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39 lines
1.3 KiB
C++
39 lines
1.3 KiB
C++
// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <memory>
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#include "common/common_types.h"
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namespace Core::Memory {
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class Memory;
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}
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namespace Core {
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class ExclusiveMonitor {
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public:
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virtual ~ExclusiveMonitor();
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virtual u8 ExclusiveRead8(std::size_t core_index, VAddr addr) = 0;
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virtual u16 ExclusiveRead16(std::size_t core_index, VAddr addr) = 0;
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virtual u32 ExclusiveRead32(std::size_t core_index, VAddr addr) = 0;
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virtual u64 ExclusiveRead64(std::size_t core_index, VAddr addr) = 0;
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virtual u128 ExclusiveRead128(std::size_t core_index, VAddr addr) = 0;
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virtual void ClearExclusive() = 0;
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virtual bool ExclusiveWrite8(std::size_t core_index, VAddr vaddr, u8 value) = 0;
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virtual bool ExclusiveWrite16(std::size_t core_index, VAddr vaddr, u16 value) = 0;
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virtual bool ExclusiveWrite32(std::size_t core_index, VAddr vaddr, u32 value) = 0;
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virtual bool ExclusiveWrite64(std::size_t core_index, VAddr vaddr, u64 value) = 0;
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virtual bool ExclusiveWrite128(std::size_t core_index, VAddr vaddr, u128 value) = 0;
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};
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std::unique_ptr<Core::ExclusiveMonitor> MakeExclusiveMonitor(Memory::Memory& memory,
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std::size_t num_cores);
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} // namespace Core
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