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b82b5e46e7
We shouldn't be incrementing if wave buffers are empty. They are considered invalid/unused wave buffers. This fixes the issue of certain sounds looping when they shouldn't |
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.. | ||
algorithm | ||
audio_out.cpp | ||
audio_out.h | ||
audio_renderer.cpp | ||
audio_renderer.h | ||
buffer.h | ||
CMakeLists.txt | ||
codec.cpp | ||
codec.h | ||
cubeb_sink.cpp | ||
cubeb_sink.h | ||
null_sink.h | ||
sink_details.cpp | ||
sink_details.h | ||
sink_stream.h | ||
sink.h | ||
stream.cpp | ||
stream.h | ||
time_stretch.cpp | ||
time_stretch.h |