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Parses Lua 5.1 bytecode
CPunch
0b94b64c89
- Added enums - Added structures to hold data instead of huge generic dictionaries - Pretty sure my instruction register decoding was wrong, but it works properly now (checked against chunkspy) - Leaves room for some better dissasembly annotations in the future |
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luac.py | ||
README.md |
LuaPytecode
Parses Lua 5.1 bytecode
Example
loads a raw lua bytecode dump
import luac
lc = luac.LuaUndump()
chunk = lc.loadFile("test.luac")
print("\n===== [[Disassembly]] =====\n")
lc.print_dissassembly()
or just parse lua bytecode from an array
import luac
bytecode = "27\\76\\117\\97\\81\\0\\1\\4\\8\\4\\8\\0\\21\\0\\0\\0\\0\\0\\0\\0\\112\\114\\105\\110\\116\\40\\39\\104\\101\\108\\108\\111\\32\\119\\111\\114\\108\\100\\39\\41\\0\\0\\0\\0\\0\\0\\0\\0\\0\\0\\0\\2\\2\\4\\0\\0\\0\\5\\0\\0\\0\\65\\64\\0\\0\\28\\64\\0\\1\\30\\0\\128\\0\\2\\0\\0\\0\\4\\6\\0\\0\\0\\0\\0\\0\\0\\112\\114\\105\\110\\116\\0\\4\\12\\0\\0\\0\\0\\0\\0\\0\\104\\101\\108\\108\\111\\32\\119\\111\\114\\108\\100\\0\\0\\0\\0\\0\\4\\0\\0\\0\\1\\0\\0\\0\\1\\0\\0\\0\\1\\0\\0\\0\\1\\0\\0\\0\\0\\0\\0\\0\\0\\0\\0\\0".split('\\')
bytecode = list(map(int, bytecode))
lc = luac.LuaUndump()
chunk = lc.decode_bytecode(bytecode)
lc.print_dissassembly()