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landwalker achieved!
- the shard's ip sent to the client via the login server is currently hardcoded in config/config.go - no packets other than P_CL2FE_REQ_PC_ENTER and P_CL2FE_REQ_PC_LOADING_COMPLETE are supported via the shard server
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@@ -124,7 +124,7 @@ const (
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)
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func (db *DBHandler) readPlayer(rows *sql.Rows) (*core.Player, error) {
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plr := core.Player{}
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plr := core.Player{ActiveNanoSlotNum: -1}
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if err := rows.Scan(
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&plr.PlayerID, &plr.AccountID, &plr.Slot, &plr.PCStyle.SzFirstName, &plr.PCStyle.SzLastName,
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