yuzu/src/core/hle/kernel/client_session.h
Lioncash bf45092c61 kernel: Move object class to its own source files
General moving to keep kernel object types separate from the direct
kernel code. Also essentially a preliminary cleanup before eliminating
global kernel state in the kernel code.
2018-08-01 23:34:42 -04:00

49 lines
1.0 KiB
C++

// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <string>
#include "common/common_types.h"
#include "core/hle/kernel/object.h"
#include "core/hle/result.h"
namespace Kernel {
class ServerSession;
class Session;
class Thread;
class ClientSession final : public Object {
public:
friend class ServerSession;
std::string GetTypeName() const override {
return "ClientSession";
}
std::string GetName() const override {
return name;
}
static const HandleType HANDLE_TYPE = HandleType::ClientSession;
HandleType GetHandleType() const override {
return HANDLE_TYPE;
}
ResultCode SendSyncRequest(SharedPtr<Thread> thread);
std::string name; ///< Name of client port (optional)
/// The parent session, which links to the server endpoint.
std::shared_ptr<Session> parent;
private:
ClientSession();
~ClientSession() override;
};
} // namespace Kernel