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https://github.com/yuzu-emu/yuzu.git
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b1657b8c6b
Makes use of the VirtualDir and VirtualFile aliases across the board instead of having a few isolated places that don't use it.
315 lines
15 KiB
C++
315 lines
15 KiB
C++
// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <functional>
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#include <map>
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#include <memory>
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#include <optional>
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#include <string>
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#include <string_view>
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#include <type_traits>
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#include <vector>
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#include "common/common_types.h"
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#include "core/file_sys/vfs_types.h"
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namespace FileSys {
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enum class Mode : u32;
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// An enumeration representing what can be at the end of a path in a VfsFilesystem
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enum class VfsEntryType {
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None,
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File,
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Directory,
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};
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// A class representing an abstract filesystem. A default implementation given the root VirtualDir
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// is provided for convenience, but if the Vfs implementation has any additional state or
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// functionality, they will need to override.
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class VfsFilesystem : NonCopyable {
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public:
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explicit VfsFilesystem(VirtualDir root);
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virtual ~VfsFilesystem();
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// Gets the friendly name for the filesystem.
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virtual std::string GetName() const;
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// Return whether or not the user has read permissions on this filesystem.
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virtual bool IsReadable() const;
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// Return whether or not the user has write permission on this filesystem.
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virtual bool IsWritable() const;
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// Determine if the entry at path is non-existant, a file, or a directory.
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virtual VfsEntryType GetEntryType(std::string_view path) const;
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// Opens the file with path relative to root. If it doesn't exist, returns nullptr.
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virtual VirtualFile OpenFile(std::string_view path, Mode perms);
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// Creates a new, empty file at path
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virtual VirtualFile CreateFile(std::string_view path, Mode perms);
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// Copies the file from old_path to new_path, returning the new file on success and nullptr on
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// failure.
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virtual VirtualFile CopyFile(std::string_view old_path, std::string_view new_path);
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// Moves the file from old_path to new_path, returning the moved file on success and nullptr on
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// failure.
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virtual VirtualFile MoveFile(std::string_view old_path, std::string_view new_path);
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// Deletes the file with path relative to root, returing true on success.
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virtual bool DeleteFile(std::string_view path);
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// Opens the directory with path relative to root. If it doesn't exist, returns nullptr.
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virtual VirtualDir OpenDirectory(std::string_view path, Mode perms);
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// Creates a new, empty directory at path
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virtual VirtualDir CreateDirectory(std::string_view path, Mode perms);
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// Copies the directory from old_path to new_path, returning the new directory on success and
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// nullptr on failure.
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virtual VirtualDir CopyDirectory(std::string_view old_path, std::string_view new_path);
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// Moves the directory from old_path to new_path, returning the moved directory on success and
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// nullptr on failure.
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virtual VirtualDir MoveDirectory(std::string_view old_path, std::string_view new_path);
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// Deletes the directory with path relative to root, returing true on success.
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virtual bool DeleteDirectory(std::string_view path);
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protected:
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// Root directory in default implementation.
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VirtualDir root;
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};
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// A class representing a file in an abstract filesystem.
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class VfsFile : NonCopyable {
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public:
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virtual ~VfsFile();
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// Retrieves the file name.
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virtual std::string GetName() const = 0;
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// Retrieves the extension of the file name.
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virtual std::string GetExtension() const;
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// Retrieves the size of the file.
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virtual std::size_t GetSize() const = 0;
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// Resizes the file to new_size. Returns whether or not the operation was successful.
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virtual bool Resize(std::size_t new_size) = 0;
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// Gets a pointer to the directory containing this file, returning nullptr if there is none.
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virtual VirtualDir GetContainingDirectory() const = 0;
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// Returns whether or not the file can be written to.
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virtual bool IsWritable() const = 0;
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// Returns whether or not the file can be read from.
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virtual bool IsReadable() const = 0;
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// The primary method of reading from the file. Reads length bytes into data starting at offset
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// into file. Returns number of bytes successfully read.
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virtual std::size_t Read(u8* data, std::size_t length, std::size_t offset = 0) const = 0;
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// The primary method of writing to the file. Writes length bytes from data starting at offset
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// into file. Returns number of bytes successfully written.
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virtual std::size_t Write(const u8* data, std::size_t length, std::size_t offset = 0) = 0;
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// Reads exactly one byte at the offset provided, returning std::nullopt on error.
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virtual std::optional<u8> ReadByte(std::size_t offset = 0) const;
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// Reads size bytes starting at offset in file into a vector.
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virtual std::vector<u8> ReadBytes(std::size_t size, std::size_t offset = 0) const;
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// Reads all the bytes from the file into a vector. Equivalent to 'file->Read(file->GetSize(),
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// 0)'
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virtual std::vector<u8> ReadAllBytes() const;
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// Reads an array of type T, size number_elements starting at offset.
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// Returns the number of bytes (sizeof(T)*number_elements) read successfully.
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template <typename T>
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std::size_t ReadArray(T* data, std::size_t number_elements, std::size_t offset = 0) const {
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static_assert(std::is_trivially_copyable_v<T>, "Data type must be trivially copyable.");
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return Read(reinterpret_cast<u8*>(data), number_elements * sizeof(T), offset);
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}
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// Reads size bytes into the memory starting at data starting at offset into the file.
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// Returns the number of bytes read successfully.
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template <typename T>
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std::size_t ReadBytes(T* data, std::size_t size, std::size_t offset = 0) const {
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static_assert(std::is_trivially_copyable_v<T>, "Data type must be trivially copyable.");
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return Read(reinterpret_cast<u8*>(data), size, offset);
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}
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// Reads one object of type T starting at offset in file.
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// Returns the number of bytes read successfully (sizeof(T)).
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template <typename T>
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std::size_t ReadObject(T* data, std::size_t offset = 0) const {
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static_assert(std::is_trivially_copyable_v<T>, "Data type must be trivially copyable.");
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return Read(reinterpret_cast<u8*>(data), sizeof(T), offset);
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}
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// Writes exactly one byte to offset in file and retuns whether or not the byte was written
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// successfully.
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virtual bool WriteByte(u8 data, std::size_t offset = 0);
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// Writes a vector of bytes to offset in file and returns the number of bytes successfully
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// written.
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virtual std::size_t WriteBytes(const std::vector<u8>& data, std::size_t offset = 0);
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// Writes an array of type T, size number_elements to offset in file.
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// Returns the number of bytes (sizeof(T)*number_elements) written successfully.
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template <typename T>
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std::size_t WriteArray(const T* data, std::size_t number_elements, std::size_t offset = 0) {
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static_assert(std::is_trivially_copyable_v<T>, "Data type must be trivially copyable.");
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return Write(reinterpret_cast<const u8*>(data), number_elements * sizeof(T), offset);
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}
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// Writes size bytes starting at memory location data to offset in file.
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// Returns the number of bytes written successfully.
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template <typename T>
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std::size_t WriteBytes(const T* data, std::size_t size, std::size_t offset = 0) {
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static_assert(std::is_trivially_copyable_v<T>, "Data type must be trivially copyable.");
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return Write(reinterpret_cast<const u8*>(data), size, offset);
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}
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// Writes one object of type T to offset in file.
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// Returns the number of bytes written successfully (sizeof(T)).
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template <typename T>
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std::size_t WriteObject(const T& data, std::size_t offset = 0) {
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static_assert(std::is_trivially_copyable_v<T>, "Data type must be trivially copyable.");
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return Write(reinterpret_cast<const u8*>(&data), sizeof(T), offset);
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}
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// Renames the file to name. Returns whether or not the operation was successsful.
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virtual bool Rename(std::string_view name) = 0;
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// Returns the full path of this file as a string, recursively
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virtual std::string GetFullPath() const;
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};
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// A class representing a directory in an abstract filesystem.
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class VfsDirectory : NonCopyable {
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public:
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virtual ~VfsDirectory();
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// Retrives the file located at path as if the current directory was root. Returns nullptr if
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// not found.
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virtual VirtualFile GetFileRelative(std::string_view path) const;
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// Calls GetFileRelative(path) on the root of the current directory.
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virtual VirtualFile GetFileAbsolute(std::string_view path) const;
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// Retrives the directory located at path as if the current directory was root. Returns nullptr
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// if not found.
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virtual VirtualDir GetDirectoryRelative(std::string_view path) const;
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// Calls GetDirectoryRelative(path) on the root of the current directory.
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virtual VirtualDir GetDirectoryAbsolute(std::string_view path) const;
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// Returns a vector containing all of the files in this directory.
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virtual std::vector<VirtualFile> GetFiles() const = 0;
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// Returns the file with filename matching name. Returns nullptr if directory dosen't have a
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// file with name.
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virtual VirtualFile GetFile(std::string_view name) const;
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// Returns a vector containing all of the subdirectories in this directory.
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virtual std::vector<VirtualDir> GetSubdirectories() const = 0;
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// Returns the directory with name matching name. Returns nullptr if directory dosen't have a
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// directory with name.
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virtual VirtualDir GetSubdirectory(std::string_view name) const;
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// Returns whether or not the directory can be written to.
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virtual bool IsWritable() const = 0;
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// Returns whether of not the directory can be read from.
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virtual bool IsReadable() const = 0;
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// Returns whether or not the directory is the root of the current file tree.
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virtual bool IsRoot() const;
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// Returns the name of the directory.
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virtual std::string GetName() const = 0;
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// Returns the total size of all files and subdirectories in this directory.
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virtual std::size_t GetSize() const;
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// Returns the parent directory of this directory. Returns nullptr if this directory is root or
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// has no parent.
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virtual VirtualDir GetParentDirectory() const = 0;
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// Creates a new subdirectory with name name. Returns a pointer to the new directory or nullptr
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// if the operation failed.
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virtual VirtualDir CreateSubdirectory(std::string_view name) = 0;
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// Creates a new file with name name. Returns a pointer to the new file or nullptr if the
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// operation failed.
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virtual VirtualFile CreateFile(std::string_view name) = 0;
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// Creates a new file at the path relative to this directory. Also creates directories if
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// they do not exist and is supported by this implementation. Returns nullptr on any failure.
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virtual VirtualFile CreateFileRelative(std::string_view path);
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// Creates a new file at the path relative to root of this directory. Also creates directories
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// if they do not exist and is supported by this implementation. Returns nullptr on any failure.
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virtual VirtualFile CreateFileAbsolute(std::string_view path);
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// Creates a new directory at the path relative to this directory. Also creates directories if
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// they do not exist and is supported by this implementation. Returns nullptr on any failure.
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virtual VirtualDir CreateDirectoryRelative(std::string_view path);
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// Creates a new directory at the path relative to root of this directory. Also creates
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// directories if they do not exist and is supported by this implementation. Returns nullptr on
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// any failure.
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virtual VirtualDir CreateDirectoryAbsolute(std::string_view path);
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// Deletes the subdirectory with the given name and returns true on success.
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virtual bool DeleteSubdirectory(std::string_view name) = 0;
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// Deletes all subdirectories and files within the provided directory and then deletes
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// the directory itself. Returns true on success.
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virtual bool DeleteSubdirectoryRecursive(std::string_view name);
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// Deletes all subdirectories and files within the provided directory.
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// Unlike DeleteSubdirectoryRecursive, this does not delete the provided directory.
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virtual bool CleanSubdirectoryRecursive(std::string_view name);
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// Returns whether or not the file with name name was deleted successfully.
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virtual bool DeleteFile(std::string_view name) = 0;
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// Returns whether or not this directory was renamed to name.
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virtual bool Rename(std::string_view name) = 0;
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// Returns whether or not the file with name src was successfully copied to a new file with name
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// dest.
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virtual bool Copy(std::string_view src, std::string_view dest);
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// Gets all of the entries directly in the directory (files and dirs), returning a map between
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// item name -> type.
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virtual std::map<std::string, VfsEntryType, std::less<>> GetEntries() const;
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// Returns the full path of this directory as a string, recursively
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virtual std::string GetFullPath() const;
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};
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// A convenience partial-implementation of VfsDirectory that stubs out methods that should only work
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// if writable. This is to avoid redundant empty methods everywhere.
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class ReadOnlyVfsDirectory : public VfsDirectory {
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public:
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bool IsWritable() const override;
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bool IsReadable() const override;
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VirtualDir CreateSubdirectory(std::string_view name) override;
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VirtualFile CreateFile(std::string_view name) override;
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VirtualFile CreateFileAbsolute(std::string_view path) override;
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VirtualFile CreateFileRelative(std::string_view path) override;
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VirtualDir CreateDirectoryAbsolute(std::string_view path) override;
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VirtualDir CreateDirectoryRelative(std::string_view path) override;
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bool DeleteSubdirectory(std::string_view name) override;
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bool DeleteSubdirectoryRecursive(std::string_view name) override;
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bool CleanSubdirectoryRecursive(std::string_view name) override;
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bool DeleteFile(std::string_view name) override;
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bool Rename(std::string_view name) override;
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};
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// Compare the two files, byte-for-byte, in increments specified by block_size
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bool DeepEquals(const VirtualFile& file1, const VirtualFile& file2,
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std::size_t block_size = 0x1000);
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// A method that copies the raw data between two different implementations of VirtualFile. If you
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// are using the same implementation, it is probably better to use the Copy method in the parent
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// directory of src/dest.
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bool VfsRawCopy(const VirtualFile& src, const VirtualFile& dest, std::size_t block_size = 0x1000);
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// A method that performs a similar function to VfsRawCopy above, but instead copies entire
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// directories. It suffers the same performance penalties as above and an implementation-specific
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// Copy should always be preferred.
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bool VfsRawCopyD(const VirtualDir& src, const VirtualDir& dest, std::size_t block_size = 0x1000);
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// Checks if the directory at path relative to rel exists. If it does, returns that. If it does not
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// it attempts to create it and returns the new dir or nullptr on failure.
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VirtualDir GetOrCreateDirectoryRelative(const VirtualDir& rel, std::string_view path);
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} // namespace FileSys
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