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added <obj>:keys() method
this method returns a table of keys or 'fields' available in the object
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@ -182,6 +182,32 @@ int cosmoB_ogetProto(CState *state, int nargs, CValue *args)
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return 1; // 1 result
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return 1; // 1 result
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}
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}
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int cosmoB_ogetKeys(CState *state, int nargs, CValue *args)
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{
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if (nargs != 1)
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cosmoV_error(state, "Expected 1 argument, got %d!", nargs);
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if (!IS_OBJECT(args[0])) {
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cosmoV_typeError(state, "object.__keys", "<object>", "%s", cosmoV_typeStr(args[0]));
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}
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// push keys
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CObjObject *obj = cosmoV_readObject(args[0]);
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int cap = cosmoT_getCapacity(&obj->tbl);
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int indx = 0;
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for (int i = 0; i < cap; i++) {
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CTableEntry *entry = &obj->tbl.table[i];
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if (IS_NIL(entry->key))
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continue;
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cosmoV_pushNumber(state, indx++);
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cosmoV_pushValue(state, entry->key);
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}
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cosmoV_makeTable(state, indx);
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return 1; // 1 result
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}
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int cosmoB_oisChild(CState *state, int nargs, CValue *args)
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int cosmoB_oisChild(CState *state, int nargs, CValue *args)
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{
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{
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if (nargs != 2) {
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if (nargs != 2) {
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@ -203,9 +229,9 @@ int cosmoB_oisChild(CState *state, int nargs, CValue *args)
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COSMO_API void cosmoB_loadObjLib(CState *state)
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COSMO_API void cosmoB_loadObjLib(CState *state)
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{
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{
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const char *identifiers[] = {"ischild"};
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const char *identifiers[] = {"ischild", "keys"};
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CosmoCFunction objLib[] = {cosmoB_oisChild};
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CosmoCFunction objLib[] = {cosmoB_oisChild, cosmoB_ogetKeys};
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// make object library object
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// make object library object
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cosmoV_pushString(state, "object");
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cosmoV_pushString(state, "object");
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@ -213,11 +239,11 @@ COSMO_API void cosmoB_loadObjLib(CState *state)
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// make __getter object for debug proto
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// make __getter object for debug proto
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cosmoV_pushString(state, "__getter");
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cosmoV_pushString(state, "__getter");
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// key & value pair
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// key & value pairs
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cosmoV_pushString(state, "__proto"); // key
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cosmoV_pushString(state, "__proto"); // key
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cosmoV_pushCFunction(state, cosmoB_ogetProto); // value
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cosmoV_pushCFunction(state, cosmoB_ogetProto); // value
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cosmoV_makeTable(state, 1);
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cosmoV_makeTable(state, 2);
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// make __setter table
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// make __setter table
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cosmoV_pushString(state, "__setter");
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cosmoV_pushString(state, "__setter");
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