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e9a1f29e93
Introduces the usage of compatibilities to allow it the module to be closer to how it works on hardware.
21 lines
659 B
C++
21 lines
659 B
C++
// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "core/hle/service/pctl/pctl.h"
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namespace Service::PCTL {
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PCTL::PCTL(Core::System& system_, std::shared_ptr<Module> module_, const char* name,
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Capability capability)
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: Interface{system_, std::move(module_), name, capability} {
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static const FunctionInfo functions[] = {
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{0, &PCTL::CreateService, "CreateService"},
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{1, &PCTL::CreateServiceWithoutInitialize, "CreateServiceWithoutInitialize"},
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};
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RegisterHandlers(functions);
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}
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PCTL::~PCTL() = default;
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} // namespace Service::PCTL
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