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https://github.com/CPunch/Cosmo.git
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CPunch
824c0e89b9
Tables are going to become a more generic form of data storage. While objects will be "stateful", tables will remain static. '{}' now refers to an object declaration, '[]' will be reserved for tables.
196 lines
5.9 KiB
C
196 lines
5.9 KiB
C
#include "cbaselib.h"
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#include "cvm.h"
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#include "cvalue.h"
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#include "cobj.h"
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#include "cmem.h"
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int cosmoB_print(CState *state, int nargs, CValue *args) {
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for (int i = 0; i < nargs; i++) {
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CObjString *str = cosmoV_toString(state, args[i]);
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printf("%s", cosmoO_readCString(str));
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}
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printf("\n");
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return 0; // print doesn't return any args
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}
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int cosmoB_assert(CState *state, int nargs, CValue *args) {
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if (nargs != 1) {
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cosmoV_error(state, "assert() expected 1 argument, got %d!", nargs);
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return 0; // nothing pushed onto the stack to return
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}
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if (!IS_BOOLEAN(args[0])) {
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cosmoV_typeError(state, "assert()", "<boolean>", "%s", cosmoV_typeStr(args[0]));
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return 0;
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}
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if (!cosmoV_readBoolean(args[0])) { // expression passed was false, error!
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cosmoV_error(state, "assert() failed!");
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} // else do nothing :)
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return 0;
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}
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int cosmoB_type(CState *state, int nargs, CValue *args) {
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if (nargs != 1) {
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cosmoV_error(state, "type() expected 1 argument, got %d!", nargs);
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return 0;
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}
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// push the type string to the stack
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cosmoV_pushString(state, cosmoV_typeStr(args[0]));
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return 1; // 1 return value, the type string :D
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}
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int cosmoB_pcall(CState *state, int nargs, CValue *args) {
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if (nargs < 1) {
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cosmoV_error(state, "pcall() expected at least 1 argument!");
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return 0;
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}
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// call the passed callable
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COSMOVMRESULT res = cosmoV_pcall(state, nargs-1, 1);
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// insert false before the result
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cosmo_insert(state, 0, cosmoV_newBoolean(res == COSMOVM_OK));
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return 2;
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}
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// ================================================================ [STRING.*] ================================================================
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// string.sub
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int cosmoB_sSub(CState *state, int nargs, CValue *args) {
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if (nargs == 2) {
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if (!IS_STRING(args[0]) || !IS_NUMBER(args[1])) {
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cosmoV_typeError(state, "string.sub()", "<string>, <number>", "%s, %s", cosmoV_typeStr(args[0]), cosmoV_typeStr(args[1]));
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return 0;
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}
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CObjString *str = cosmoV_readString(args[0]);
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cosmo_Number indx = cosmoV_readNumber(args[1]);
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// make sure we stay within memory
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if (indx < 0 || indx >= str->length) {
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cosmoV_error(state, "string.sub() expected index to be 0-%d, got %d!", str->length, indx);
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return 0;
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}
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cosmoV_pushLString(state, str->str + ((int)indx), str->length - ((int)indx));
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} else if (nargs == 3) {
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if (!IS_STRING(args[0]) || !IS_NUMBER(args[1]) || !IS_NUMBER(args[2])) {
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cosmoV_typeError(state, "string.sub()", "<string>, <number>, <number>", "%s, %s, %s", cosmoV_typeStr(args[0]), cosmoV_typeStr(args[1]), cosmoV_typeStr(args[2]));
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return 0;
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}
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CObjString *str = cosmoV_readString(args[0]);
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cosmo_Number indx = cosmoV_readNumber(args[1]);
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cosmo_Number length = cosmoV_readNumber(args[2]);
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// make sure we stay within memory
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if (indx + length < 0 || indx + length >= str->length || indx < 0 || indx >= str->length) {
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cosmoV_error(state, "string.sub() expected subbed string goes out of bounds, max length is %d!", str->length);
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return 0;
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}
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cosmoV_pushLString(state, str->str + ((int)indx), ((int)length));
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} else {
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cosmoV_error(state, "Expected 2 or 3 arguments, got %d!", nargs);
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return 0;
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}
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return 1;
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}
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void cosmoB_loadLibrary(CState *state) {
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// print
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cosmoV_pushString(state, "print");
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cosmoV_pushCFunction(state, cosmoB_print);
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// assert (for unit testing)
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cosmoV_pushString(state, "assert");
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cosmoV_pushCFunction(state, cosmoB_assert);
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// type
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cosmoV_pushString(state, "type");
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cosmoV_pushCFunction(state, cosmoB_type);
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// pcall
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cosmoV_pushString(state, "pcall");
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cosmoV_pushCFunction(state, cosmoB_pcall);
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// string.
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cosmoV_pushString(state, "string");
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// sub
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cosmoV_pushString(state, "sub");
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cosmoV_pushCFunction(state, cosmoB_sSub);
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cosmoV_makeTable(state, 1);
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// string.
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// register these all to the global table
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cosmoV_register(state, 5);
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// make string object for CObjStrings
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// sub
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cosmoV_pushString(state, "sub");
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cosmoV_pushCFunction(state, cosmoB_sSub);
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cosmoV_makeObject(state, 1);
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StkPtr obj = cosmoV_pop(state);
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state->protoObjects[COBJ_STRING] = cosmoV_readObject(*obj);
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}
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// ================================================================ [DEBUG] ================================================================
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int cosmoB_dsetProto(CState *state, int nargs, CValue *args) {
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if (nargs == 2) {
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CObj *obj = cosmoV_readObj(args[0]); // object to set proto too
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CObjObject *proto = cosmoV_readObject(args[1]);
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obj->proto = proto; // boom done
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} else {
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cosmoV_error(state, "Expected 2 parameters, got %d!", nargs);
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}
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return 0; // nothing
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}
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int cosmoB_dgetProto(CState *state, int nargs, CValue *args) {
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if (nargs != 1) {
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cosmoV_error(state, "Expected 1 argument, got %d!", nargs);
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}
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cosmoV_pushValue(state, cosmoV_newObj(cosmoV_readObject(args[0])->_obj.proto)); // just return the proto
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return 1; // 1 result
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}
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void cosmoB_loadDebug(CState *state) {
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// make __getter object for debug proto
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cosmoV_pushString(state, "__getter");
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// key & value pair
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cosmoV_pushString(state, "__proto"); // key
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cosmoV_pushCFunction(state, cosmoB_dgetProto); // value
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cosmoV_makeTable(state, 1);
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// make __setter object
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cosmoV_pushString(state, "__setter");
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cosmoV_pushString(state, "__proto");
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cosmoV_pushCFunction(state, cosmoB_dsetProto);
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cosmoV_makeTable(state, 1);
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// we call makeObject leting it know there are 2 sets of key & value pairs on the stack
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cosmoV_makeObject(state, 2);
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// set debug protos to the debug object
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state->protoObjects[COBJ_OBJECT] = cosmoV_readObject(*cosmoV_pop(state));
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}
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