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README.md
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README.md
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# LuaDecompy
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An experimental Lua 5.1 bytecode decompiler.
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## Example usage
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```sh
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❯ python main.py example.luac
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example.luac
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==== [[example.lua's constants]] ====
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0: [STRING] pp
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1: [STRING] pri
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2: [STRING] nt
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3: [NUMBER] 4.0
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4: [STRING] _G
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5: [STRING] Hello world
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==== [[example.lua's dissassembly]] ====
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[ 0] LOADK : R[0] K[1]
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[ 1] LOADK : R[1] K[2]
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[ 2] CONCAT : R[0] R[0] R[1]
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[ 3] SETGLOBAL : R[0] R[0]
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[ 4] EQ : R[0] K[3] K[3]
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[ 5] JMP : R[0] R[12]
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[ 6] GETGLOBAL : R[0] K[4]
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[ 7] GETGLOBAL : R[1] K[0]
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[ 8] GETTABLE : R[0] R[0] R[1]
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[ 9] LOADK : R[1] K[5]
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[ 10] CALL : R[0] R[2] R[4]
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[ 11] GETGLOBAL : R[3] K[4]
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[ 12] GETGLOBAL : R[4] K[0]
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[ 13] GETTABLE : R[3] R[3] R[4]
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[ 14] MOVE : R[4] R[2] R[0]
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[ 15] MOVE : R[5] R[1] R[0]
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[ 16] MOVE : R[6] R[0] R[0]
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[ 17] CALL : R[3] R[4] R[1]
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[ 18] RETURN : R[0] R[1] R[0]
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==== [[example.lua's decompiled source]] ====
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pp = "pri" .. "nt"
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if 4.0 == 4.0 then
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local __unknLocal0, __unknLocal1, __unknLocal2 = _G[pp]("Hello world")
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_G[pp](__unknLocal2, __unknLocal1, __unknLocal0)
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end
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```
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