mirror of
https://git.shylie.info/shylie/glerminal.git
synced 2024-12-22 22:50:06 +00:00
372 lines
7.8 KiB
C++
372 lines
7.8 KiB
C++
#include <glerminal.h>
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#define GLFW_INCLUDE_NONE
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#include <GLFW/glfw3.h>
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extern "C"
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{
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#include <lualib.h>
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#include <lauxlib.h>
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}
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#include <iostream>
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#include <string>
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#ifdef _WIN32
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#define WINDOWS_LEAN_AND_MEAN
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#include <Windows.h>
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#define CHANGE_WORKING_DIRECTORY(path) !(SetCurrentDirectory(path))
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#else
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#include <unistd.h>
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#define CHANGE_WORKING_DIRECTORY(path) chdir(path)
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#endif
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namespace
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{
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int lglerminal_quit(lua_State* L)
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{
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glerminal_quit();
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return 0;
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}
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int lglerminal_flush(lua_State* L)
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{
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glerminal_flush();
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return 0;
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}
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int lglerminal_set(lua_State* L)
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{
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const int x = luaL_checkinteger(L, 1);
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const int y = luaL_checkinteger(L, 2);
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const int layer = luaL_checkinteger(L, 3) - 1;
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const unsigned short sprite = luaL_checkinteger(L, 4) - 1;
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glerminal_set(x, y, layer, sprite);
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return 0;
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}
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int lglerminal_get(lua_State* L)
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{
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const int x = luaL_checkinteger(L, 1);
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const int y = luaL_checkinteger(L, 2);
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const int layer = luaL_checkinteger(L, 3) - 1;
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lua_pushnumber(L, glerminal_get(x, y, layer) + 1);
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return 1;
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}
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int lglerminal_offset(lua_State* L)
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{
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const int x = luaL_checkinteger(L, 1);
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const int y = luaL_checkinteger(L, 2);
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const int layer = luaL_checkinteger(L, 3) - 1;
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const float ox = luaL_checknumber(L, 4);
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const float oy = luaL_checknumber(L, 5);
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glerminal_offset(x, y, layer, ox, oy);
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return 0;
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}
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int lglerminal_layer_color(lua_State* L)
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{
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const int x = luaL_checkinteger(L, 1);
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const int y = luaL_checkinteger(L, 2);
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const int layer = luaL_checkinteger(L, 3) - 1;
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const float r = luaL_checknumber(L, 4);
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const float g = luaL_checknumber(L, 5);
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const float b = luaL_checknumber(L, 6);
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const float a = luaL_optnumber(L, 7, 1.0f);
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int ri = 255 * r;
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int gi = 255 * g;
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int bi = 255 * b;
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int ai = 255 * a;
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if (ri > 255) { ri = 255; }
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if (ri < 0) { ri = 0; }
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if (gi > 255) { gi = 255; }
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if (gi < 0) { gi = 0; }
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if (bi > 255) { bi = 255; }
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if (bi < 0) { bi = 0; }
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if (ai > 255) { ai = 255; }
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if (ai < 0) { ai = 0; }
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const unsigned int color = ri | (gi << 8) | (bi << 16) | (ai << 24);
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glerminal_color(x, y, layer, color);
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return 0;
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}
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int lglerminal_layer_scale(lua_State* L)
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{
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const int x = luaL_checkinteger(L, 1);
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const int y = luaL_checkinteger(L, 2);
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const int layer = luaL_checkinteger(L, 3) - 1;
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const float scale = luaL_checknumber(L, 4);
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glerminal_scale(x, y, layer, scale);
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return 0;
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}
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int lglerminal_load_sprites_file(lua_State* L)
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{
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const char* path = luaL_checkstring(L, 1);
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lua_pushboolean(L, glerminal_load_sprites_file(path));
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return 1;
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}
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int lglerminal_play_sound(lua_State* L)
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{
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const char* name = luaL_checkstring(L, 1);
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glerminal_sound(name);
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return 0;
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}
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const luaL_Reg lglerminal_methods[] =
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{
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{ "quit", lglerminal_quit },
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{ "flush", lglerminal_flush },
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{ "set", lglerminal_set },
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{ "get", lglerminal_get },
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{ "offset", lglerminal_offset },
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{ "tint", lglerminal_layer_color },
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{ "scale", lglerminal_layer_scale },
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{ "sprites", lglerminal_load_sprites_file },
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{ "sound", lglerminal_play_sound },
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{ nullptr, nullptr }
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};
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int message_handler(lua_State* L)
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{
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luaL_traceback(L, L, lua_tostring(L, -1), 1);
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lua_remove(L, -2);
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glerminal_quit();
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return true;
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}
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lua_State* L;
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void init()
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{
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lua_pushcfunction(L, message_handler);
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const int handler = lua_gettop(L);
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lua_getglobal(L, "glerminal");
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lua_getfield(L, -1, "init");
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lua_remove(L, -2);
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if (lua_pcall(L, 0, 0, handler) != LUA_OK)
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{
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std::cout << lua_tostring(L, -1) << std::endl;
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lua_pop(L, 1);
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}
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lua_remove(L, handler);
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}
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void mainloop(double dt)
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{
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lua_pushcfunction(L, message_handler);
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const int handler = lua_gettop(L);
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lua_getglobal(L, "glerminal");
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lua_getfield(L, -1, "main");
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lua_remove(L, -2);
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lua_pushnumber(L, dt);
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if (lua_pcall(L, 1, 0, handler) != LUA_OK)
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{
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std::cout << lua_tostring(L, -1) << std::endl;
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lua_pop(L, 1);
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}
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lua_remove(L, handler);
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}
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void keypressed(int key)
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{
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const char* const name = glfwGetKeyName(key, 0);
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if (name)
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{
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lua_pushcfunction(L, message_handler);
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const int handler = lua_gettop(L);
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lua_getglobal(L, "glerminal");
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lua_getfield(L, -1, "keypress");
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lua_remove(L, -2);
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lua_pushstring(L, name);
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if (lua_pcall(L, 1, 0, handler) != LUA_OK)
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{
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std::cout << lua_tostring(L, -1) << std::endl;
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lua_pop(L, 1);
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}
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lua_remove(L, handler);
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}
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}
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void keyrelease(int key)
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{
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const char* const name = glfwGetKeyName(key, 0);
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if (name)
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{
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lua_pushcfunction(L, message_handler);
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const int handler = lua_gettop(L);
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lua_getglobal(L, "glerminal");
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lua_getfield(L, -1, "keyrelease");
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lua_remove(L, -2);
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lua_pushstring(L, name);
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if (lua_pcall(L, 1, 0, handler) != LUA_OK)
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{
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std::cout << lua_tostring(L, -1) << std::endl;
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lua_pop(L, 1);
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}
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lua_remove(L, handler);
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}
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}
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void mousemove(double x, double y)
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{
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lua_pushcfunction(L, message_handler);
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const int handler = lua_gettop(L);
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lua_getglobal(L, "glerminal");
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lua_getfield(L, -1, "mousemove");
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lua_remove(L, -2);
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lua_pushnumber(L, x);
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lua_pushnumber(L, y);
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if (lua_pcall(L, 2, 0, handler) != LUA_OK)
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{
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std::cout << lua_tostring(L, -1) << std::endl;
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lua_pop(L, 1);
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}
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lua_remove(L, handler);
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}
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void mousepress(int button, double x, double y)
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{
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const char* button_name = nullptr;
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switch (button)
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{
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case GLFW_MOUSE_BUTTON_LEFT:
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button_name = "left";
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break;
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case GLFW_MOUSE_BUTTON_RIGHT:
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button_name = "right";
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break;
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case GLFW_MOUSE_BUTTON_MIDDLE:
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button_name = "middle";
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break;
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}
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if (button_name)
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{
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lua_pushcfunction(L, message_handler);
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const int handler = lua_gettop(L);
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lua_getglobal(L, "glerminal");
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lua_getfield(L, -1, "mousepress");
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lua_remove(L, -2);
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lua_pushstring(L, button_name);
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lua_pushnumber(L, x);
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lua_pushnumber(L, y);
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if (lua_pcall(L, 3, 0, handler) != LUA_OK)
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{
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std::cout << lua_tostring(L, -1) << std::endl;
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lua_pop(L, 1);
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}
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lua_remove(L, handler);
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}
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}
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void mouserelease(int button, double x, double y)
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{
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const char* button_name = nullptr;
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switch (button)
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{
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case GLFW_MOUSE_BUTTON_LEFT:
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button_name = "left";
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break;
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case GLFW_MOUSE_BUTTON_RIGHT:
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button_name = "right";
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break;
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case GLFW_MOUSE_BUTTON_MIDDLE:
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button_name = "middle";
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break;
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}
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if (button_name)
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{
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lua_pushcfunction(L, message_handler);
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const int handler = lua_gettop(L);
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lua_getglobal(L, "glerminal");
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lua_getfield(L, -1, "mouserelease");
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lua_remove(L, -2);
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lua_pushstring(L, button_name);
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lua_pushnumber(L, x);
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lua_pushnumber(L, y);
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if (lua_pcall(L, 3, 0, handler) != LUA_OK)
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{
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std::cout << lua_tostring(L, -1) << std::endl;
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lua_pop(L, 1);
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}
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lua_remove(L, handler);
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}
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}
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}
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int main(int argc, char** argv)
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{
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if (argc == 1)
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{
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std::cout << "Usage: " << argv[0] << " <project directory>" << std::endl;
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return 0;
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}
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if (CHANGE_WORKING_DIRECTORY(argv[1]))
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{
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std::cout << "Failed to find project directory" << std::endl;
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return 1;
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}
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L = luaL_newstate();
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luaL_openlibs(L);
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luaL_newlib(L, lglerminal_methods);
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lua_setglobal(L, "glerminal");
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lua_pushcfunction(L, message_handler);
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const int handler = lua_gettop(L);
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if (luaL_loadfile(L, "main.lua") != LUA_OK)
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{
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const char* str = lua_tostring(L, -1);
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std::cout << str << std::endl;
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lua_pop(L, 1);
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}
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else if (lua_pcall(L, 0, LUA_MULTRET, handler) != LUA_OK)
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{
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const char* str = lua_tostring(L, -1);
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std::cout << str << std::endl;
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lua_pop(L, 1);
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}
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else
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{
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glerminal_init_params params;
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params.init = init;
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params.main = mainloop;
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params.keypress = keypressed;
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params.keyrelease = keyrelease;
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params.moved = mousemove;
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params.mousepress = mousepress;
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params.mouserelease = mouserelease;
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glerminal_run(params);
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}
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lua_close(L);
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return 0;
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} |