.. |
blit_image.cpp
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renderer_vulkan/blit_image: Use generic color state on Depth to Color blits
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2021-11-16 22:11:32 +01:00 |
blit_image.h
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Vulkan: Fix Blit Depth Stencil
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2021-11-16 22:11:31 +01:00 |
fixed_pipeline_state.cpp
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vk_rasterizer: Workaround bug in VK_EXT_vertex_input_dynamic_state
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2021-07-22 21:51:39 -04:00 |
fixed_pipeline_state.h
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vk_graphics_pipeline: Implement smooth lines
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2021-07-22 21:51:39 -04:00 |
maxwell_to_vk.cpp
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renderer_vulkan: Implement S8_UINT stencil format
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2021-11-18 00:05:51 -05:00 |
maxwell_to_vk.h
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shader: Unify shader stage types
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2021-07-22 21:51:39 -04:00 |
pipeline_helper.h
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Video Core: fix building for GCC.
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2021-11-16 22:11:31 +01:00 |
pipeline_statistics.cpp
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renderer_vulkan: Add setting to log pipeline statistics
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2021-07-27 21:29:24 -03:00 |
pipeline_statistics.h
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renderer_vulkan: Add setting to log pipeline statistics
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2021-07-27 21:29:24 -03:00 |
renderer_vulkan.cpp
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general: Update style to clang-format-12
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2021-09-24 15:52:05 -04:00 |
renderer_vulkan.h
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renderer_vulkan: Implement screenshots
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2021-07-28 21:45:55 -04:00 |
vk_blit_screen.cpp
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FSR: Fix GCC build errors
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2021-11-16 22:11:33 +01:00 |
vk_blit_screen.h
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FSR: Fix GCC build errors
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2021-11-16 22:11:33 +01:00 |
vk_buffer_cache.cpp
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VulkanBufferCache: Avoid adding barriers between multiple copies.
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2021-11-16 22:11:32 +01:00 |
vk_buffer_cache.h
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VulkanBufferCache: Avoid adding barriers between multiple copies.
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2021-11-16 22:11:32 +01:00 |
vk_command_pool.cpp
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vk_command_pool: Reduce the command pool size from 4096 to 4
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2021-02-23 19:08:24 -03:00 |
vk_command_pool.h
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renderer_vulkan: Rename VKDevice to Device
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2021-01-03 17:51:48 -03:00 |
vk_compute_pass.cpp
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astc_decoder: Reduce workgroup size
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2021-08-01 01:22:27 -04:00 |
vk_compute_pass.h
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astc_decoder: Compute offset swizzles in-shader
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2021-08-01 01:22:26 -04:00 |
vk_compute_pipeline.cpp
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vulkan: Fix rescaling push constant usage
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2021-11-16 22:11:31 +01:00 |
vk_compute_pipeline.h
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vulkan: Fix rescaling push constant usage
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2021-11-16 22:11:31 +01:00 |
vk_descriptor_pool.cpp
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Merge pull request #6944 from FernandoS27/dear-drunk-me
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2021-09-13 17:20:07 -04:00 |
vk_descriptor_pool.h
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vulkan: Rework descriptor allocation algorithm
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2021-07-22 21:51:29 -04:00 |
vk_fence_manager.cpp
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video_core: Reimplement the buffer cache
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2021-02-13 02:17:22 -03:00 |
vk_fence_manager.h
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video_core: Reimplement the buffer cache
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2021-02-13 02:17:22 -03:00 |
vk_fsr.cpp
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FSR: Fix GCC build errors
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2021-11-16 22:11:33 +01:00 |
vk_fsr.h
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Presentation: Only use FP16 in scaling shaders on supported devices in Vulkan
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2021-11-16 22:11:32 +01:00 |
vk_graphics_pipeline.cpp
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vulkan: Fix rescaling push constant usage
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2021-11-16 22:11:31 +01:00 |
vk_graphics_pipeline.h
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vulkan: Implement rescaling shader patching
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2021-11-16 22:11:28 +01:00 |
vk_master_semaphore.cpp
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vk_master_semaphore: Use jthread for debug thread
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2021-06-21 19:56:07 -03:00 |
vk_master_semaphore.h
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Vulkan: fix waiting on semaphore.
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2021-11-16 22:11:32 +01:00 |
vk_pipeline_cache.cpp
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shader: Properly scale image reads and add GL SPIR-V support
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2021-11-16 22:11:29 +01:00 |
vk_pipeline_cache.h
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renderer_vulkan: Add setting to log pipeline statistics
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2021-07-27 21:29:24 -03:00 |
vk_query_cache.cpp
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Vulkan Query Cache: make sure to wait for the query result.
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2021-09-24 01:14:17 +02:00 |
vk_query_cache.h
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renderer_vulkan: Rename VKDevice to Device
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2021-01-03 17:51:48 -03:00 |
vk_rasterizer.cpp
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TextureCache: fix rescaling in aliases and overlap joins.
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2021-11-16 22:11:31 +01:00 |
vk_rasterizer.h
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vk_graphics_pipeline: Implement line width
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2021-07-22 21:51:39 -04:00 |
vk_render_pass_cache.cpp
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shader: Fix render targets with null attachments
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2021-07-22 21:51:29 -04:00 |
vk_render_pass_cache.h
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vk_pipeline_cache: Add pipeline cache
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2021-07-22 21:51:24 -04:00 |
vk_resource_pool.cpp
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shader: Primitive Vulkan integration
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2021-07-22 21:51:22 -04:00 |
vk_resource_pool.h
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shader: Primitive Vulkan integration
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2021-07-22 21:51:22 -04:00 |
vk_scheduler.cpp
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vulkan: Implement rescaling shader patching
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2021-11-16 22:11:28 +01:00 |
vk_scheduler.h
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vulkan: Implement rescaling shader patching
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2021-11-16 22:11:28 +01:00 |
vk_shader_util.cpp
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renderer_vulkan: Move device abstraction to vulkan_common
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2021-01-04 02:22:22 -03:00 |
vk_shader_util.h
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renderer_vulkan: Rename VKDevice to Device
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2021-01-03 17:51:48 -03:00 |
vk_staging_buffer_pool.cpp
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vk_staging_buffer_pool: Fall back to host memory when allocation fails
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2021-07-26 23:37:18 +02:00 |
vk_staging_buffer_pool.h
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vk_staging_buffer_pool: Fix softlock when stream buffer overflows
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2021-02-13 02:18:38 -03:00 |
vk_state_tracker.cpp
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Fix vulkan viewport issue
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2021-10-22 22:56:31 +08:00 |
vk_state_tracker.h
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video_core: Misc resolution scaling related refactoring
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2021-11-16 22:11:30 +01:00 |
vk_swapchain.cpp
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vk_swapchain: Use immediate present mode when mailbox is unavailable and FPS is unlocked
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2021-09-12 20:32:23 -04:00 |
vk_swapchain.h
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vk_swapchain: Use immediate present mode when mailbox is unavailable and FPS is unlocked
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2021-09-12 20:32:23 -04:00 |
vk_texture_cache_base.cpp
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texture_cache: Address ameerj's review
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2021-08-05 20:46:24 +00:00 |
vk_texture_cache.cpp
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renderer_vulkan: Implement S8_UINT stencil format
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2021-11-18 00:05:51 -05:00 |
vk_texture_cache.h
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TextureCache: Fix OGL cleaning
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2021-11-17 00:59:46 +01:00 |
vk_update_descriptor.cpp
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vk_update_descriptor: Properly initialize payload on the update descriptor queue
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2021-07-22 21:51:31 -04:00 |
vk_update_descriptor.h
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vulkan: Defer descriptor set work to the Vulkan thread
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2021-07-22 21:51:29 -04:00 |