Cosmo/src/cbaselib.c

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C
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#include "cbaselib.h"
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#include "cvm.h"
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#include "cvalue.h"
#include "cobj.h"
#include "cmem.h"
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void cosmoB_loadLibrary(CState *state) {
cosmoM_freezeGC(state);
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cosmoV_register(state, "print", cosmoV_newObj(cosmoO_newCFunction(state, cosmoB_print)));
cosmoM_unfreezeGC(state);
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}
CValue cosmoB_print(CState *state, int nargs, CValue *args) {
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for (int i = 0; i < nargs; i++) {
CObjString *str = cosmoV_toString(state, args[i]);
printf("%s", cosmoO_readCString(str));
}
printf("\n");
return cosmoV_newNil(); // print doesn't return any args
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}
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CValue cosmoB_dsetProto(CState *state, int nargs, CValue *args) {
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if (nargs == 2) {
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CObjObject *obj = cosmoV_readObject(args[0]); // object to set proto too
CObjObject *proto = cosmoV_readObject(args[1]);
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obj->proto = proto; // boom done
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} else {
cosmoV_error(state, "Expected 2 parameters, got %d!", nargs);
}
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return cosmoV_newNil(); // nothing
}
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CValue cosmoB_dgetProto(CState *state, int nargs, CValue *args) {
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if (nargs != 1) {
cosmoV_error(state, "Expected 1 parameter, got %d!", nargs);
}
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return cosmoV_newObj(cosmoV_readObject(args[0])->proto); // just return the proto
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}
void cosmoB_loadDebug(CState *state) {
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cosmoV_pushString(state, "getProto"); // key
cosmoV_pushCFunction(state, cosmoB_dgetProto); // value
// another key & value
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cosmoV_pushString(state, "setProto");
cosmoV_pushCFunction(state, cosmoB_dsetProto);
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// we call makeObject leting it know there are 2 sets of key & value pairs on the stack (4 values total)
cosmoV_makeObject(state, 2);
// set debug proto to the debug object
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state->protoObj = cosmoV_readObject(*cosmoV_pop(state));
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}