.. |
abstract_syntax_list.h
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shader_recompiler: GCC fixes
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2021-07-22 21:51:31 -04:00 |
attribute.cpp
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shader: Implement transform feedbacks and define file format
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2021-07-22 21:51:27 -04:00 |
attribute.h
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shader: Rework varyings and implement passthrough geometry shaders
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2021-07-22 21:51:39 -04:00 |
basic_block.cpp
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glasm: Rework control flow introducing a syntax list
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2021-07-22 21:51:31 -04:00 |
basic_block.h
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ShaderCache: Order Phi Arguments from farthest away to nearest.
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2021-10-31 19:34:15 +01:00 |
breadth_first_search.h
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shader: Move microinstruction header to the value header
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2021-07-22 21:51:28 -04:00 |
condition.cpp
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shader_recompiler,video_core: Cleanup some GCC and Clang errors
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2021-07-22 21:51:26 -04:00 |
condition.h
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shader_recompiler,video_core: Cleanup some GCC and Clang errors
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2021-07-22 21:51:26 -04:00 |
flow_test.cpp
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shader: Initial recompiler work
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2021-07-22 21:51:21 -04:00 |
flow_test.h
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shader: Implement CSET and CSETP
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2021-07-22 21:51:23 -04:00 |
ir_emitter.cpp
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shader: Add integer division opcodes
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2021-11-16 22:11:28 +01:00 |
ir_emitter.h
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shader: Add integer division opcodes
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2021-11-16 22:11:28 +01:00 |
microinstruction.cpp
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ShaderCache: Fix Phi Nodes Type on OGL.
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2021-11-01 22:26:17 +01:00 |
modifiers.h
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shader: Implement indexed textures
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2021-07-22 21:51:28 -04:00 |
opcodes.cpp
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shader: Inline common Opcode and Inst functions
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2021-07-22 21:51:28 -04:00 |
opcodes.h
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shader_recompiler, video_core: Resolve clang errors
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2021-07-22 21:51:40 -04:00 |
opcodes.inc
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shader: Add integer division opcodes
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2021-11-16 22:11:28 +01:00 |
patch.cpp
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video_core,shader: Clang-format fixes
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2021-07-22 21:51:33 -04:00 |
patch.h
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shader: Implement tessellation shaders, polygon mode and invocation id
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2021-07-22 21:51:27 -04:00 |
post_order.cpp
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shader_recompiler: GCC fixes
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2021-07-22 21:51:31 -04:00 |
post_order.h
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video_core,shader: Clang-format fixes
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2021-07-22 21:51:33 -04:00 |
pred.h
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shader: Rename, implement FADD.SAT and P2R (imm)
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2021-07-22 21:51:22 -04:00 |
program.cpp
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shader: Move microinstruction header to the value header
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2021-07-22 21:51:28 -04:00 |
program.h
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shader: Rework varyings and implement passthrough geometry shaders
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2021-07-22 21:51:39 -04:00 |
reg.h
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shader: Fix alignment checks on RZ
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2021-07-22 21:51:25 -04:00 |
type.cpp
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shader: Make typed IR
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2021-07-22 21:51:21 -04:00 |
type.h
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glasm: Rework control flow introducing a syntax list
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2021-07-22 21:51:31 -04:00 |
value.cpp
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glasm: Rework control flow introducing a syntax list
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2021-07-22 21:51:31 -04:00 |
value.h
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ShaderCache: Order Phi Arguments from farthest away to nearest.
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2021-10-31 19:34:15 +01:00 |