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https://github.com/CPunch/Cosmo.git
synced 2024-11-05 08:10:05 +00:00
fix more GC bugs
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parent
6ed5589513
commit
1ae473383d
@ -27,9 +27,9 @@ void initChunk(CState *state, CChunk *chunk, size_t startCapacity)
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void cleanChunk(CState *state, CChunk *chunk)
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{
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// first, free the chunk buffer
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cosmoM_freearray(state, INSTRUCTION, chunk->buf, chunk->capacity);
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cosmoM_freeArray(state, INSTRUCTION, chunk->buf, chunk->capacity);
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// then the line info
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cosmoM_freearray(state, int, chunk->lineInfo, chunk->capacity);
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cosmoM_freeArray(state, int, chunk->lineInfo, chunk->capacity);
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// free the constants
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cleanValArray(state, &chunk->constants);
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}
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@ -61,8 +61,8 @@ int addConstant(CState *state, CChunk *chunk, CValue value)
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void writeu8Chunk(CState *state, CChunk *chunk, INSTRUCTION i, int line)
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{
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// does the buffer need to be reallocated?
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cosmoM_growarray(state, INSTRUCTION, chunk->buf, chunk->count, chunk->capacity);
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cosmoM_growarray(state, int, chunk->lineInfo, chunk->count, chunk->lineCapacity);
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cosmoM_growArray(state, INSTRUCTION, chunk->buf, chunk->count, chunk->capacity);
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cosmoM_growArray(state, int, chunk->lineInfo, chunk->count, chunk->lineCapacity);
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// write data to the chunk :)
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chunk->lineInfo[chunk->count] = line;
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@ -54,7 +54,7 @@ static void resetBuffer(CLexState *state)
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// cancels the token heap buffer and frees it
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static void freeBuffer(CLexState *state)
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{
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cosmoM_freearray(state->cstate, char, state->buffer, state->bufCap);
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cosmoM_freeArray(state->cstate, char, state->buffer, state->bufCap);
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resetBuffer(state);
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}
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@ -62,7 +62,7 @@ static void freeBuffer(CLexState *state)
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// adds character to buffer
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static void appendBuffer(CLexState *state, char c)
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{
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cosmoM_growarray(state->cstate, char, state->buffer, state->bufCount, state->bufCap);
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cosmoM_growArray(state->cstate, char, state->buffer, state->bufCount, state->bufCap);
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state->buffer[state->bufCount++] = c;
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}
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@ -90,7 +90,7 @@ static char *cutBuffer(CLexState *state, int *length)
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resetBuffer(state);
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// shrink the buffer to only use what we need
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return cosmoM_reallocate(state->cstate, buf, cap, count);
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return cosmoM_reallocate(state->cstate, buf, cap, count, true);
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}
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static CToken makeToken(CLexState *state, CTokenType type)
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22
src/cmem.c
22
src/cmem.c
@ -8,7 +8,7 @@
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#include "cvalue.h"
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// realloc wrapper
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void *cosmoM_reallocate(CState *state, void *buf, size_t oldSize, size_t newSize)
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void *cosmoM_reallocate(CState *state, void *buf, size_t oldSize, size_t newSize, bool isGC)
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{
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if (buf == NULL)
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oldSize = 0;
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@ -34,18 +34,20 @@ void *cosmoM_reallocate(CState *state, void *buf, size_t oldSize, size_t newSize
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return NULL;
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}
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if (isGC) {
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#ifdef GC_STRESS
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if (!(cosmoM_isFrozen(state)) && newSize > oldSize) {
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cosmoM_collectGarbage(state);
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}
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if (!(cosmoM_isFrozen(state)) && newSize > oldSize) {
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cosmoM_collectGarbage(state);
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}
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# ifdef GC_DEBUG
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else {
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printf("GC event ignored! state frozen! [%d]\n", state->freezeGC);
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}
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else {
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printf("GC event ignored! state frozen! [%d]\n", state->freezeGC);
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}
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# endif
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#else
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cosmoM_checkGarbage(state, 0);
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cosmoM_checkGarbage(state, 0);
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#endif
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}
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// if NULL is passed, realloc() acts like malloc()
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void *newBuf = realloc(buf, newSize);
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@ -206,8 +208,8 @@ static void markObject(CState *state, CObj *obj)
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return;
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// we can use cosmoM_growarray because we lock the GC when we entered in cosmoM_collectGarbage
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cosmoM_growarray(state, CObj *, state->grayStack.array, state->grayStack.count,
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state->grayStack.capacity);
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cosmoM_growArrayNonGC(state, CObj *, state->grayStack.array, state->grayStack.count,
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state->grayStack.capacity);
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state->grayStack.array[state->grayStack.count++] = obj;
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}
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33
src/cmem.h
33
src/cmem.h
@ -12,28 +12,37 @@
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#define ARRAY_START 8
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#ifdef GC_DEBUG
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# define cosmoM_freearray(state, type, buf, capacity) \
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# define cosmoM_freeArray(state, type, buf, capacity) \
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printf("freeing array %p [size %lu] at %s:%d\n", buf, sizeof(type) * capacity, __FILE__, \
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__LINE__); \
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cosmoM_reallocate(state, buf, sizeof(type) * capacity, 0)
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cosmoM_reallocate(state, buf, sizeof(type) * capacity, 0, true)
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#else
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# define cosmoM_freearray(state, type, buf, capacity) \
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cosmoM_reallocate(state, buf, sizeof(type) * capacity, 0)
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# define cosmoM_freeArray(state, type, buf, capacity) \
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cosmoM_reallocate(state, buf, sizeof(type) * capacity, 0, true)
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#endif
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#define cosmoM_growarray(state, type, buf, count, capacity) \
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#define cosmoM_growArray(state, type, buf, count, capacity) \
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if (count >= capacity || buf == NULL) { \
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int old = capacity; \
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capacity = old * GROW_FACTOR; \
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buf = (type *)cosmoM_reallocate(state, buf, sizeof(type) * old, sizeof(type) * capacity); \
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buf = (type *)cosmoM_reallocate(state, buf, sizeof(type) * old, sizeof(type) * capacity, \
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true); \
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}
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#define cosmoM_growArrayNonGC(state, type, buf, count, capacity) \
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if (count >= capacity || buf == NULL) { \
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int old = capacity; \
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capacity = old * GROW_FACTOR; \
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buf = (type *)cosmoM_reallocate(state, buf, sizeof(type) * old, sizeof(type) * capacity, \
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false); \
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}
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#ifdef GC_DEBUG
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# define cosmoM_free(state, type, x) \
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printf("freeing %p [size %lu] at %s:%d\n", x, sizeof(type), __FILE__, __LINE__); \
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cosmoM_reallocate(state, x, sizeof(type), 0)
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cosmoM_reallocate(state, x, sizeof(type), 0, true)
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#else
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# define cosmoM_free(state, type, x) cosmoM_reallocate(state, x, sizeof(type), 0)
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# define cosmoM_free(state, type, x) cosmoM_reallocate(state, x, sizeof(type), 0, true)
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#endif
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#define cosmoM_isFrozen(state) (state->freezeGC > 0)
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@ -60,7 +69,8 @@
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#endif
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COSMO_API void *cosmoM_reallocate(CState *state, void *buf, size_t oldSize, size_t newSize);
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COSMO_API void *cosmoM_reallocate(CState *state, void *buf, size_t oldSize, size_t newSize,
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bool isGC);
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COSMO_API bool cosmoM_checkGarbage(CState *state,
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size_t needed); // returns true if GC event was triggered
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COSMO_API void cosmoM_collectGarbage(CState *state);
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@ -76,10 +86,7 @@ COSMO_API void cosmoM_removeRoot(CState *state, CObj *oldRoot);
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// wrapper for cosmoM_reallocate so we can track our memory usage
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static inline void *cosmoM_xmalloc(CState *state, size_t sz)
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{
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return cosmoM_reallocate(state, NULL, 0, sz);
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return cosmoM_reallocate(state, NULL, 0, sz, true);
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}
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// #define cosmoM_xmalloc(state, sz) \
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// (printf("allocating new buffer at %s:%d of size %ld\n", __FILE__, __LINE__, sz), cosmoM_reallocate(state, NULL, 0, sz))
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#endif
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@ -46,7 +46,7 @@ void cosmoO_free(CState *state, CObj *obj)
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switch (obj->type) {
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case COBJ_STRING: {
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CObjString *objStr = (CObjString *)obj;
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cosmoM_freearray(state, char, objStr->str, objStr->length + 1);
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cosmoM_freeArray(state, char, objStr->str, objStr->length + 1);
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cosmoM_free(state, CObjString, objStr);
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break;
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}
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@ -82,13 +82,13 @@ void cosmoO_free(CState *state, CObj *obj)
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}
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case COBJ_ERROR: {
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CObjError *err = (CObjError *)obj;
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cosmoM_freearray(state, CCallFrame, err->frames, err->frameCount);
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cosmoM_freeArray(state, CCallFrame, err->frames, err->frameCount);
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cosmoM_free(state, CObjError, obj);
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break;
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}
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case COBJ_CLOSURE: {
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CObjClosure *closure = (CObjClosure *)obj;
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cosmoM_freearray(state, CObjUpval *, closure->upvalues, closure->upvalueCount);
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cosmoM_freeArray(state, CObjUpval *, closure->upvalues, closure->upvalueCount);
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cosmoM_free(state, CObjClosure, closure);
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break;
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}
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@ -305,7 +305,7 @@ CObjString *cosmoO_takeString(CState *state, char *str, size_t length)
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// have we already interned this string?
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if (lookup != NULL) {
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cosmoM_freearray(state, char, str,
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cosmoM_freeArray(state, char, str,
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length + 1); // free our passed character array, it's unneeded!
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return lookup;
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}
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11
src/cparse.c
11
src/cparse.c
@ -64,9 +64,10 @@ typedef struct
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CCompilerState *compiler;
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CObjString *module; // name of the module
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CToken current;
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CToken previous; // token right after the current token
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int workingStackCount; // we push CValues of objects we need onto the stack so the garbage collector can see them.
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// this is the count of those values so we'll know how many to pop off when we're done
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CToken previous; // token right after the current token
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int workingStackCount; // we push CValues of objects we need onto the stack so the garbage
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// collector can see them. this is the count of those values so we'll
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// know how many to pop off when we're done
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} CParseState;
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typedef enum
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@ -1370,7 +1371,7 @@ static void endLoop(CParseState *pstate)
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patchJmp(pstate, pstate->compiler->loop.breaks[--pstate->compiler->loop.breakCount]);
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}
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cosmoM_freearray(pstate->state, int, pstate->compiler->loop.breaks,
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cosmoM_freeArray(pstate->state, int, pstate->compiler->loop.breaks,
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pstate->compiler->loop.breakCapacity);
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}
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@ -1659,7 +1660,7 @@ static void breakStatement(CParseState *pstate)
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pstate->compiler->localCount = savedLocals;
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// add break to loop
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cosmoM_growarray(pstate->state, int, pstate->compiler->loop.breaks,
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cosmoM_growArray(pstate->state, int, pstate->compiler->loop.breaks,
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pstate->compiler->loop.breakCount, pstate->compiler->loop.breakCapacity);
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pstate->compiler->loop.breaks[pstate->compiler->loop.breakCount++] = writeJmp(pstate, OP_JMP);
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}
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@ -120,7 +120,7 @@ void cosmoV_freeState(CState *state)
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cosmoT_clearTable(state, &state->strings);
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// free our gray stack & finally free the state structure
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cosmoM_freearray(state, CObj *, state->grayStack.array, state->grayStack.capacity);
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cosmoM_freeArray(state, CObj *, state->grayStack.array, state->grayStack.capacity);
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#ifdef GC_DEBUG
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if (state->allocatedBytes != 0) {
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@ -54,9 +54,9 @@ struct CState
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int frameCount;
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CPanic *panic;
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CObj *objects; // tracks all of our allocated objects
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CObj *userRoots; // user definable roots, this holds CObjs that should be considered "roots",
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// lets the VM know you are holding a reference to a CObj in your code
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CObj *objects; // tracks all of our allocated objects
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CObj *userRoots; // user definable roots, this holds CObjs that should be considered "roots",
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// lets the VM know you are holding a reference to a CObj in your code
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ArrayCObj grayStack; // keeps track of which objects *haven't yet* been traversed in our GC, but
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// *have been* found
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size_t allocatedBytes;
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@ -61,7 +61,7 @@ void cosmoT_addTable(CState *state, CTable *from, CTable *to)
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void cosmoT_clearTable(CState *state, CTable *tbl)
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{
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cosmoM_freearray(state, CTableEntry, tbl->table, cosmoT_getCapacity(tbl));
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cosmoM_freeArray(state, CTableEntry, tbl->table, cosmoT_getCapacity(tbl));
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}
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static uint32_t getObjectHash(CObj *obj)
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@ -165,7 +165,7 @@ static void resizeTbl(CState *state, CTable *tbl, int newCapacity, bool canShrin
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}
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// free the old table
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cosmoM_freearray(state, CTableEntry, tbl->table, oldCap);
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cosmoM_freeArray(state, CTableEntry, tbl->table, oldCap);
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tbl->table = entries;
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tbl->capacityMask = newCapacity - 1;
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@ -13,12 +13,12 @@ void initValArray(CState *state, CValueArray *val, size_t startCapacity)
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void cleanValArray(CState *state, CValueArray *array)
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{
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cosmoM_freearray(state, CValue, array->values, array->capacity);
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cosmoM_freeArray(state, CValue, array->values, array->capacity);
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}
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void appendValArray(CState *state, CValueArray *array, CValue val)
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{
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cosmoM_growarray(state, CValue, array->values, array->count, array->capacity);
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cosmoM_growArray(state, CValue, array->values, array->count, array->capacity);
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array->values[array->count++] = val;
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}
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