mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-11-16 04:50:05 +00:00
187 lines
7.3 KiB
C++
187 lines
7.3 KiB
C++
// Copyright 2019 yuzu Emulator Project
|
|
// Licensed under GPLv2 or any later version
|
|
// Refer to the license.txt file included.
|
|
|
|
#include <memory>
|
|
#include <sstream>
|
|
#include <SDL.h>
|
|
#include <inih/cpp/INIReader.h>
|
|
#include "common/file_util.h"
|
|
#include "common/logging/log.h"
|
|
#include "common/param_package.h"
|
|
#include "core/hle/service/acc/profile_manager.h"
|
|
#include "core/settings.h"
|
|
#include "input_common/main.h"
|
|
#include "yuzu_tester/config.h"
|
|
#include "yuzu_tester/default_ini.h"
|
|
|
|
Config::Config() {
|
|
// TODO: Don't hardcode the path; let the frontend decide where to put the config files.
|
|
sdl2_config_loc =
|
|
FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) + "sdl2-tester-config.ini";
|
|
sdl2_config = std::make_unique<INIReader>(sdl2_config_loc);
|
|
|
|
Reload();
|
|
}
|
|
|
|
Config::~Config() = default;
|
|
|
|
bool Config::LoadINI(const std::string& default_contents, bool retry) {
|
|
const char* location = this->sdl2_config_loc.c_str();
|
|
if (sdl2_config->ParseError() < 0) {
|
|
if (retry) {
|
|
LOG_WARNING(Config, "Failed to load {}. Creating file from defaults...", location);
|
|
FileUtil::CreateFullPath(location);
|
|
FileUtil::WriteStringToFile(true, default_contents, location);
|
|
sdl2_config = std::make_unique<INIReader>(location); // Reopen file
|
|
|
|
return LoadINI(default_contents, false);
|
|
}
|
|
LOG_ERROR(Config, "Failed.");
|
|
return false;
|
|
}
|
|
LOG_INFO(Config, "Successfully loaded {}", location);
|
|
return true;
|
|
}
|
|
|
|
void Config::ReadValues() {
|
|
// Controls
|
|
for (std::size_t p = 0; p < Settings::values.players.size(); ++p) {
|
|
for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
|
|
Settings::values.players[p].buttons[i] = "";
|
|
}
|
|
|
|
for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
|
|
Settings::values.players[p].analogs[i] = "";
|
|
}
|
|
}
|
|
|
|
Settings::values.mouse_enabled = false;
|
|
for (int i = 0; i < Settings::NativeMouseButton::NumMouseButtons; ++i) {
|
|
Settings::values.mouse_buttons[i] = "";
|
|
}
|
|
|
|
Settings::values.motion_device = "";
|
|
|
|
Settings::values.keyboard_enabled = false;
|
|
|
|
Settings::values.debug_pad_enabled = false;
|
|
for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
|
|
Settings::values.debug_pad_buttons[i] = "";
|
|
}
|
|
|
|
for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
|
|
Settings::values.debug_pad_analogs[i] = "";
|
|
}
|
|
|
|
Settings::values.touchscreen.enabled = "";
|
|
Settings::values.touchscreen.device = "";
|
|
Settings::values.touchscreen.finger = 0;
|
|
Settings::values.touchscreen.rotation_angle = 0;
|
|
Settings::values.touchscreen.diameter_x = 15;
|
|
Settings::values.touchscreen.diameter_y = 15;
|
|
|
|
// Data Storage
|
|
Settings::values.use_virtual_sd =
|
|
sdl2_config->GetBoolean("Data Storage", "use_virtual_sd", true);
|
|
FileUtil::GetUserPath(FileUtil::UserPath::NANDDir,
|
|
sdl2_config->Get("Data Storage", "nand_directory",
|
|
FileUtil::GetUserPath(FileUtil::UserPath::NANDDir)));
|
|
FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir,
|
|
sdl2_config->Get("Data Storage", "sdmc_directory",
|
|
FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir)));
|
|
|
|
// System
|
|
Settings::values.use_docked_mode = sdl2_config->GetBoolean("System", "use_docked_mode", false);
|
|
|
|
Settings::values.current_user = std::clamp<int>(
|
|
sdl2_config->GetInteger("System", "current_user", 0), 0, Service::Account::MAX_USERS - 1);
|
|
|
|
const auto rng_seed_enabled = sdl2_config->GetBoolean("System", "rng_seed_enabled", false);
|
|
if (rng_seed_enabled) {
|
|
Settings::values.rng_seed = sdl2_config->GetInteger("System", "rng_seed", 0);
|
|
} else {
|
|
Settings::values.rng_seed = std::nullopt;
|
|
}
|
|
|
|
const auto custom_rtc_enabled = sdl2_config->GetBoolean("System", "custom_rtc_enabled", false);
|
|
if (custom_rtc_enabled) {
|
|
Settings::values.custom_rtc =
|
|
std::chrono::seconds(sdl2_config->GetInteger("System", "custom_rtc", 0));
|
|
} else {
|
|
Settings::values.custom_rtc = std::nullopt;
|
|
}
|
|
|
|
// Core
|
|
Settings::values.use_multi_core = sdl2_config->GetBoolean("Core", "use_multi_core", false);
|
|
|
|
// Renderer
|
|
Settings::values.aspect_ratio =
|
|
static_cast<int>(sdl2_config->GetInteger("Renderer", "aspect_ratio", 0));
|
|
Settings::values.max_anisotropy =
|
|
static_cast<int>(sdl2_config->GetInteger("Renderer", "max_anisotropy", 0));
|
|
Settings::values.use_frame_limit = false;
|
|
Settings::values.frame_limit = 100;
|
|
Settings::values.use_disk_shader_cache =
|
|
sdl2_config->GetBoolean("Renderer", "use_disk_shader_cache", false);
|
|
const int gpu_accuracy_level = sdl2_config->GetInteger("Renderer", "gpu_accuracy", 0);
|
|
Settings::values.gpu_accuracy = static_cast<Settings::GPUAccuracy>(gpu_accuracy_level);
|
|
Settings::values.use_asynchronous_gpu_emulation =
|
|
sdl2_config->GetBoolean("Renderer", "use_asynchronous_gpu_emulation", false);
|
|
Settings::values.use_fast_gpu_time =
|
|
sdl2_config->GetBoolean("Renderer", "use_fast_gpu_time", true);
|
|
|
|
Settings::values.bg_red = static_cast<float>(sdl2_config->GetReal("Renderer", "bg_red", 0.0));
|
|
Settings::values.bg_green =
|
|
static_cast<float>(sdl2_config->GetReal("Renderer", "bg_green", 0.0));
|
|
Settings::values.bg_blue = static_cast<float>(sdl2_config->GetReal("Renderer", "bg_blue", 0.0));
|
|
|
|
// Audio
|
|
Settings::values.sink_id = "null";
|
|
Settings::values.enable_audio_stretching = false;
|
|
Settings::values.audio_device_id = "auto";
|
|
Settings::values.volume = 0;
|
|
|
|
Settings::values.language_index = sdl2_config->GetInteger("System", "language_index", 1);
|
|
|
|
// Miscellaneous
|
|
Settings::values.log_filter = sdl2_config->Get("Miscellaneous", "log_filter", "*:Trace");
|
|
Settings::values.use_dev_keys = sdl2_config->GetBoolean("Miscellaneous", "use_dev_keys", false);
|
|
|
|
// Debugging
|
|
Settings::values.use_gdbstub = false;
|
|
Settings::values.program_args = "";
|
|
Settings::values.dump_exefs = sdl2_config->GetBoolean("Debugging", "dump_exefs", false);
|
|
Settings::values.dump_nso = sdl2_config->GetBoolean("Debugging", "dump_nso", false);
|
|
|
|
const auto title_list = sdl2_config->Get("AddOns", "title_ids", "");
|
|
std::stringstream ss(title_list);
|
|
std::string line;
|
|
while (std::getline(ss, line, '|')) {
|
|
const auto title_id = std::stoul(line, nullptr, 16);
|
|
const auto disabled_list = sdl2_config->Get("AddOns", "disabled_" + line, "");
|
|
|
|
std::stringstream inner_ss(disabled_list);
|
|
std::string inner_line;
|
|
std::vector<std::string> out;
|
|
while (std::getline(inner_ss, inner_line, '|')) {
|
|
out.push_back(inner_line);
|
|
}
|
|
|
|
Settings::values.disabled_addons.insert_or_assign(title_id, out);
|
|
}
|
|
|
|
// Web Service
|
|
Settings::values.enable_telemetry =
|
|
sdl2_config->GetBoolean("WebService", "enable_telemetry", true);
|
|
Settings::values.web_api_url =
|
|
sdl2_config->Get("WebService", "web_api_url", "https://api.yuzu-emu.org");
|
|
Settings::values.yuzu_username = sdl2_config->Get("WebService", "yuzu_username", "");
|
|
Settings::values.yuzu_token = sdl2_config->Get("WebService", "yuzu_token", "");
|
|
}
|
|
|
|
void Config::Reload() {
|
|
LoadINI(DefaultINI::sdl2_config_file);
|
|
ReadValues();
|
|
}
|