mirror of
https://github.com/CPunch/gopenfusion.git
synced 2025-10-25 10:20:05 +00:00
holy refactor
started out as me making a service abstraction..
- db.Player exists again, and entity.Player uses it as an embedded struct
- chunk.ForEachEntity() lets you add/remove entities during iteration now
- removed account related fields from CNPeer
- protocol/pool has been merged with protocol.
use protocol.GetBuffer() and protocol.PutBuffer().
- new protocol/internal/service!
service.Service is an abstraction layer to handle multiple CNPeer*
connections and allows you to associate each with an interface{} uData.
In the future it might also handle a task queue for jobs that
modify/interact with the player's uData, called from service.handleEvents()
- PacketHandler callback type has a new param! uData is passed as well now
- much of loginserver/shardserver is now handled by the shared service
abstraction
- SHARD: NPC_ENTER packets are now sent on player loading complete
rather than on enter.
This commit is contained in:
@@ -25,8 +25,6 @@ const (
|
||||
)
|
||||
|
||||
func (server *LoginServer) AcceptLogin(peer *protocol.CNPeer, SzID string, IClientVerC int32, ISlotNum int8, data []protocol.SP_LS2CL_REP_CHAR_INFO) error {
|
||||
peer.SzID = SzID
|
||||
|
||||
resp := protocol.SP_LS2CL_REP_LOGIN_SUCC{
|
||||
SzID: SzID,
|
||||
ICharCount: int8(len(data)),
|
||||
@@ -62,7 +60,7 @@ func (server *LoginServer) AcceptLogin(peer *protocol.CNPeer, SzID string, IClie
|
||||
return nil
|
||||
}
|
||||
|
||||
func (server *LoginServer) Login(peer *protocol.CNPeer, pkt protocol.Packet) error {
|
||||
func (server *LoginServer) Login(peer *protocol.CNPeer, _account interface{}, pkt protocol.Packet) error {
|
||||
var loginPkt protocol.SP_CL2LS_REQ_LOGIN
|
||||
pkt.Decode(&loginPkt)
|
||||
|
||||
@@ -74,9 +72,9 @@ func (server *LoginServer) Login(peer *protocol.CNPeer, pkt protocol.Packet) err
|
||||
}
|
||||
|
||||
// client is resending a login packet??
|
||||
if peer.AccountID != -1 {
|
||||
if _account != nil {
|
||||
SendError(LOGIN_ERROR)
|
||||
return fmt.Errorf("out of order P_CL2LS_REQ_LOGIN")
|
||||
return fmt.Errorf("out of order P_CL2LS_REQ_LOGIN: %v", _account)
|
||||
}
|
||||
|
||||
// attempt login
|
||||
@@ -99,7 +97,7 @@ func (server *LoginServer) Login(peer *protocol.CNPeer, pkt protocol.Packet) err
|
||||
}
|
||||
|
||||
// grab player data
|
||||
peer.AccountID = account.AccountID
|
||||
server.service.SetPeerData(peer, account)
|
||||
plrs, err := server.dbHndlr.GetPlayers(account.AccountID)
|
||||
if err != nil {
|
||||
SendError(LOGIN_DATABASE_ERROR)
|
||||
@@ -138,7 +136,7 @@ func (server *LoginServer) Login(peer *protocol.CNPeer, pkt protocol.Packet) err
|
||||
return server.AcceptLogin(peer, loginPkt.SzID, loginPkt.IClientVerC, 1, charInfo[:len(plrs)])
|
||||
}
|
||||
|
||||
func (server *LoginServer) CheckCharacterName(peer *protocol.CNPeer, pkt protocol.Packet) error {
|
||||
func (server *LoginServer) CheckCharacterName(peer *protocol.CNPeer, account interface{}, pkt protocol.Packet) error {
|
||||
var charPkt protocol.SP_CL2LS_REQ_CHECK_CHAR_NAME
|
||||
pkt.Decode(&charPkt)
|
||||
|
||||
@@ -149,17 +147,17 @@ func (server *LoginServer) CheckCharacterName(peer *protocol.CNPeer, pkt protoco
|
||||
})
|
||||
}
|
||||
|
||||
func (server *LoginServer) SaveCharacterName(peer *protocol.CNPeer, pkt protocol.Packet) error {
|
||||
func (server *LoginServer) SaveCharacterName(peer *protocol.CNPeer, account interface{}, pkt protocol.Packet) error {
|
||||
var charPkt protocol.SP_CL2LS_REQ_SAVE_CHAR_NAME
|
||||
pkt.Decode(&charPkt)
|
||||
|
||||
if peer.AccountID == -1 {
|
||||
if account == nil {
|
||||
peer.Send(protocol.P_LS2CL_REP_SAVE_CHAR_NAME_FAIL, protocol.SP_LS2CL_REP_SAVE_CHAR_NAME_FAIL{})
|
||||
return fmt.Errorf("out of order P_LS2CL_REP_SAVE_CHAR_NAME_FAIL")
|
||||
}
|
||||
|
||||
// TODO: sanity check SzFirstName && SzLastName
|
||||
PlayerID, err := server.dbHndlr.NewPlayer(peer.AccountID, charPkt.SzFirstName, charPkt.SzLastName, int(charPkt.ISlotNum))
|
||||
PlayerID, err := server.dbHndlr.NewPlayer(account.(*db.Account).AccountID, charPkt.SzFirstName, charPkt.SzLastName, int(charPkt.ISlotNum))
|
||||
if err != nil {
|
||||
peer.Send(protocol.P_LS2CL_REP_SAVE_CHAR_NAME_FAIL, protocol.SP_LS2CL_REP_SAVE_CHAR_NAME_FAIL{})
|
||||
return err
|
||||
@@ -211,16 +209,20 @@ func SendFail(peer *protocol.CNPeer) error {
|
||||
return nil
|
||||
}
|
||||
|
||||
func (server *LoginServer) CharacterCreate(peer *protocol.CNPeer, pkt protocol.Packet) error {
|
||||
func (server *LoginServer) CharacterCreate(peer *protocol.CNPeer, account interface{}, pkt protocol.Packet) error {
|
||||
var charPkt protocol.SP_CL2LS_REQ_CHAR_CREATE
|
||||
pkt.Decode(&charPkt)
|
||||
|
||||
if account == nil {
|
||||
return SendFail(peer)
|
||||
}
|
||||
|
||||
if !validateCharacterCreation(&charPkt) {
|
||||
log.Printf("Invalid character creation packet: %+v", charPkt)
|
||||
return SendFail(peer)
|
||||
}
|
||||
|
||||
if err := server.dbHndlr.FinishPlayer(&charPkt, peer.AccountID); err != nil {
|
||||
if err := server.dbHndlr.FinishPlayer(&charPkt, account.(*db.Account).AccountID); err != nil {
|
||||
log.Printf("Error finishing player: %v", err)
|
||||
return SendFail(peer)
|
||||
}
|
||||
@@ -239,11 +241,15 @@ func (server *LoginServer) CharacterCreate(peer *protocol.CNPeer, pkt protocol.P
|
||||
})
|
||||
}
|
||||
|
||||
func (server *LoginServer) CharacterDelete(peer *protocol.CNPeer, pkt protocol.Packet) error {
|
||||
func (server *LoginServer) CharacterDelete(peer *protocol.CNPeer, account interface{}, pkt protocol.Packet) error {
|
||||
var charPkt protocol.SP_CL2LS_REQ_CHAR_DELETE
|
||||
pkt.Decode(&charPkt)
|
||||
|
||||
slot, err := server.dbHndlr.DeletePlayer(int(charPkt.IPC_UID), peer.AccountID)
|
||||
if account == nil {
|
||||
return SendFail(peer)
|
||||
}
|
||||
|
||||
slot, err := server.dbHndlr.DeletePlayer(int(charPkt.IPC_UID), account.(*db.Account).AccountID)
|
||||
if err != nil {
|
||||
return SendFail(peer)
|
||||
}
|
||||
@@ -253,10 +259,14 @@ func (server *LoginServer) CharacterDelete(peer *protocol.CNPeer, pkt protocol.P
|
||||
})
|
||||
}
|
||||
|
||||
func (server *LoginServer) ShardSelect(peer *protocol.CNPeer, pkt protocol.Packet) error {
|
||||
func (server *LoginServer) ShardSelect(peer *protocol.CNPeer, account interface{}, pkt protocol.Packet) error {
|
||||
var selection protocol.SP_CL2LS_REQ_CHAR_SELECT
|
||||
pkt.Decode(&selection)
|
||||
|
||||
if account == nil {
|
||||
return SendFail(peer)
|
||||
}
|
||||
|
||||
shards := server.redisHndlr.GetShards()
|
||||
if len(shards) == 0 {
|
||||
SendFail(peer)
|
||||
@@ -278,9 +288,10 @@ func (server *LoginServer) ShardSelect(peer *protocol.CNPeer, pkt protocol.Packe
|
||||
log.Printf("Error getting player: %v", err)
|
||||
return SendFail(peer)
|
||||
}
|
||||
accountID := account.(*db.Account).AccountID
|
||||
|
||||
if plr.AccountID != peer.AccountID {
|
||||
log.Printf("HACK: player %d tried to join shard as player %d", peer.AccountID, plr.AccountID)
|
||||
if plr.AccountID != accountID {
|
||||
log.Printf("HACK: player %d tried to join shard as player %d", accountID, plr.AccountID)
|
||||
return SendFail(peer)
|
||||
}
|
||||
|
||||
@@ -288,7 +299,7 @@ func (server *LoginServer) ShardSelect(peer *protocol.CNPeer, pkt protocol.Packe
|
||||
server.redisHndlr.QueueLogin(key, redis.LoginMetadata{
|
||||
FEKey: peer.FE_key,
|
||||
PlayerID: int32(selection.IPC_UID),
|
||||
AccountID: peer.AccountID,
|
||||
AccountID: accountID,
|
||||
})
|
||||
|
||||
// craft response
|
||||
@@ -303,11 +314,15 @@ func (server *LoginServer) ShardSelect(peer *protocol.CNPeer, pkt protocol.Packe
|
||||
return peer.Send(protocol.P_LS2CL_REP_SHARD_SELECT_SUCC, resp)
|
||||
}
|
||||
|
||||
func (server *LoginServer) FinishTutorial(peer *protocol.CNPeer, pkt protocol.Packet) error {
|
||||
func (server *LoginServer) FinishTutorial(peer *protocol.CNPeer, account interface{}, pkt protocol.Packet) error {
|
||||
var charPkt protocol.SP_CL2LS_REQ_SAVE_CHAR_TUTOR
|
||||
pkt.Decode(&charPkt)
|
||||
|
||||
if err := server.dbHndlr.FinishTutorial(int(charPkt.IPC_UID), peer.AccountID); err != nil {
|
||||
if account == nil {
|
||||
return SendFail(peer)
|
||||
}
|
||||
|
||||
if err := server.dbHndlr.FinishTutorial(int(charPkt.IPC_UID), account.(*db.Account).AccountID); err != nil {
|
||||
return SendFail(peer)
|
||||
}
|
||||
|
||||
|
||||
@@ -1,126 +1,52 @@
|
||||
package login
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"log"
|
||||
"net"
|
||||
"sync"
|
||||
|
||||
"github.com/CPunch/gopenfusion/config"
|
||||
"github.com/CPunch/gopenfusion/internal/db"
|
||||
"github.com/CPunch/gopenfusion/internal/protocol"
|
||||
"github.com/CPunch/gopenfusion/internal/protocol/pool"
|
||||
"github.com/CPunch/gopenfusion/internal/redis"
|
||||
"github.com/CPunch/gopenfusion/internal/service"
|
||||
)
|
||||
|
||||
type PacketHandler func(peer *protocol.CNPeer, pkt protocol.Packet) error
|
||||
|
||||
func stubbedPacket(_ *protocol.CNPeer, _ protocol.Packet) error { /* stubbed */ return nil }
|
||||
|
||||
type LoginServer struct {
|
||||
listener net.Listener
|
||||
port int
|
||||
dbHndlr *db.DBHandler
|
||||
redisHndlr *redis.RedisHandler
|
||||
eRecv chan *protocol.Event
|
||||
peers map[*protocol.CNPeer]bool
|
||||
packetHandlers map[uint32]PacketHandler
|
||||
peerLock sync.Mutex
|
||||
service *service.Service
|
||||
dbHndlr *db.DBHandler
|
||||
redisHndlr *redis.RedisHandler
|
||||
}
|
||||
|
||||
func NewLoginServer(dbHndlr *db.DBHandler, redisHndlr *redis.RedisHandler, port int) (*LoginServer, error) {
|
||||
listener, err := net.Listen("tcp", fmt.Sprintf(":%d", port))
|
||||
srvc, err := service.NewService("LOGIN", port)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
|
||||
server := &LoginServer{
|
||||
listener: listener,
|
||||
port: port,
|
||||
service: srvc,
|
||||
dbHndlr: dbHndlr,
|
||||
redisHndlr: redisHndlr,
|
||||
peers: make(map[*protocol.CNPeer]bool),
|
||||
eRecv: make(chan *protocol.Event),
|
||||
}
|
||||
|
||||
server.packetHandlers = map[uint32]PacketHandler{
|
||||
protocol.P_CL2LS_REQ_LOGIN: server.Login,
|
||||
protocol.P_CL2LS_REQ_CHECK_CHAR_NAME: server.CheckCharacterName,
|
||||
protocol.P_CL2LS_REQ_SAVE_CHAR_NAME: server.SaveCharacterName,
|
||||
protocol.P_CL2LS_REQ_CHAR_CREATE: server.CharacterCreate,
|
||||
protocol.P_CL2LS_REQ_CHAR_SELECT: server.ShardSelect,
|
||||
protocol.P_CL2LS_REQ_CHAR_DELETE: server.CharacterDelete,
|
||||
protocol.P_CL2LS_REQ_SHARD_SELECT: stubbedPacket,
|
||||
protocol.P_CL2LS_REQ_SHARD_LIST_INFO: stubbedPacket,
|
||||
protocol.P_CL2LS_CHECK_NAME_LIST: stubbedPacket,
|
||||
protocol.P_CL2LS_REQ_SAVE_CHAR_TUTOR: server.FinishTutorial,
|
||||
protocol.P_CL2LS_REQ_PC_EXIT_DUPLICATE: stubbedPacket,
|
||||
protocol.P_CL2LS_REP_LIVE_CHECK: stubbedPacket,
|
||||
protocol.P_CL2LS_REQ_CHANGE_CHAR_NAME: stubbedPacket,
|
||||
protocol.P_CL2LS_REQ_SERVER_SELECT: stubbedPacket,
|
||||
srvc.AddPacketHandler(protocol.P_CL2LS_REQ_LOGIN, server.Login)
|
||||
srvc.AddPacketHandler(protocol.P_CL2LS_REQ_CHECK_CHAR_NAME, server.CheckCharacterName)
|
||||
srvc.AddPacketHandler(protocol.P_CL2LS_REQ_SAVE_CHAR_NAME, server.SaveCharacterName)
|
||||
srvc.AddPacketHandler(protocol.P_CL2LS_REQ_CHAR_CREATE, server.CharacterCreate)
|
||||
srvc.AddPacketHandler(protocol.P_CL2LS_REQ_CHAR_SELECT, server.ShardSelect)
|
||||
srvc.AddPacketHandler(protocol.P_CL2LS_REQ_CHAR_DELETE, server.CharacterDelete)
|
||||
srvc.AddPacketHandler(protocol.P_CL2LS_REQ_SHARD_SELECT, service.StubbedPacket)
|
||||
srvc.AddPacketHandler(protocol.P_CL2LS_REQ_SHARD_LIST_INFO, service.StubbedPacket)
|
||||
srvc.AddPacketHandler(protocol.P_CL2LS_CHECK_NAME_LIST, service.StubbedPacket)
|
||||
srvc.AddPacketHandler(protocol.P_CL2LS_REQ_SAVE_CHAR_TUTOR, server.FinishTutorial)
|
||||
srvc.AddPacketHandler(protocol.P_CL2LS_REQ_PC_EXIT_DUPLICATE, service.StubbedPacket)
|
||||
srvc.AddPacketHandler(protocol.P_CL2LS_REP_LIVE_CHECK, service.StubbedPacket)
|
||||
srvc.AddPacketHandler(protocol.P_CL2LS_REQ_CHANGE_CHAR_NAME, service.StubbedPacket)
|
||||
srvc.AddPacketHandler(protocol.P_CL2LS_REQ_SERVER_SELECT, service.StubbedPacket)
|
||||
|
||||
srvc.OnConnect = func(peer *protocol.CNPeer) interface{} {
|
||||
return nil
|
||||
}
|
||||
|
||||
return server, nil
|
||||
}
|
||||
|
||||
func (server *LoginServer) Start() {
|
||||
log.Printf("Login service hosted on %s:%d\n", config.GetAnnounceIP(), server.port)
|
||||
|
||||
go server.handleEvents()
|
||||
for {
|
||||
conn, err := server.listener.Accept()
|
||||
if err != nil {
|
||||
log.Println("Connection error: ", err)
|
||||
return
|
||||
}
|
||||
|
||||
client := protocol.NewCNPeer(server.eRecv, conn)
|
||||
server.connect(client)
|
||||
go client.Handler()
|
||||
}
|
||||
}
|
||||
|
||||
func (server *LoginServer) handleEvents() {
|
||||
for event := range server.eRecv {
|
||||
switch event.Type {
|
||||
case protocol.EVENT_CLIENT_DISCONNECT:
|
||||
server.disconnect(event.Peer)
|
||||
case protocol.EVENT_CLIENT_PACKET:
|
||||
if err := server.handlePacket(event.Peer, event.PktID, protocol.NewPacket(event.Pkt)); err != nil {
|
||||
log.Printf("Error handling packet: %v", err)
|
||||
event.Peer.Kill()
|
||||
}
|
||||
|
||||
// the packet is given to us by the event, so we'll need to make sure to return it to the pool
|
||||
pool.Put(event.Pkt)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func (server *LoginServer) handlePacket(peer *protocol.CNPeer, typeID uint32, pkt protocol.Packet) error {
|
||||
if hndlr, ok := server.packetHandlers[typeID]; ok {
|
||||
if err := hndlr(peer, pkt); err != nil {
|
||||
return err
|
||||
}
|
||||
} else {
|
||||
log.Printf("[WARN] unknown packet ID: %x\n", typeID)
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
func (server *LoginServer) disconnect(peer *protocol.CNPeer) {
|
||||
server.peerLock.Lock()
|
||||
defer server.peerLock.Unlock()
|
||||
|
||||
log.Printf("Peer %p disconnected from LOGIN\n", peer)
|
||||
delete(server.peers, peer)
|
||||
}
|
||||
|
||||
func (server *LoginServer) connect(peer *protocol.CNPeer) {
|
||||
server.peerLock.Lock()
|
||||
defer server.peerLock.Unlock()
|
||||
|
||||
log.Printf("New peer %p connected to LOGIN\n", peer)
|
||||
server.peers[peer] = true
|
||||
server.service.Start()
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user