Cosmo/src/cbaselib.c

104 lines
3.1 KiB
C

#include "cbaselib.h"
#include "cvm.h"
#include "cvalue.h"
#include "cobj.h"
#include "cmem.h"
void cosmoB_loadLibrary(CState *state) {
cosmoM_freezeGC(state);
cosmoV_register(state, "print", cosmoV_newObj(cosmoO_newCFunction(state, cosmoB_print)));
cosmoV_register(state, "foreach", cosmoV_newObj(cosmoO_newCFunction(state, cosmoB_foreach)));
cosmoM_unfreezeGC(state);
}
int cosmoB_print(CState *state, int nargs, CValue *args) {
for (int i = 0; i < nargs; i++) {
CObjString *str = cosmoV_toString(state, args[i]);
printf("%s", cosmoO_readCString(str));
}
printf("\n");
return 0; // print doesn't return any args
}
int cosmoB_foreach(CState *state, int nargs, CValue *args) {
if (nargs != 2) {
cosmoV_error(state, "foreach() expected 2 parameters, got %d!", nargs);
return 0;
}
if (!IS_DICT(args[0])) {
cosmoV_error(state, "foreach() expected first parameter to be <dictionary>, got %s!", cosmoV_typeStr(args[0]));
return 0;
}
if (!IS_CALLABLE(args[1])) {
cosmoV_error(state, "foreach() expected second parameter to be callable, got %s!", cosmoV_typeStr(args[1]));
return 0;
}
// loop through dictonary table, calling args[1] on active entries
CObjDict *dict = (CObjDict*)cosmoV_readObj(args[0]);
for (int i = 0; i < dict->tbl.capacity; i++) {
CTableEntry *entry = &dict->tbl.table[i];
if (!IS_NIL(entry->key)) {
// push key & value, then call args[1]
cosmoV_pushValue(state, args[1]);
cosmoV_pushValue(state, entry->key);
cosmoV_pushValue(state, entry->val);
cosmoV_call(state, 2, 0);
}
}
return 0;
}
int cosmoB_dsetProto(CState *state, int nargs, CValue *args) {
if (nargs == 2) {
CObjObject *obj = cosmoV_readObject(args[0]); // object to set proto too
CObjObject *proto = cosmoV_readObject(args[1]);
obj->proto = proto; // boom done
} else {
cosmoV_error(state, "Expected 2 parameters, got %d!", nargs);
}
return 0; // nothing
}
int cosmoB_dgetProto(CState *state, int nargs, CValue *args) {
if (nargs != 1) {
cosmoV_error(state, "Expected 1 parameter, got %d!", nargs);
}
cosmoV_pushValue(state, cosmoV_newObj(cosmoV_readObject(args[0])->proto)); // just return the proto
return 1; // 1 result
}
void cosmoB_loadDebug(CState *state) {
// make __getter object for debug proto
cosmoV_pushString(state, "__getter");
// key & value pair
cosmoV_pushString(state, "__proto"); // key
cosmoV_pushCFunction(state, cosmoB_dgetProto); // value
cosmoV_makeObject(state, 1);
// make __setter object
cosmoV_pushString(state, "__setter");
cosmoV_pushString(state, "__proto");
cosmoV_pushCFunction(state, cosmoB_dsetProto);
cosmoV_makeObject(state, 1);
// we call makeObject leting it know there are 2 sets of key & value pairs on the stack
cosmoV_makeObject(state, 2);
// set debug proto to the debug object
state->protoObj = cosmoV_readObject(*cosmoV_pop(state));
}