111 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			111 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2015 Citra Emulator Project
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| // Licensed under GPLv2 or any later version
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| // Refer to the license.txt file included.
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| 
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| #if defined(_MSC_VER)
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| #include <stdlib.h>
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| #endif
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| 
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| #include "common_funcs.h"
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| #include "common_types.h"
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| #include "hash.h"
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| 
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| namespace Common {
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| 
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| // MurmurHash3 was written by Austin Appleby, and is placed in the public
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| // domain. The author hereby disclaims copyright to this source code.
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| 
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| // Block read - if your platform needs to do endian-swapping or can only handle aligned reads, do
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| // the conversion here
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| static FORCE_INLINE u64 getblock64(const u64* p, int i) {
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|     return p[i];
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| }
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| 
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| // Finalization mix - force all bits of a hash block to avalanche
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| static FORCE_INLINE u64 fmix64(u64 k) {
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|     k ^= k >> 33;
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|     k *= 0xff51afd7ed558ccdllu;
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|     k ^= k >> 33;
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|     k *= 0xc4ceb9fe1a85ec53llu;
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|     k ^= k >> 33;
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| 
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|     return k;
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| }
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| 
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| // This is the 128-bit variant of the MurmurHash3 hash function that is targetted for 64-bit
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| // platforms (MurmurHash3_x64_128). It was taken from:
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| // https://code.google.com/p/smhasher/source/browse/trunk/MurmurHash3.cpp
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| void MurmurHash3_128(const void* key, int len, u32 seed, void* out) {
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|     const u8 * data = (const u8*)key;
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|     const int nblocks = len / 16;
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| 
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|     u64 h1 = seed;
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|     u64 h2 = seed;
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| 
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|     const u64 c1 = 0x87c37b91114253d5llu;
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|     const u64 c2 = 0x4cf5ad432745937fllu;
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| 
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|     // Body
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| 
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|     const u64 * blocks = (const u64 *)(data);
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| 
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|     for (int i = 0; i < nblocks; i++) {
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|         u64 k1 = getblock64(blocks,i*2+0);
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|         u64 k2 = getblock64(blocks,i*2+1);
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| 
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|         k1 *= c1; k1  = _rotl64(k1,31); k1 *= c2; h1 ^= k1;
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| 
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|         h1 = _rotl64(h1,27); h1 += h2; h1 = h1*5+0x52dce729;
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| 
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|         k2 *= c2; k2  = _rotl64(k2,33); k2 *= c1; h2 ^= k2;
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| 
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|         h2 = _rotl64(h2,31); h2 += h1; h2 = h2*5+0x38495ab5;
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|     }
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| 
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|     // Tail
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| 
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|     const u8 * tail = (const u8*)(data + nblocks*16);
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| 
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|     u64 k1 = 0;
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|     u64 k2 = 0;
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| 
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|     switch (len & 15) {
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|     case 15: k2 ^= ((u64)tail[14]) << 48;
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|     case 14: k2 ^= ((u64)tail[13]) << 40;
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|     case 13: k2 ^= ((u64)tail[12]) << 32;
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|     case 12: k2 ^= ((u64)tail[11]) << 24;
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|     case 11: k2 ^= ((u64)tail[10]) << 16;
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|     case 10: k2 ^= ((u64)tail[ 9]) << 8;
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|     case  9: k2 ^= ((u64)tail[ 8]) << 0;
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|         k2 *= c2; k2  = _rotl64(k2,33); k2 *= c1; h2 ^= k2;
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| 
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|     case  8: k1 ^= ((u64)tail[ 7]) << 56;
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|     case  7: k1 ^= ((u64)tail[ 6]) << 48;
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|     case  6: k1 ^= ((u64)tail[ 5]) << 40;
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|     case  5: k1 ^= ((u64)tail[ 4]) << 32;
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|     case  4: k1 ^= ((u64)tail[ 3]) << 24;
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|     case  3: k1 ^= ((u64)tail[ 2]) << 16;
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|     case  2: k1 ^= ((u64)tail[ 1]) << 8;
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|     case  1: k1 ^= ((u64)tail[ 0]) << 0;
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|         k1 *= c1; k1  = _rotl64(k1,31); k1 *= c2; h1 ^= k1;
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|     };
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| 
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|     // Finalization
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| 
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|     h1 ^= len; h2 ^= len;
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| 
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|     h1 += h2;
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|     h2 += h1;
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| 
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|     h1 = fmix64(h1);
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|     h2 = fmix64(h2);
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| 
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|     h1 += h2;
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|     h2 += h1;
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| 
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|     ((u64*)out)[0] = h1;
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|     ((u64*)out)[1] = h2;
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| }
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| 
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| } // namespace Common
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