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39 lines
1.2 KiB
C
39 lines
1.2 KiB
C
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#ifndef CCHUNK_H
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#define CCHUNK_H
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#include "cosmo.h"
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#include "coperators.h"
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#include "cvalue.h"
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typedef struct CValueArray CValueArray;
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typedef struct CChunk {
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size_t capacity; // the ammount of space we've allocated for
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size_t count; // the space we're currently using
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INSTRUCTION *buf; // whole chunk
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CValueArray constants; // holds constants
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size_t lineCapacity;
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int *lineInfo;
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} CChunk;
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CChunk *newChunk(CState* state, size_t startCapacity);
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void initChunk(CState* state, CChunk *chunk, size_t startCapacity);
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void cleanChunk(CState* state, CChunk *chunk); // free's everything but the struct
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void freeChunk(CState* state, CChunk *chunk); // free's everything including the struct
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int addConstant(CState* state, CChunk *chunk, CValue value);
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// write to chunk
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void writeu8Chunk(CState* state, CChunk *chunk, INSTRUCTION i, int line);
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void writeu16Chunk(CState* state, CChunk *chunk, uint16_t i, int line);
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// read from chunk
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static inline INSTRUCTION readu8Chunk(CChunk *chunk, int offset) {
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return chunk->buf[offset];
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}
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static inline uint16_t readu16Chunk(CChunk *chunk, int offset) {
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return *((uint16_t*)(&chunk->buf[offset]));
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}
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#endif
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