mirror of
https://git.shylie.info/shylie/glerminal.git
synced 2024-11-09 20:00:04 +00:00
198 lines
3.9 KiB
C++
198 lines
3.9 KiB
C++
#include <glerminal.h>
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#include <glfw/glfw3.h>
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extern "C"
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{
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#include <lualib.h>
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#include <lauxlib.h>
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}
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#include <iostream>
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#ifdef _WIN32
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#define WINDOWS_LEAN_AND_MEAN
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#include <Windows.h>
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#define CHANGE_WORKING_DIRECTORY(path) !(SetCurrentDirectory(path))
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#else
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#include <unistd.h>
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#define CHANGE_WORKING_DIRECTORY(path) chdir(path)
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#endif
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namespace
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{
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int lglerminal_quit(lua_State* L)
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{
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glerminal_quit();
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return 0;
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}
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int lglerminal_flush(lua_State* L)
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{
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glerminal_flush();
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return 0;
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}
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int lglerminal_set(lua_State* L)
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{
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const unsigned char x = luaL_checkinteger(L, 1) - 1;
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const unsigned char y = luaL_checkinteger(L, 2) - 1;
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const unsigned char layer = luaL_checkinteger(L, 3) - 1;
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const unsigned char sprite = luaL_checkinteger(L, 4) - 1;
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glerminal_set(x, y, layer, sprite);
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return 0;
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}
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int lglerminal_get(lua_State* L)
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{
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const unsigned char x = luaL_checkinteger(L, 1) - 1;
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const unsigned char y = luaL_checkinteger(L, 2) - 1;
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const unsigned char layer = luaL_checkinteger(L, 3) - 1;
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lua_pushnumber(L, glerminal_get(x, y, layer) + 1);
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return 1;
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}
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int lglerminal_offset(lua_State* L)
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{
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const unsigned char x = luaL_checkinteger(L, 1) - 1;
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const unsigned char y = luaL_checkinteger(L, 2) - 1;
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const unsigned char layer = luaL_checkinteger(L, 3) - 1;
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const float ox = luaL_checknumber(L, 4);
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const float oy = luaL_checknumber(L, 5);
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glerminal_offset(x, y, layer, ox, oy);
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return 0;
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}
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int lglerminal_layer_color(lua_State* L)
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{
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const unsigned char layer = luaL_checkinteger(L, 1) - 1;
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const unsigned int color = luaL_checkinteger(L, 2);
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glerminal_layer_color(layer, color);
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return 0;
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}
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int lglerminal_layer_scale(lua_State* L)
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{
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const unsigned char layer = luaL_checkinteger(L, 1) - 1;
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const float scale = luaL_checknumber(L, 2);
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glerminal_layer_scale(layer, scale);
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return 0;
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}
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int lglerminal_load_sprites_file(lua_State* L)
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{
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const char* path = luaL_checkstring(L, 1);
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lua_pushboolean(L, glerminal_load_sprites_file(path));
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return 1;
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}
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const luaL_Reg lglerminal_methods[] =
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{
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{ "quit", lglerminal_quit },
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{ "flush", lglerminal_flush },
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{ "set", lglerminal_set },
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{ "get", lglerminal_get },
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{ "offset", lglerminal_offset },
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{ "tint", lglerminal_layer_color },
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{ "scale", lglerminal_layer_scale },
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{ "sprites", lglerminal_load_sprites_file },
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{ nullptr, nullptr }
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};
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lua_State* L;
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void init()
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{
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lua_getglobal(L, "glerminal");
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lua_getfield(L, -1, "init");
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lua_remove(L, -2);
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if (lua_pcall(L, 0, 0, 0) != LUA_OK)
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{
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// ignore error for now
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lua_remove(L, -1);
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}
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}
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void mainloop(float dt)
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{
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lua_getglobal(L, "glerminal");
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lua_getfield(L, -1, "main");
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lua_remove(L, -2);
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lua_pushnumber(L, dt);
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if (lua_pcall(L, 1, 0, 0) != LUA_OK)
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{
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// ignore error for now
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lua_remove(L, -1);
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}
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}
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void pressed(int key)
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{
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const char* const name = glfwGetKeyName(key, 0);
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if (name)
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{
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lua_getglobal(L, "glerminal");
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lua_getfield(L, -1, "pressed");
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lua_remove(L, -2);
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lua_pushstring(L, name);
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if (lua_pcall(L, 1, 0, 0) != LUA_OK)
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{
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// ignore error for now
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lua_remove(L, -1);
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}
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}
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}
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void released(int key)
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{
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const char* const name = glfwGetKeyName(key, 0);
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if (name)
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{
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lua_getglobal(L, "glerminal");
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lua_getfield(L, -1, "released");
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lua_remove(L, -2);
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lua_pushstring(L, name);
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if (lua_pcall(L, 1, 0, 0) != LUA_OK)
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{
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// ignore error for now
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lua_remove(L, -1);
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}
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}
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}
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}
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int main(int argc, char** argv)
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{
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if (argc == 1)
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{
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std::cout << "Usage: " << argv[0] << " <project directory>" << std::endl;
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return 0;
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}
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if (CHANGE_WORKING_DIRECTORY(argv[1]))
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{
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std::cout << "Failed to find project directory" << std::endl;
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return 1;
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}
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L = luaL_newstate();
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luaL_openlibs(L);
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luaL_newlib(L, lglerminal_methods);
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lua_setglobal(L, "glerminal");
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luaL_dofile(L, "main.lua");
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glerminal_run(init, mainloop, pressed, released);
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lua_close(L);
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return 0;
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} |