yuzu/src/core/hle/service/time/interface.cpp
David Marcec c440e8b8e1 Implemented CalculateStandardUserSystemClockDifferenceByUser
Seems pokemon calls this sometimes and it caused "random crashes"
2018-11-17 14:01:16 +11:00

36 lines
1.6 KiB
C++

// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/time/interface.h"
namespace Service::Time {
Time::Time(std::shared_ptr<Module> time, const char* name)
: Module::Interface(std::move(time), name) {
static const FunctionInfo functions[] = {
{0, &Time::GetStandardUserSystemClock, "GetStandardUserSystemClock"},
{1, &Time::GetStandardNetworkSystemClock, "GetStandardNetworkSystemClock"},
{2, &Time::GetStandardSteadyClock, "GetStandardSteadyClock"},
{3, &Time::GetTimeZoneService, "GetTimeZoneService"},
{4, &Time::GetStandardLocalSystemClock, "GetStandardLocalSystemClock"},
{5, nullptr, "GetEphemeralNetworkSystemClock"},
{50, nullptr, "SetStandardSteadyClockInternalOffset"},
{100, nullptr, "IsStandardUserSystemClockAutomaticCorrectionEnabled"},
{101, nullptr, "SetStandardUserSystemClockAutomaticCorrectionEnabled"},
{102, nullptr, "GetStandardUserSystemClockInitialYear"},
{200, nullptr, "IsStandardNetworkSystemClockAccuracySufficient"},
{300, nullptr, "CalculateMonotonicSystemClockBaseTimePoint"},
{400, &Time::GetClockSnapshot, "GetClockSnapshot"},
{401, nullptr, "GetClockSnapshotFromSystemClockContext"},
{500, &Time::CalculateStandardUserSystemClockDifferenceByUser,
"CalculateStandardUserSystemClockDifferenceByUser"},
{501, nullptr, "CalculateSpanBetween"},
};
RegisterHandlers(functions);
}
Time::~Time() = default;
} // namespace Service::Time