.. |
buffer_cache
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spirv: Implement image buffers
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2021-07-22 21:51:27 -04:00 |
command_classes
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Merge pull request #6525 from ameerj/nvdec-fixes
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2021-07-15 15:17:50 +02:00 |
engines
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shader: Primitive Vulkan integration
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2021-07-22 21:51:22 -04:00 |
host_shaders
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Merge pull request #6459 from lat9nq/ubuntu-fixes
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2021-06-30 21:47:57 -04:00 |
macro
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common: Move settings to common from core.
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2021-04-14 16:24:03 -07:00 |
renderer_opengl
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shader: Accelerate pipeline transitions and use dirty flags for shaders
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2021-07-22 21:51:29 -04:00 |
renderer_vulkan
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shader: Accelerate pipeline transitions and use dirty flags for shaders
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2021-07-22 21:51:29 -04:00 |
texture_cache
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shader: Implement SULD and SUST
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2021-07-22 21:51:26 -04:00 |
textures
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video_core: Silence signed/unsigned mismatch warnings
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2021-06-28 09:21:42 -04:00 |
vulkan_common
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vulkan_device: Require shaderClipDistance and shaderCullDistance features
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2021-07-22 21:51:29 -04:00 |
cdma_pusher.cpp
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Slightly refactor NVDEC and codecs for readability and safety
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2021-07-01 06:22:05 +01:00 |
cdma_pusher.h
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Address PR feedback
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2021-02-13 13:07:56 -05:00 |
CMakeLists.txt
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shader_recompiler,video_core: Cleanup some GCC and Clang errors
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2021-07-22 21:51:26 -04:00 |
compatible_formats.cpp
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texture_cache: Blacklist BGRA8 copies and views on OpenGL
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2021-03-04 14:14:49 -05:00 |
compatible_formats.h
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texture_cache: Blacklist BGRA8 copies and views on OpenGL
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2021-03-04 14:14:49 -05:00 |
delayed_destruction_ring.h
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video_core: Add a delayed destruction ring abstraction
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2020-12-30 02:10:19 -03:00 |
dirty_flags.cpp
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shader: Accelerate pipeline transitions and use dirty flags for shaders
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2021-07-22 21:51:29 -04:00 |
dirty_flags.h
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shader: Accelerate pipeline transitions and use dirty flags for shaders
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2021-07-22 21:51:29 -04:00 |
dma_pusher.cpp
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BufferCache: Additional download fixes.
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2021-07-09 22:20:36 +02:00 |
dma_pusher.h
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video_core: Resolve more variable shadowing scenarios
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2020-12-04 16:19:09 -05:00 |
fence_manager.h
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Fence Manager: remove reference fencing.
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2021-07-09 22:20:36 +02:00 |
framebuffer_config.h
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video_core: gpu: Refactor out synchronous/asynchronous GPU implementations.
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2020-12-28 16:33:48 -08:00 |
gpu_thread.cpp
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GPUTHread: Remove async reads from Normal Accuracy.
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2021-06-11 17:27:17 +02:00 |
gpu_thread.h
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video_core: Use a CV for blocking commands.
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2021-04-07 22:38:52 +02:00 |
gpu.cpp
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accelerateDMA: Accelerate Buffer Copies.
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2021-07-11 01:33:17 +02:00 |
gpu.h
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video_core: gpu: WaitFence: Do not block threads during shutdown.
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2021-05-29 01:06:04 -07:00 |
memory_manager.cpp
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shader: Address feedback
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2021-07-22 21:51:25 -04:00 |
memory_manager.h
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Texture Cache: Address feedback.
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2021-07-04 22:32:35 +02:00 |
query_cache.h
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common: Move settings to common from core.
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2021-04-14 16:24:03 -07:00 |
rasterizer_accelerated.cpp
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rasterizer: Update pages in batches
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2021-06-11 17:27:17 +02:00 |
rasterizer_accelerated.h
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video_core: rasterizer_cache: Use u16 for cached page count.
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2021-05-27 14:47:24 -07:00 |
rasterizer_interface.h
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shader: Remove old shader management
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2021-07-22 21:51:22 -04:00 |
renderer_base.cpp
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common: Move settings to common from core.
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2021-04-14 16:24:03 -07:00 |
renderer_base.h
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video_core: Add GPU vendor name to window title bar
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2021-06-20 23:04:07 -04:00 |
shader_cache.h
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shader_cache: Make use of std::erase_if
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2020-07-14 15:49:15 -04:00 |
shader_notify.cpp
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video_core: add missing header after 468bd9c1b0
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2021-02-23 00:04:36 +00:00 |
shader_notify.h
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async shaders
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2020-07-17 14:24:57 +10:00 |
surface.cpp
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Reaper: Address Feedback.
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2021-06-16 21:35:03 +02:00 |
surface.h
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Reaper: Address Feedback.
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2021-06-16 21:35:03 +02:00 |
video_core.cpp
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common: Move settings to common from core.
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2021-04-14 16:24:03 -07:00 |
video_core.h
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Frontend/GPU: Refactor context management
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2020-03-24 21:03:42 -06:00 |