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cdb240f3d4
[REUSE] is a specification that aims at making file copyright
information consistent, so that it can be both human and machine
readable. It basically requires that all files have a header containing
copyright and licensing information. When this isn't possible, like
when dealing with binary assets, generated files or embedded third-party
dependencies, it is permitted to insert copyright information in the
`.reuse/dep5` file.
Oh, and it also requires that all the licenses used in the project are
present in the `LICENSES` folder, that's why the diff is so huge.
This can be done automatically with `reuse download --all`.
The `reuse` tool also contains a handy subcommand that analyzes the
project and tells whether or not the project is (still) compliant,
`reuse lint`.
Following REUSE has a few advantages over the current approach:
- Copyright information is easy to access for users / downstream
- Files like `dist/license.md` do not need to exist anymore, as
`.reuse/dep5` is used instead
- `reuse lint` makes it easy to ensure that copyright information of
files like binary assets / images is always accurate and up to date
To add copyright information of files that didn't have it I looked up
who committed what and when, for each file. As yuzu contributors do not
have to sign a CLA or similar I couldn't assume that copyright ownership
was of the "yuzu Emulator Project", so I used the name and/or email of
the commit author instead.
[REUSE]: https://reuse.software
Follow-up to 01cf05bc75
71 lines
2.0 KiB
CMake
71 lines
2.0 KiB
CMake
# SPDX-FileCopyrightText: 2018 yuzu Emulator Project
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# SPDX-License-Identifier: GPL-2.0-or-later
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add_library(input_common STATIC
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drivers/camera.cpp
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drivers/camera.h
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drivers/gc_adapter.cpp
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drivers/gc_adapter.h
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drivers/keyboard.cpp
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drivers/keyboard.h
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drivers/mouse.cpp
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drivers/mouse.h
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drivers/sdl_driver.cpp
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drivers/sdl_driver.h
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drivers/tas_input.cpp
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drivers/tas_input.h
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drivers/touch_screen.cpp
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drivers/touch_screen.h
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drivers/udp_client.cpp
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drivers/udp_client.h
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helpers/stick_from_buttons.cpp
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helpers/stick_from_buttons.h
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helpers/touch_from_buttons.cpp
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helpers/touch_from_buttons.h
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helpers/udp_protocol.cpp
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helpers/udp_protocol.h
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input_engine.cpp
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input_engine.h
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input_mapping.cpp
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input_mapping.h
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input_poller.cpp
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input_poller.h
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main.cpp
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main.h
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)
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if (MSVC)
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target_compile_options(input_common PRIVATE
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/W4
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/WX
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/we4242 # 'identifier': conversion from 'type1' to 'type2', possible loss of data
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/we4244 # 'conversion': conversion from 'type1' to 'type2', possible loss of data
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/we4245 # 'conversion': conversion from 'type1' to 'type2', signed/unsigned mismatch
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/we4254 # 'operator': conversion from 'type1:field_bits' to 'type2:field_bits', possible loss of data
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)
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else()
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target_compile_options(input_common PRIVATE
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-Werror
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-Werror=conversion
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-Werror=ignored-qualifiers
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$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-parameter>
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$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-variable>
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-Werror=unused-variable
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)
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endif()
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if (ENABLE_SDL2)
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target_sources(input_common PRIVATE
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drivers/sdl_driver.cpp
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drivers/sdl_driver.h
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)
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target_link_libraries(input_common PRIVATE SDL2)
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target_compile_definitions(input_common PRIVATE HAVE_SDL2)
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endif()
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target_link_libraries(input_common PRIVATE usb)
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create_target_directory_groups(input_common)
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target_link_libraries(input_common PUBLIC core PRIVATE common Boost::boost)
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