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https://github.com/CPunch/Cosmo.git
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organized flags
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@ -26,7 +26,7 @@
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cosmoM_reallocate(state, x, sizeof(type), 0)
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cosmoM_reallocate(state, x, sizeof(type), 0)
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#define cosmoM_isFrozen(state) \
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#define cosmoM_isFrozen(state) \
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state->freezeGC > 0
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(state->freezeGC > 0)
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// if debugging, print the locations of when the state is frozen/unfrozen
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// if debugging, print the locations of when the state is frozen/unfrozen
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#ifdef GC_DEBUG
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#ifdef GC_DEBUG
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@ -9,6 +9,13 @@
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#include <assert.h>
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#include <assert.h>
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/*
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SAFE_STACK:
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if undefined, the stack will not be checked for stack overflows. This may improve performance, however
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this will produce undefined behavior as you reach the stack limit (and may cause a seg fault!). It is recommended to keep this enabled.
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*/
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#define SAFE_STACK
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//#define NAN_BOXXED
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//#define NAN_BOXXED
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#define COSMOASSERT(x) assert(x)
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#define COSMOASSERT(x) assert(x)
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@ -45,10 +45,10 @@ typedef union CValue {
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#define GET_TYPE(x) \
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#define GET_TYPE(x) \
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((((x).data & MASK_QUIETNAN) == MASK_QUIETNAN) ? (((x).data & MASK_TYPE) >> 48) : COSMO_TNUMBER)
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((((x).data & MASK_QUIETNAN) == MASK_QUIETNAN) ? (((x).data & MASK_TYPE) >> 48) : COSMO_TNUMBER)
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static const uint64_t SIG_MASK = (MASK_QUIETNAN | MASK_TYPE);
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#define SIG_MASK (MASK_QUIETNAN | MASK_TYPE)
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static const uint64_t BOOL_SIG = (MASK_QUIETNAN | ((uint64_t)(COSMO_TBOOLEAN) << 48));
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#define BOOL_SIG (MASK_QUIETNAN | ((uint64_t)(COSMO_TBOOLEAN) << 48))
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static const uint64_t OBJ_SIG = (MASK_QUIETNAN | ((uint64_t)(COSMO_TOBJ) << 48));
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#define OBJ_SIG (MASK_QUIETNAN | ((uint64_t)(COSMO_TOBJ) << 48))
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static const uint64_t NIL_SIG = (MASK_QUIETNAN | ((uint64_t)(COSMO_TNIL) << 48));
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#define NIL_SIG (MASK_QUIETNAN | ((uint64_t)(COSMO_TNIL) << 48))
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#define cosmoV_newNumber(x) ((CValue){.num = x})
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#define cosmoV_newNumber(x) ((CValue){.num = x})
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#define cosmoV_newBoolean(x) ((CValue){.data = MAKE_PAYLOAD(x) | BOOL_SIG})
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#define cosmoV_newBoolean(x) ((CValue){.data = MAKE_PAYLOAD(x) | BOOL_SIG})
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@ -6,13 +6,6 @@
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#include "cosmo.h"
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#include "cosmo.h"
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#include "cstate.h"
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#include "cstate.h"
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/*
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SAFE_STACK:
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if undefined, the stack will not be checked for stack overflows. This may improve performance, however
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this will produce undefined behavior as you reach the stack limit (and may cause a seg fault!). It is recommended to keep this enabled.
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*/
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#define SAFE_STACK
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typedef enum {
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typedef enum {
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COSMOVM_OK,
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COSMOVM_OK,
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COSMOVM_RUNTIME_ERR,
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COSMOVM_RUNTIME_ERR,
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