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c04203b786
Prevents a few unnecessary inclusions.
53 lines
1.3 KiB
C++
53 lines
1.3 KiB
C++
// Copyright 2020 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/assert.h"
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#include "video_core/command_classes/nvdec.h"
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#include "video_core/gpu.h"
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namespace Tegra {
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Nvdec::Nvdec(GPU& gpu_) : gpu(gpu_), codec(std::make_unique<Codec>(gpu)) {}
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Nvdec::~Nvdec() = default;
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void Nvdec::ProcessMethod(Method method, const std::vector<u32>& arguments) {
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if (method == Method::SetVideoCodec) {
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codec->StateWrite(static_cast<u32>(method), arguments[0]);
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} else {
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codec->StateWrite(static_cast<u32>(method), static_cast<u64>(arguments[0]) << 8);
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}
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switch (method) {
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case Method::SetVideoCodec:
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codec->SetTargetCodec(static_cast<NvdecCommon::VideoCodec>(arguments[0]));
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break;
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case Method::Execute:
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Execute();
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break;
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}
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}
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AVFrame* Nvdec::GetFrame() {
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return codec->GetCurrentFrame();
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}
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const AVFrame* Nvdec::GetFrame() const {
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return codec->GetCurrentFrame();
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}
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void Nvdec::Execute() {
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switch (codec->GetCurrentCodec()) {
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case NvdecCommon::VideoCodec::H264:
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case NvdecCommon::VideoCodec::Vp9:
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codec->Decode();
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break;
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default:
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UNIMPLEMENTED_MSG("Unknown codec {}", static_cast<u32>(codec->GetCurrentCodec()));
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break;
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}
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}
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} // namespace Tegra
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