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CPunch
c8cae03604
- 'var' has some weird scoping connotations with users of JS. better to change it to 'let', which will decide whether to make the variable a local or a global - 'func' looks visually appealing lol - some minor refactoring done in cparse.c
45 lines
1.1 KiB
Markdown
45 lines
1.1 KiB
Markdown
# Cosmo
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[![AppVeyor](https://ci.appveyor.com/api/projects/status/github/CPunch/Cosmo?svg=true)](https://ci.appveyor.com/project/CPunch/Cosmo)
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Cosmo is a portable scripting language loosely based off of Lua. Cosmo easily allows the user to extend the language through the use of Proto objects, which describe the behavior of Objects. For example the following is a simple Vector Proto which describes behavior for a Vector-like object.
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```lua
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proto Vector
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func __init(self)
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self.vector = []
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self.x = 0
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end
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func __index(self, key)
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return self.vector[key]
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end
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func push(self, val)
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self.vector[self.x++] = val
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end
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func pop(self)
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return self.vector[--self.x]
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end
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end
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let vector = Vector()
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for (let i = 0; i < 4; i++) do
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vector:push(i)
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end
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for (let i = 0; i < 4; i++) do
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print(vector:pop() .. " : " .. vector[i])
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end
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```
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```
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3 : 0
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2 : 1
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1 : 2
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0 : 3
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```
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# C API
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The Cosmo C API is currently undocumented, however as soon as development has reached a stable state documentation on full language features and the C API will start. |