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Fix geometry shader and outdated cmake library name
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@ -107,7 +107,7 @@ namespace
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" vec2 texcoord;\n"
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" vec2 texcoord;\n"
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"} gs_in[];\n"
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"} gs_in[];\n"
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"flat out int sprite;\n"
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"flat out int sprite;\n"
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"flat vec4 layer_color;\n"
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"flat out vec4 layer_color;\n"
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"out vec2 texcoord;\n"
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"out vec2 texcoord;\n"
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"void main()\n"
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"void main()\n"
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"{\n"
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"{\n"
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@ -17,7 +17,7 @@ target_include_directories(test-common
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${CMAKE_SOURCE_DIR}/source
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${CMAKE_SOURCE_DIR}/source
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)
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)
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target_link_libraries(test-common PRIVATE glerminal)
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target_link_libraries(test-common PRIVATE glerminallib)
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file(GLOB_RECURSE
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file(GLOB_RECURSE
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TEST_RESOURCES
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TEST_RESOURCES
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