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155 lines
4.6 KiB
C++
155 lines
4.6 KiB
C++
// SPDX-FileCopyrightText: 2021 yuzu emulator team and Skyline Team and Contributors
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// (https://github.com/skyline-emu/)
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// SPDX-License-Identifier: GPL-3.0-or-later Licensed under GPLv3
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// or any later version Refer to the license.txt file included.
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#pragma once
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#include <memory>
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#include <string>
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#include <unordered_map>
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#include <vector>
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#include "common/common_types.h"
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#include "core/hle/service/kernel_helpers.h"
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#include "core/hle/service/nvdrv/nvdata.h"
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#include "core/hle/service/nvdrv/syncpoint_manager.h"
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#include "core/hle/service/nvflinger/ui/fence.h"
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#include "core/hle/service/service.h"
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namespace Core {
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class System;
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}
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namespace Kernel {
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class KEvent;
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}
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namespace Service::NVFlinger {
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class NVFlinger;
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}
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namespace Service::Nvidia {
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class SyncpointManager;
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namespace Devices {
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class nvdevice;
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}
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class Module;
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class EventInterface {
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public:
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EventInterface(Module& module_) : module{module_} {}
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// Mask representing registered events
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u64 events_mask{};
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// Each kernel event associated to an NV event
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std::array<Kernel::KEvent*, MaxNvEvents> events{};
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// Backup NV event
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std::array<Kernel::KEvent*, MaxNvEvents> backup{};
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// The status of the current NVEvent
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std::array<std::atomic<EventState>, MaxNvEvents> status{};
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// Tells if an NVEvent is registered or not
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std::array<bool, MaxNvEvents> registered{};
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// Tells the NVEvent that it has failed.
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std::array<u32, MaxNvEvents> fails{};
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// When an NVEvent is waiting on GPU interrupt, this is the sync_point
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// associated with it.
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std::array<u32, MaxNvEvents> assigned_syncpt{};
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// This is the value of the GPU interrupt for which the NVEvent is waiting
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// for.
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std::array<u32, MaxNvEvents> assigned_value{};
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// Constant to denote an unasigned syncpoint.
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static constexpr u32 unassigned_syncpt = 0xFFFFFFFF;
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bool IsBeingUsed(u32 event_id) {
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const auto current_status = status[event_id].load(std::memory_order_acquire);
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return current_status == EventState::Waiting || current_status == EventState::Cancelling ||
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current_status == EventState::Signalling;
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}
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std::unique_lock<std::mutex> Lock();
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void Signal(u32 event_id);
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void Create(u32 event_id);
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void Free(u32 event_id);
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u32 FindFreeEvent(u32 syncpoint_id);
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Kernel::KEvent* CreateNonCtrlEvent(std::string name);
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private:
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std::mutex events_mutex;
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Module& module;
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std::vector<Kernel::KEvent*> basic_events;
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};
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class Module final {
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public:
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explicit Module(Core::System& system_);
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~Module();
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/// Returns a pointer to one of the available devices, identified by its name.
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template <typename T>
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std::shared_ptr<T> GetDevice(const std::string& name) {
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auto itr = devices.find(name);
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if (itr == devices.end())
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return nullptr;
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return std::static_pointer_cast<T>(itr->second);
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}
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NvResult VerifyFD(DeviceFD fd) const;
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/// Opens a device node and returns a file descriptor to it.
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DeviceFD Open(const std::string& device_name);
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/// Sends an ioctl command to the specified file descriptor.
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NvResult Ioctl1(DeviceFD fd, Ioctl command, const std::vector<u8>& input,
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std::vector<u8>& output);
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NvResult Ioctl2(DeviceFD fd, Ioctl command, const std::vector<u8>& input,
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const std::vector<u8>& inline_input, std::vector<u8>& output);
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NvResult Ioctl3(DeviceFD fd, Ioctl command, const std::vector<u8>& input,
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std::vector<u8>& output, std::vector<u8>& inline_output);
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/// Closes a device file descriptor and returns operation success.
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NvResult Close(DeviceFD fd);
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void SignalSyncpt(const u32 syncpoint_id, const u32 value);
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NvResult QueryEvent(DeviceFD fd, u32 event_id, Kernel::KEvent*& event);
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private:
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friend class EventInterface;
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/// Manages syncpoints on the host
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SyncpointManager syncpoint_manager;
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/// Id to use for the next open file descriptor.
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DeviceFD next_fd = 1;
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/// Mapping of file descriptors to the devices they reference.
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std::unordered_map<DeviceFD, std::shared_ptr<Devices::nvdevice>> open_files;
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/// Mapping of device node names to their implementation.
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std::unordered_map<std::string, std::shared_ptr<Devices::nvdevice>> devices;
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EventInterface events_interface;
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KernelHelpers::ServiceContext service_context;
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void CreateEvent(u32 event_id);
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void FreeEvent(u32 event_id);
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};
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/// Registers all NVDRV services with the specified service manager.
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void InstallInterfaces(SM::ServiceManager& service_manager, NVFlinger::NVFlinger& nvflinger,
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Core::System& system);
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} // namespace Service::Nvidia
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