yuzu/src/shader_recompiler/frontend/ir/post_order.cpp
Morph 99ceb03a1c general: Convert source file copyright comments over to SPDX
This formats all copyright comments according to SPDX formatting guidelines.
Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-04-23 05:55:32 -04:00

46 lines
1.4 KiB
C++

// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm>
#include <boost/container/flat_set.hpp>
#include <boost/container/small_vector.hpp>
#include "shader_recompiler/frontend/ir/basic_block.h"
#include "shader_recompiler/frontend/ir/post_order.h"
namespace Shader::IR {
BlockList PostOrder(const AbstractSyntaxNode& root) {
boost::container::small_vector<Block*, 16> block_stack;
boost::container::flat_set<Block*> visited;
BlockList post_order_blocks;
if (root.type != AbstractSyntaxNode::Type::Block) {
throw LogicError("First node in abstract syntax list root is not a block");
}
Block* const first_block{root.data.block};
visited.insert(first_block);
block_stack.push_back(first_block);
while (!block_stack.empty()) {
Block* const block{block_stack.back()};
const auto visit{[&](Block* branch) {
if (!visited.insert(branch).second) {
return false;
}
// Calling push_back twice is faster than insert on MSVC
block_stack.push_back(block);
block_stack.push_back(branch);
return true;
}};
block_stack.pop_back();
if (std::ranges::none_of(block->ImmSuccessors(), visit)) {
post_order_blocks.push_back(block);
}
}
return post_order_blocks;
}
} // namespace Shader::IR