yuzu/src/video_core
ReinUsesLisp ef4446cb11
gl_shader_decompiler: Fix casts from fp32 to f16
Casts from f32 to f16 zeroes the higher half of the target register.
2019-11-25 22:22:33 -03:00
..
buffer_cache buffer_cache: Remove brace initialized for objects with default constructor 2019-11-20 16:00:40 -03:00
debug_utils general: Use deducation guides for std::lock_guard and std::unique_lock 2019-04-01 12:53:47 -04:00
engines Merge pull request #3098 from ReinUsesLisp/shader-invalidations 2019-11-24 19:36:30 -05:00
renderer_opengl gl_shader_decompiler: Fix casts from fp32 to f16 2019-11-25 22:22:33 -03:00
renderer_vulkan video_core: Unify ProgramType and ShaderStage into ShaderType 2019-11-22 21:28:48 -03:00
shader video_core: Unify ProgramType and ShaderStage into ShaderType 2019-11-22 21:28:48 -03:00
texture_cache format_lookup_table: Address feedback 2019-11-14 20:57:30 -03:00
textures video_core: Silence implicit conversion warnings 2019-11-08 22:48:50 +00:00
CMakeLists.txt video_core: Unify ProgramType and ShaderStage into ShaderType 2019-11-22 21:28:48 -03:00
dma_pusher.cpp GPU: Flush commands on every dma pusher step. 2019-07-26 16:54:22 -04:00
dma_pusher.h gpu: Rewrite virtual memory manager using PageTable. 2019-03-20 22:36:02 -04:00
gpu_asynch.cpp Core: Wait for GPU to be idle before shutting down. 2019-10-04 19:59:53 -04:00
gpu_asynch.h Core: Wait for GPU to be idle before shutting down. 2019-10-04 19:59:53 -04:00
gpu_synch.cpp gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfig 2019-08-21 01:55:25 -03:00
gpu_synch.h Core: Wait for GPU to be idle before shutting down. 2019-10-04 19:59:53 -04:00
gpu_thread.cpp gpu_thread: Don't spin wait if there are no GPU commands. 2019-11-23 15:17:28 -05:00
gpu_thread.h Core: Wait for GPU to be idle before shutting down. 2019-10-04 19:59:53 -04:00
gpu.cpp Merge pull request #2912 from FernandoS27/async-fixes 2019-10-16 10:34:48 -04:00
gpu.h common_func: Use std::array for INSERT_PADDING_* macros. 2019-11-03 22:22:41 -05:00
macro_interpreter.cpp video_core/macro_interpreter: Make definitions of most private enums/unions hidden 2019-10-17 17:55:46 -04:00
macro_interpreter.h video_core/macro_interpreter: Make definitions of most private enums/unions hidden 2019-10-17 17:55:46 -04:00
memory_manager.cpp prefer system reference over global accessor 2019-07-09 08:11:35 -07:00
memory_manager.h prefer system reference over global accessor 2019-07-09 08:11:35 -07:00
morton.cpp Video_Core: Implement texture format E5B9G9R9_SHAREDEXP. 2019-10-27 16:44:09 -04:00
morton.h renderer_opengl: Use block linear swizzling for CPU framebuffers 2019-08-21 02:17:14 -03:00
rasterizer_accelerated.cpp rasterizer_accelerated: Add intermediary for GPU rasterizers 2019-10-27 03:40:08 -03:00
rasterizer_accelerated.h rasterizer_accelerated: Add intermediary for GPU rasterizers 2019-10-27 03:40:08 -03:00
rasterizer_cache.cpp rasterizer_cache: Add missing virtual destructor to RasterizerCacheObject 2018-11-08 00:31:39 -05:00
rasterizer_cache.h rasterizer_cache: Protect inherited caches from submission level 2019-07-01 04:32:01 -04:00
rasterizer_interface.h Maxwell3D: Corrections and refactors to MME instance refactor 2019-09-22 07:23:13 -04:00
renderer_base.cpp video_core/engines: Remove unnecessary includes 2019-03-05 20:35:32 -05:00
renderer_base.h gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfig 2019-08-21 01:55:25 -03:00
sampler_cache.cpp video_core: Abstract vk_sampler_cache into a templated class 2019-04-02 15:54:11 -03:00
sampler_cache.h video_core: Abstract vk_sampler_cache into a templated class 2019-04-02 15:54:11 -03:00
surface.cpp texture_cache: Use a table instead of switch for texture formats 2019-11-14 20:57:10 -03:00
surface.h texture_cache: Use a table instead of switch for texture formats 2019-11-14 20:57:10 -03:00
video_core.cpp video_core: Silence implicit conversion warnings 2019-11-08 22:48:50 +00:00
video_core.h video_core/gpu: Create threads separately from initialization 2019-04-11 22:11:40 -04:00