Cosmo/src/cbaselib.c

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C
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#include "cbaselib.h"
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#include "cvm.h"
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#include "cvalue.h"
#include "cobj.h"
#include "cmem.h"
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void cosmoB_loadLibrary(CState *state) {
// print
cosmoV_pushString(state, "print");
cosmoV_pushCFunction(state, cosmoB_print);
// assert (for unit testing)
cosmoV_pushString(state, "assert");
cosmoV_pushCFunction(state, cosmoB_assert);
cosmoV_register(state, 2);
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}
int cosmoB_print(CState *state, int nargs, CValue *args) {
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for (int i = 0; i < nargs; i++) {
CObjString *str = cosmoV_toString(state, args[i]);
printf("%s", cosmoO_readCString(str));
}
printf("\n");
return 0; // print doesn't return any args
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}
int cosmoB_assert(CState *state, int nargs, CValue *args) {
if (nargs != 1) {
cosmoV_error(state, "assert() expected 1 argument, got %d!", nargs);
return 0; // nothing pushed onto the stack to return
}
if (!IS_BOOLEAN(args[0])) {
cosmoV_error(state, "assert() expected <boolean>, got %s!", cosmoV_typeStr(args[0]));
return 0;
}
if (!cosmoV_readBoolean(args[0])) { // expression passed was false, error!
cosmoV_error(state, "assert() failed!");
} // else do nothing :)
return 0;
}
int cosmoB_dsetProto(CState *state, int nargs, CValue *args) {
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if (nargs == 2) {
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CObjObject *obj = cosmoV_readObject(args[0]); // object to set proto too
CObjObject *proto = cosmoV_readObject(args[1]);
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obj->proto = proto; // boom done
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} else {
cosmoV_error(state, "Expected 2 parameters, got %d!", nargs);
}
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return 0; // nothing
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}
int cosmoB_dgetProto(CState *state, int nargs, CValue *args) {
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if (nargs != 1) {
cosmoV_error(state, "Expected 1 argument, got %d!", nargs);
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}
cosmoV_pushValue(state, cosmoV_newObj(cosmoV_readObject(args[0])->proto)); // just return the proto
return 1; // 1 result
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}
void cosmoB_loadDebug(CState *state) {
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// make __getter object for debug proto
cosmoV_pushString(state, "__getter");
// key & value pair
cosmoV_pushString(state, "__proto"); // key
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cosmoV_pushCFunction(state, cosmoB_dgetProto); // value
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cosmoV_makeObject(state, 1);
// make __setter object
cosmoV_pushString(state, "__setter");
cosmoV_pushString(state, "__proto");
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cosmoV_pushCFunction(state, cosmoB_dsetProto);
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cosmoV_makeObject(state, 1);
// we call makeObject leting it know there are 2 sets of key & value pairs on the stack
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cosmoV_makeObject(state, 2);
// set debug proto to the debug object
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state->protoObj = cosmoV_readObject(*cosmoV_pop(state));
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}