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	Fix not drawing all cells
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		| @@ -275,7 +275,7 @@ namespace glerminal | |||||||
| 		glBindFramebuffer(GL_FRAMEBUFFER, m_framebuffer); | 		glBindFramebuffer(GL_FRAMEBUFFER, m_framebuffer); | ||||||
| 		glBindVertexArray(m_vao); | 		glBindVertexArray(m_vao); | ||||||
| 		glClear(GL_COLOR_BUFFER_BIT); | 		glClear(GL_COLOR_BUFFER_BIT); | ||||||
| 		glDrawArraysInstanced(GL_TRIANGLES, 0, 6, GRID_AREA * LAYER_COUNT); | 		glDrawArraysInstanced(GL_TRIANGLES, 0, 6, GRID_AREA_2 * LAYER_COUNT); | ||||||
|  |  | ||||||
| 		glUseProgram(m_screen_program); | 		glUseProgram(m_screen_program); | ||||||
| 		glBindFramebuffer(GL_FRAMEBUFFER, m_screen_framebuffer); | 		glBindFramebuffer(GL_FRAMEBUFFER, m_screen_framebuffer); | ||||||
|   | |||||||
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