yuzu/src/video_core/renderer_opengl
Fernando Sahmkow e52c895559 GPU: Flush commands on every dma pusher step.
This commit ensures that the host gpu is constantly fed with commands to
work with, while the guest gpu keeps producing the rest of the commands.
This reduces syncing time between host and guest gpu.
2019-07-26 16:54:22 -04:00
..
gl_buffer_cache.cpp gl_buffer_cache: Implement with generic buffer cache 2019-07-06 00:37:55 -03:00
gl_buffer_cache.h gl_rasterizer: Fix nullptr dereference on disabled buffers 2019-07-06 00:37:56 -03:00
gl_device.cpp Merge pull request #2695 from ReinUsesLisp/layer-viewport 2019-07-15 16:28:07 -04:00
gl_device.h Merge pull request #2695 from ReinUsesLisp/layer-viewport 2019-07-15 16:28:07 -04:00
gl_framebuffer_cache.cpp texture_cache: Fermi2D reform and implement View Mirage 2019-06-20 21:38:33 -03:00
gl_framebuffer_cache.h gl_framebuffer_cache: Use a hashed struct to cache framebuffers 2019-06-20 21:36:12 -03:00
gl_rasterizer.cpp GPU: Flush commands on every dma pusher step. 2019-07-26 16:54:22 -04:00
gl_rasterizer.h GPU: Flush commands on every dma pusher step. 2019-07-26 16:54:22 -04:00
gl_resource_manager.cpp gl_texture_cache: Correct asserts 2019-06-25 19:26:59 -04:00
gl_resource_manager.h gl_resource_manager: Correct MakeStreamCopy 2019-06-25 17:32:04 -04:00
gl_sampler_cache.cpp gl_sampler_cache: Port sampler cache to OpenGL 2019-04-02 16:58:08 -03:00
gl_sampler_cache.h video_core: Add missing override specifiers 2019-07-07 13:38:39 -04:00
gl_shader_cache.cpp Merge pull request #2734 from ReinUsesLisp/compute-shaders 2019-07-22 11:12:55 -04:00
gl_shader_cache.h gl_shader_cache: Fix clang-format issues 2019-07-15 20:33:51 -03:00
gl_shader_decompiler.cpp Merge pull request #2734 from ReinUsesLisp/compute-shaders 2019-07-22 11:12:55 -04:00
gl_shader_decompiler.h gl_rasterizer: Implement compute shaders 2019-07-15 17:38:25 -03:00
gl_shader_disk_cache.cpp gl_rasterizer: Implement compute shaders 2019-07-15 17:38:25 -03:00
gl_shader_disk_cache.h gl_rasterizer: Implement compute shaders 2019-07-15 17:38:25 -03:00
gl_shader_gen.cpp gl_shader_cache: Address CI issues 2019-07-15 17:38:25 -03:00
gl_shader_gen.h gl_rasterizer: Implement compute shaders 2019-07-15 17:38:25 -03:00
gl_shader_manager.cpp gl_rasterizer: Move alpha testing to the OpenGL pipeline 2019-05-30 13:21:01 -03:00
gl_shader_manager.h gl_rasterizer: Move alpha testing to the OpenGL pipeline 2019-05-30 13:21:01 -03:00
gl_shader_util.cpp gl_shader_cache: Address review commentaries 2019-07-15 17:38:25 -03:00
gl_shader_util.h gl_shader_util: Add parameter to handle retrievable programs 2019-02-06 22:20:57 -03:00
gl_state.cpp Maxwell3D: Address Feedback 2019-07-17 17:29:55 -04:00
gl_state.h GL_State: Feedback and fixes 2019-07-17 17:29:56 -04:00
gl_stream_buffer.cpp video_core: Make ARB_buffer_storage a required extension 2019-06-20 21:36:12 -03:00
gl_stream_buffer.h video_core: Make ARB_buffer_storage a required extension 2019-06-20 21:36:12 -03:00
gl_texture_cache.cpp Merge pull request #2743 from FernandoS27/surpress-assert 2019-07-25 12:34:36 -04:00
gl_texture_cache.h texture_cache: Address Feedback 2019-07-05 09:46:53 -04:00
maxwell_to_gl.h maxwell_to_gl: Use GL_CLAMP to emulate Clamp wrap mode 2019-05-30 13:21:01 -03:00
renderer_opengl.cpp GL_State: Feedback and fixes 2019-07-17 17:29:56 -04:00
renderer_opengl.h gl_shader_cache: Use shared contexts to build shaders in parallel 2019-05-20 22:45:55 -03:00
utils.cpp gl_rasterizer: Fix vertex and index data invalidations 2019-07-06 00:37:55 -03:00
utils.h gl_rasterizer: Fix vertex and index data invalidations 2019-07-06 00:37:55 -03:00