mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-11-17 07:40:06 +00:00
c440e8b8e1
Seems pokemon calls this sometimes and it caused "random crashes"
36 lines
1.6 KiB
C++
36 lines
1.6 KiB
C++
// Copyright 2018 yuzu emulator team
|
|
// Licensed under GPLv2 or any later version
|
|
// Refer to the license.txt file included.
|
|
|
|
#include "core/hle/service/time/interface.h"
|
|
|
|
namespace Service::Time {
|
|
|
|
Time::Time(std::shared_ptr<Module> time, const char* name)
|
|
: Module::Interface(std::move(time), name) {
|
|
static const FunctionInfo functions[] = {
|
|
{0, &Time::GetStandardUserSystemClock, "GetStandardUserSystemClock"},
|
|
{1, &Time::GetStandardNetworkSystemClock, "GetStandardNetworkSystemClock"},
|
|
{2, &Time::GetStandardSteadyClock, "GetStandardSteadyClock"},
|
|
{3, &Time::GetTimeZoneService, "GetTimeZoneService"},
|
|
{4, &Time::GetStandardLocalSystemClock, "GetStandardLocalSystemClock"},
|
|
{5, nullptr, "GetEphemeralNetworkSystemClock"},
|
|
{50, nullptr, "SetStandardSteadyClockInternalOffset"},
|
|
{100, nullptr, "IsStandardUserSystemClockAutomaticCorrectionEnabled"},
|
|
{101, nullptr, "SetStandardUserSystemClockAutomaticCorrectionEnabled"},
|
|
{102, nullptr, "GetStandardUserSystemClockInitialYear"},
|
|
{200, nullptr, "IsStandardNetworkSystemClockAccuracySufficient"},
|
|
{300, nullptr, "CalculateMonotonicSystemClockBaseTimePoint"},
|
|
{400, &Time::GetClockSnapshot, "GetClockSnapshot"},
|
|
{401, nullptr, "GetClockSnapshotFromSystemClockContext"},
|
|
{500, &Time::CalculateStandardUserSystemClockDifferenceByUser,
|
|
"CalculateStandardUserSystemClockDifferenceByUser"},
|
|
{501, nullptr, "CalculateSpanBetween"},
|
|
};
|
|
RegisterHandlers(functions);
|
|
}
|
|
|
|
Time::~Time() = default;
|
|
|
|
} // namespace Service::Time
|