#include #include namespace { void init() { glerminal_load_sprites_file("resources/image.png"); for (int i = 0; i < GRID_HEIGHT; i++) { glerminal_set(i, i, 0, 1); } glerminal_flush(); glerminal_test_save_image(); glerminal_quit(); } void mainloop(float) {} } int main() { glerminal_run(init, mainloop); return 0; }