopenfusion/config"
|
||||||
"github.com/CPunch/gopenfusion/core"
|
|
||||||
"github.com/CPunch/gopenfusion/core/db"
|
"github.com/CPunch/gopenfusion/core/db"
|
||||||
|
"github.com/CPunch/gopenfusion/core/entity"
|
||||||
"github.com/CPunch/gopenfusion/core/protocol"
|
"github.com/CPunch/gopenfusion/core/protocol"
|
||||||
|
"github.com/CPunch/gopenfusion/core/protocol/pool"
|
||||||
"github.com/CPunch/gopenfusion/core/redis"
|
"github.com/CPunch/gopenfusion/core/redis"
|
||||||
)
|
)
|
||||||
|
|
||||||
@ -22,9 +23,11 @@ type ShardServer struct {
|
|||||||
port int
|
port int
|
||||||
dbHndlr *db.DBHandler
|
dbHndlr *db.DBHandler
|
||||||
redisHndlr *redis.RedisHandler
|
redisHndlr *redis.RedisHandler
|
||||||
|
eRecv chan *protocol.Event
|
||||||
packetHandlers map[uint32]PacketHandler
|
packetHandlers map[uint32]PacketHandler
|
||||||
peersLock sync.Mutex
|
peers map[*protocol.CNPeer]*entity.Player
|
||||||
peers map[*protocol.CNPeer]*core.Player
|
chunks map[entity.ChunkPosition]*entity.Chunk
|
||||||
|
peerLock sync.Mutex
|
||||||
}
|
}
|
||||||
|
|
||||||
func NewShardServer(dbHndlr *db.DBHandler, redisHndlr *redis.RedisHandler, port int) (*ShardServer, error) {
|
func NewShardServer(dbHndlr *db.DBHandler, redisHndlr *redis.RedisHandler, port int) (*ShardServer, error) {
|
||||||
@ -39,6 +42,9 @@ func NewShardServer(dbHndlr *db.DBHandler, redisHndlr *redis.RedisHandler, port
|
|||||||
dbHndlr: dbHndlr,
|
dbHndlr: dbHndlr,
|
||||||
redisHndlr: redisHndlr,
|
redisHndlr: redisHndlr,
|
||||||
packetHandlers: make(map[uint32]PacketHandler),
|
packetHandlers: make(map[uint32]PacketHandler),
|
||||||
|
peers: make(map[*protocol.CNPeer]*entity.Player),
|
||||||
|
chunks: make(map[entity.ChunkPosition]*entity.Chunk),
|
||||||
|
eRecv: make(chan *protocol.Event),
|
||||||
}
|
}
|
||||||
|
|
||||||
server.packetHandlers = map[uint32]PacketHandler{
|
server.packetHandlers = map[uint32]PacketHandler{
|
||||||
@ -54,13 +60,28 @@ func NewShardServer(dbHndlr *db.DBHandler, redisHndlr *redis.RedisHandler, port
|
|||||||
return server, nil
|
return server, nil
|
||||||
}
|
}
|
||||||
|
|
||||||
func (server *ShardServer) RegisterPacketHandler(typeID uint32, hndlr PacketHandler) {
|
func (server *ShardServer) handleEvents() {
|
||||||
server.packetHandlers[typeID] = hndlr
|
for {
|
||||||
|
select {
|
||||||
|
case event := <-server.eRecv:
|
||||||
|
switch event.Type {
|
||||||
|
case protocol.EVENT_CLIENT_DISCONNECT:
|
||||||
|
server.disconnect(event.Peer)
|
||||||
|
case protocol.EVENT_CLIENT_PACKET:
|
||||||
|
defer pool.Put(event.Pkt)
|
||||||
|
log.Printf("Received packet %x from %p\n", event.PktID, event.Peer)
|
||||||
|
if err := server.handlePacket(event.Peer, event.PktID, protocol.NewPacket(event.Pkt)); err != nil {
|
||||||
|
event.Peer.Kill()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
func (server *ShardServer) Start() {
|
func (server *ShardServer) Start() {
|
||||||
log.Printf("Shard service hosted on %s:%d\n", config.GetAnnounceIP(), server.port)
|
log.Printf("Shard service hosted on %s:%d\n", config.GetAnnounceIP(), server.port)
|
||||||
|
|
||||||
|
go server.handleEvents()
|
||||||
for {
|
for {
|
||||||
conn, err := server.listener.Accept()
|
conn, err := server.listener.Accept()
|
||||||
if err != nil {
|
if err != nil {
|
||||||
@ -68,8 +89,8 @@ func (server *ShardServer) Start() {
|
|||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
client := protocol.NewCNPeer(server, conn)
|
client := protocol.NewCNPeer(server.eRecv, conn)
|
||||||
server.Connect(client)
|
server.connect(client)
|
||||||
go client.Handler()
|
go client.Handler()
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -78,7 +99,7 @@ func (server *ShardServer) GetPort() int {
|
|||||||
return server.port
|
return server.port
|
||||||
}
|
}
|
||||||
|
|
||||||
func (server *ShardServer) HandlePacket(peer *protocol.CNPeer, typeID uint32, pkt protocol.Packet) error {
|
func (server *ShardServer) handlePacket(peer *protocol.CNPeer, typeID uint32, pkt protocol.Packet) error {
|
||||||
if hndlr, ok := server.packetHandlers[typeID]; ok {
|
if hndlr, ok := server.packetHandlers[typeID]; ok {
|
||||||
if err := hndlr(peer, pkt); err != nil {
|
if err := hndlr(peer, pkt); err != nil {
|
||||||
return err
|
return err
|
||||||
@ -90,47 +111,39 @@ func (server *ShardServer) HandlePacket(peer *protocol.CNPeer, typeID uint32, pk
|
|||||||
return nil
|
return nil
|
||||||
}
|
}
|
||||||
|
|
||||||
func (server *ShardServer) Disconnect(peer *protocol.CNPeer) {
|
func (server *ShardServer) disconnect(peer *protocol.CNPeer) {
|
||||||
|
server.peerLock.Lock()
|
||||||
|
defer server.peerLock.Unlock()
|
||||||
|
|
||||||
log.Printf("Peer %p disconnected from SHARD\n", peer)
|
log.Printf("Peer %p disconnected from SHARD\n", peer)
|
||||||
delete(server.peers, peer)
|
delete(server.peers, peer)
|
||||||
}
|
}
|
||||||
|
|
||||||
func (server *ShardServer) Connect(peer *protocol.CNPeer) {
|
func (server *ShardServer) connect(peer *protocol.CNPeer) {
|
||||||
|
server.peerLock.Lock()
|
||||||
|
defer server.peerLock.Unlock()
|
||||||
|
|
||||||
log.Printf("New peer %p connected to SHARD\n", peer)
|
log.Printf("New peer %p connected to SHARD\n", peer)
|
||||||
server.peers[peer] = nil
|
server.peers[peer] = nil
|
||||||
}
|
}
|
||||||
|
|
||||||
// Returns a copy of the player
|
func (server *ShardServer) getPlayer(peer *protocol.CNPeer) (*entity.Player, error) {
|
||||||
func (server *ShardServer) LoadPlayer(peer *protocol.CNPeer) (core.Player, error) {
|
|
||||||
plr, ok := server.peers[peer]
|
plr, ok := server.peers[peer]
|
||||||
if !ok {
|
if !ok {
|
||||||
return core.Player{}, fmt.Errorf("Player not found")
|
return nil, fmt.Errorf("Player not found")
|
||||||
}
|
}
|
||||||
|
|
||||||
return *plr, nil
|
return plr, nil
|
||||||
}
|
}
|
||||||
|
|
||||||
// UpdatePlayer locks the peers map, and calls the provided callback. The returned new pointer will be stored, however if an error returns it will be passed back.
|
func (server *ShardServer) setPlayer(peer *protocol.CNPeer, plr *entity.Player) {
|
||||||
// Since it is UNSAFE to write to the returned pointer from LoadPlayer, this wrapper is for the cases that state in the player struct needs to be updated.
|
server.peers[peer] = plr
|
||||||
// The pointers new and old may be the same if you are just updating struct fields. This function should NOT be called recursively.
|
|
||||||
func (server *ShardServer) UpdatePlayer(peer *protocol.CNPeer, f func(old *core.Player) (new *core.Player, err error)) error {
|
|
||||||
server.peersLock.Lock()
|
|
||||||
defer server.peersLock.Unlock()
|
|
||||||
|
|
||||||
// on fail, the player should not be stored
|
|
||||||
new, err := f(server.peers[peer])
|
|
||||||
if err != nil {
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
|
|
||||||
server.peers[peer] = new
|
|
||||||
return nil
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// If f returns false the iteration is stopped.
|
// If f returns false the iteration is stopped.
|
||||||
func (server *ShardServer) RangePeers(f func(peer *protocol.CNPeer) bool) {
|
func (server *ShardServer) rangePeers(f func(peer *protocol.CNPeer, plr *entity.Player) bool) {
|
||||||
for peer := range server.peers {
|
for peer, plr := range server.peers {
|
||||||
if f(peer) {
|
if f(peer, plr) {
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user