224 lines
		
	
	
		
			5.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			224 lines
		
	
	
		
			5.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
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| // Licensed under GPLv2 or any later version
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| // Refer to the license.txt file included.
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| 
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| #include <time.h>
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| 
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| #ifdef _WIN32
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| #include <Windows.h>
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| #include <mmsystem.h>
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| #include <sys/timeb.h>
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| #else
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| #include <sys/time.h>
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| #endif
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| 
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| #include "common/common_types.h"
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| #include "common/string_util.h"
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| #include "common/timer.h"
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| 
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| namespace Common
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| {
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| 
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| u32 Timer::GetTimeMs()
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| {
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| #ifdef _WIN32
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|     return timeGetTime();
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| #else
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|     struct timeval t;
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|     (void)gettimeofday(&t, nullptr);
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|     return ((u32)(t.tv_sec * 1000 + t.tv_usec / 1000));
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| #endif
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| }
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| 
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| // --------------------------------------------
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| // Initiate, Start, Stop, and Update the time
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| // --------------------------------------------
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| 
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| // Set initial values for the class
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| Timer::Timer()
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|     : m_LastTime(0), m_StartTime(0), m_Running(false)
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| {
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|     Update();
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| }
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| 
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| // Write the starting time
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| void Timer::Start()
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| {
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|     m_StartTime = GetTimeMs();
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|     m_Running = true;
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| }
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| 
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| // Stop the timer
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| void Timer::Stop()
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| {
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|     // Write the final time
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|     m_LastTime = GetTimeMs();
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|     m_Running = false;
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| }
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| 
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| // Update the last time variable
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| void Timer::Update()
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| {
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|     m_LastTime = GetTimeMs();
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|     //TODO(ector) - QPF
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| }
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| 
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| // -------------------------------------
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| // Get time difference and elapsed time
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| // -------------------------------------
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| 
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| // Get the number of milliseconds since the last Update()
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| u64 Timer::GetTimeDifference()
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| {
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|     return GetTimeMs() - m_LastTime;
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| }
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| 
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| // Add the time difference since the last Update() to the starting time.
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| // This is used to compensate for a paused game.
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| void Timer::AddTimeDifference()
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| {
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|     m_StartTime += GetTimeDifference();
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| }
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| 
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| // Get the time elapsed since the Start()
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| u64 Timer::GetTimeElapsed()
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| {
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|     // If we have not started yet, return 1 (because then I don't
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|     // have to change the FPS calculation in CoreRerecording.cpp .
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|     if (m_StartTime == 0) return 1;
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| 
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|     // Return the final timer time if the timer is stopped
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|     if (!m_Running) return (m_LastTime - m_StartTime);
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| 
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|     return (GetTimeMs() - m_StartTime);
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| }
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| 
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| // Get the formatted time elapsed since the Start()
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| std::string Timer::GetTimeElapsedFormatted() const
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| {
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|     // If we have not started yet, return zero
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|     if (m_StartTime == 0)
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|         return "00:00:00:000";
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| 
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|     // The number of milliseconds since the start.
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|     // Use a different value if the timer is stopped.
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|     u64 Milliseconds;
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|     if (m_Running)
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|         Milliseconds = GetTimeMs() - m_StartTime;
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|     else
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|         Milliseconds = m_LastTime - m_StartTime;
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|     // Seconds
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|     u32 Seconds = (u32)(Milliseconds / 1000);
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|     // Minutes
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|     u32 Minutes = Seconds / 60;
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|     // Hours
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|     u32 Hours = Minutes / 60;
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| 
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|     std::string TmpStr = StringFromFormat("%02i:%02i:%02i:%03i",
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|         Hours, Minutes % 60, Seconds % 60, Milliseconds % 1000);
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|     return TmpStr;
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| }
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| 
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| // Get current time
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| void Timer::IncreaseResolution()
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| {
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| #ifdef _WIN32
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|     timeBeginPeriod(1);
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| #endif
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| }
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| 
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| void Timer::RestoreResolution()
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| {
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| #ifdef _WIN32
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|     timeEndPeriod(1);
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| #endif
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| }
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| 
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| // Get the number of seconds since January 1 1970
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| u64 Timer::GetTimeSinceJan1970()
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| {
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|     time_t ltime;
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|     time(<ime);
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|     return((u64)ltime);
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| }
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| 
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| u64 Timer::GetLocalTimeSinceJan1970()
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| {
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|     time_t sysTime, tzDiff, tzDST;
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|     struct tm * gmTime;
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| 
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|     time(&sysTime);
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| 
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|     // Account for DST where needed
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|     gmTime = localtime(&sysTime);
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|     if(gmTime->tm_isdst == 1)
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|         tzDST = 3600;
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|     else
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|         tzDST = 0;
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| 
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|     // Lazy way to get local time in sec
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|     gmTime    = gmtime(&sysTime);
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|     tzDiff = sysTime - mktime(gmTime);
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| 
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|     return (u64)(sysTime + tzDiff + tzDST);
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| }
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| 
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| // Return the current time formatted as Minutes:Seconds:Milliseconds
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| // in the form 00:00:000.
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| std::string Timer::GetTimeFormatted()
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| {
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|     time_t sysTime;
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|     struct tm * gmTime;
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|     char tmp[13];
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| 
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|     time(&sysTime);
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|     gmTime = localtime(&sysTime);
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| 
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|     strftime(tmp, 6, "%M:%S", gmTime);
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| 
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|     // Now tack on the milliseconds
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| #ifdef _WIN32
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|     struct timeb tp;
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|     (void)::ftime(&tp);
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|     return StringFromFormat("%s:%03i", tmp, tp.millitm);
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| #else
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|     struct timeval t;
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|     (void)gettimeofday(&t, nullptr);
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|     return StringFromFormat("%s:%03d", tmp, (int)(t.tv_usec / 1000));
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| #endif
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| }
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| 
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| // Returns a timestamp with decimals for precise time comparisons
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| // ----------------
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| double Timer::GetDoubleTime()
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| {
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| #ifdef _WIN32
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|     struct timeb tp;
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|     (void)::ftime(&tp);
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| #else
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|     struct timeval t;
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|     (void)gettimeofday(&t, nullptr);
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| #endif
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|     // Get continuous timestamp
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|     u64 TmpSeconds = Common::Timer::GetTimeSinceJan1970();
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| 
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|     // Remove a few years. We only really want enough seconds to make
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|     // sure that we are detecting actual actions, perhaps 60 seconds is
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|     // enough really, but I leave a year of seconds anyway, in case the
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|     // user's clock is incorrect or something like that.
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|     TmpSeconds = TmpSeconds - (38 * 365 * 24 * 60 * 60);
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| 
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|     // Make a smaller integer that fits in the double
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|     u32 Seconds = (u32)TmpSeconds;
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| #ifdef _WIN32
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|     double ms = tp.millitm / 1000.0 / 1000.0;
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| #else
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|     double ms = t.tv_usec / 1000000.0;
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| #endif
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|     double TmpTime = Seconds + ms;
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| 
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|     return TmpTime;
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| }
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| 
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| } // Namespace Common
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