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https://github.com/yuzu-emu/yuzu.git
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ccca5e7c28
Tidies up namespace declarations
437 lines
19 KiB
C++
437 lines
19 KiB
C++
// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <atomic>
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#include "common/logging/log.h"
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#include "core/core_timing.h"
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#include "core/frontend/input.h"
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#include "core/hle/ipc_helpers.h"
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#include "core/hle/kernel/client_port.h"
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#include "core/hle/kernel/client_session.h"
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#include "core/hle/kernel/event.h"
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#include "core/hle/kernel/shared_memory.h"
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#include "core/hle/service/hid/hid.h"
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#include "core/hle/service/service.h"
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namespace Service::HID {
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// Updating period for each HID device.
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// TODO(shinyquagsire23): These need better values.
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constexpr u64 pad_update_ticks = BASE_CLOCK_RATE / 10000;
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constexpr u64 accelerometer_update_ticks = BASE_CLOCK_RATE / 10000;
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constexpr u64 gyroscope_update_ticks = BASE_CLOCK_RATE / 10000;
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class IAppletResource final : public ServiceFramework<IAppletResource> {
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public:
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IAppletResource() : ServiceFramework("IAppletResource") {
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static const FunctionInfo functions[] = {
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{0, &IAppletResource::GetSharedMemoryHandle, "GetSharedMemoryHandle"},
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};
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RegisterHandlers(functions);
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shared_mem = Kernel::SharedMemory::Create(
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nullptr, 0x40000, Kernel::MemoryPermission::ReadWrite, Kernel::MemoryPermission::Read,
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0, Kernel::MemoryRegion::BASE, "HID:SharedMemory");
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// Register update callbacks
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pad_update_event = CoreTiming::RegisterEvent(
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"HID::UpdatePadCallback",
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[this](u64 userdata, int cycles_late) { UpdatePadCallback(userdata, cycles_late); });
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// TODO(shinyquagsire23): Other update callbacks? (accel, gyro?)
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CoreTiming::ScheduleEvent(pad_update_ticks, pad_update_event);
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}
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~IAppletResource() {
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CoreTiming::UnscheduleEvent(pad_update_event, 0);
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}
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private:
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void GetSharedMemoryHandle(Kernel::HLERequestContext& ctx) {
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IPC::ResponseBuilder rb{ctx, 2, 1};
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rb.Push(RESULT_SUCCESS);
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rb.PushCopyObjects(shared_mem);
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LOG_DEBUG(Service_HID, "called");
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}
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void LoadInputDevices() {
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std::transform(Settings::values.buttons.begin() + Settings::NativeButton::BUTTON_HID_BEGIN,
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Settings::values.buttons.begin() + Settings::NativeButton::BUTTON_HID_END,
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buttons.begin(), Input::CreateDevice<Input::ButtonDevice>);
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// TODO(shinyquagsire23): sticks, gyro, touch, mouse, keyboard
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}
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void UpdatePadCallback(u64 userdata, int cycles_late) {
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SharedMemory mem{};
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std::memcpy(&mem, shared_mem->GetPointer(), sizeof(SharedMemory));
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if (is_device_reload_pending.exchange(false))
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LoadInputDevices();
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// Set up controllers as neon red+blue Joy-Con attached to console
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ControllerHeader& controller_header = mem.controllers[Controller_Handheld].header;
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controller_header.type = ControllerType_Handheld | ControllerType_JoyconPair;
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controller_header.single_colors_descriptor = ColorDesc_ColorsNonexistent;
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controller_header.right_color_body = JOYCON_BODY_NEON_RED;
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controller_header.right_color_buttons = JOYCON_BUTTONS_NEON_RED;
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controller_header.left_color_body = JOYCON_BODY_NEON_BLUE;
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controller_header.left_color_buttons = JOYCON_BUTTONS_NEON_BLUE;
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for (int index = 0; index < HID_NUM_LAYOUTS; index++) {
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ControllerLayout& layout = mem.controllers[Controller_Handheld].layouts[index];
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layout.header.num_entries = HID_NUM_ENTRIES;
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layout.header.max_entry_index = HID_NUM_ENTRIES - 1;
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// HID shared memory stores the state of the past 17 samples in a circlular buffer,
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// each with a timestamp in number of samples since boot.
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layout.header.timestamp_ticks = CoreTiming::GetTicks();
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layout.header.latest_entry = (layout.header.latest_entry + 1) % HID_NUM_ENTRIES;
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ControllerInputEntry& entry = layout.entries[layout.header.latest_entry];
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entry.connection_state = ConnectionState_Connected | ConnectionState_Wired;
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entry.timestamp++;
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entry.timestamp_2++; // TODO(shinyquagsire23): Is this always identical to timestamp?
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// TODO(shinyquagsire23): Set up some LUTs for each layout mapping in the future?
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// For now everything is just the default handheld layout, but split Joy-Con will
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// rotate the face buttons and directions for certain layouts.
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ControllerPadState& state = entry.buttons;
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using namespace Settings::NativeButton;
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state.a.Assign(buttons[A - BUTTON_HID_BEGIN]->GetStatus());
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state.b.Assign(buttons[B - BUTTON_HID_BEGIN]->GetStatus());
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state.x.Assign(buttons[X - BUTTON_HID_BEGIN]->GetStatus());
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state.y.Assign(buttons[Y - BUTTON_HID_BEGIN]->GetStatus());
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state.lstick.Assign(buttons[LStick - BUTTON_HID_BEGIN]->GetStatus());
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state.rstick.Assign(buttons[RStick - BUTTON_HID_BEGIN]->GetStatus());
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state.l.Assign(buttons[L - BUTTON_HID_BEGIN]->GetStatus());
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state.r.Assign(buttons[R - BUTTON_HID_BEGIN]->GetStatus());
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state.zl.Assign(buttons[ZL - BUTTON_HID_BEGIN]->GetStatus());
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state.zr.Assign(buttons[ZR - BUTTON_HID_BEGIN]->GetStatus());
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state.plus.Assign(buttons[Plus - BUTTON_HID_BEGIN]->GetStatus());
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state.minus.Assign(buttons[Minus - BUTTON_HID_BEGIN]->GetStatus());
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state.dleft.Assign(buttons[DLeft - BUTTON_HID_BEGIN]->GetStatus());
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state.dup.Assign(buttons[DUp - BUTTON_HID_BEGIN]->GetStatus());
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state.dright.Assign(buttons[DRight - BUTTON_HID_BEGIN]->GetStatus());
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state.ddown.Assign(buttons[DDown - BUTTON_HID_BEGIN]->GetStatus());
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state.lstick_left.Assign(buttons[LStick_Left - BUTTON_HID_BEGIN]->GetStatus());
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state.lstick_up.Assign(buttons[LStick_Up - BUTTON_HID_BEGIN]->GetStatus());
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state.lstick_right.Assign(buttons[LStick_Right - BUTTON_HID_BEGIN]->GetStatus());
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state.lstick_down.Assign(buttons[LStick_Down - BUTTON_HID_BEGIN]->GetStatus());
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state.rstick_left.Assign(buttons[RStick_Left - BUTTON_HID_BEGIN]->GetStatus());
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state.rstick_up.Assign(buttons[RStick_Up - BUTTON_HID_BEGIN]->GetStatus());
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state.rstick_right.Assign(buttons[RStick_Right - BUTTON_HID_BEGIN]->GetStatus());
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state.rstick_down.Assign(buttons[RStick_Down - BUTTON_HID_BEGIN]->GetStatus());
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state.sl.Assign(buttons[SL - BUTTON_HID_BEGIN]->GetStatus());
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state.sr.Assign(buttons[SR - BUTTON_HID_BEGIN]->GetStatus());
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// TODO(shinyquagsire23): Analog stick vals
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// TODO(shinyquagsire23): Update pad info proper, (circular buffers, timestamps,
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// layouts)
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}
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// TODO(bunnei): Properly implement the touch screen, the below will just write empty data
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TouchScreen& touchscreen = mem.touchscreen;
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const u64 last_entry = touchscreen.header.latest_entry;
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const u64 curr_entry = (last_entry + 1) % touchscreen.entries.size();
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const u64 timestamp = CoreTiming::GetTicks();
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const u64 sample_counter = touchscreen.entries[last_entry].header.timestamp + 1;
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touchscreen.header.timestamp_ticks = timestamp;
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touchscreen.header.num_entries = touchscreen.entries.size();
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touchscreen.header.latest_entry = curr_entry;
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touchscreen.header.max_entry_index = touchscreen.entries.size();
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touchscreen.header.timestamp = timestamp;
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touchscreen.entries[curr_entry].header.timestamp = sample_counter;
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touchscreen.entries[curr_entry].header.num_touches = 0;
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// TODO(shinyquagsire23): Signal events
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std::memcpy(shared_mem->GetPointer(), &mem, sizeof(SharedMemory));
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// Reschedule recurrent event
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CoreTiming::ScheduleEvent(pad_update_ticks - cycles_late, pad_update_event);
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}
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// Handle to shared memory region designated to HID service
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Kernel::SharedPtr<Kernel::SharedMemory> shared_mem;
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// CoreTiming update events
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CoreTiming::EventType* pad_update_event;
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// Stored input state info
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std::atomic<bool> is_device_reload_pending{true};
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std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeButton::NUM_BUTTONS_HID>
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buttons;
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};
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class IActiveVibrationDeviceList final : public ServiceFramework<IActiveVibrationDeviceList> {
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public:
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IActiveVibrationDeviceList() : ServiceFramework("IActiveVibrationDeviceList") {
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static const FunctionInfo functions[] = {
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{0, &IActiveVibrationDeviceList::ActivateVibrationDevice, "ActivateVibrationDevice"},
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};
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RegisterHandlers(functions);
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}
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private:
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void ActivateVibrationDevice(Kernel::HLERequestContext& ctx) {
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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LOG_WARNING(Service_HID, "(STUBBED) called");
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}
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};
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class Hid final : public ServiceFramework<Hid> {
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public:
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Hid() : ServiceFramework("hid") {
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static const FunctionInfo functions[] = {
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{0, &Hid::CreateAppletResource, "CreateAppletResource"},
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{1, &Hid::ActivateDebugPad, "ActivateDebugPad"},
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{11, &Hid::ActivateTouchScreen, "ActivateTouchScreen"},
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{21, &Hid::ActivateMouse, "ActivateMouse"},
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{31, &Hid::ActivateKeyboard, "ActivateKeyboard"},
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{40, nullptr, "AcquireXpadIdEventHandle"},
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{41, nullptr, "ReleaseXpadIdEventHandle"},
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{51, nullptr, "ActivateXpad"},
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{55, nullptr, "GetXpadIds"},
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{56, nullptr, "ActivateJoyXpad"},
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{58, nullptr, "GetJoyXpadLifoHandle"},
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{59, nullptr, "GetJoyXpadIds"},
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{60, nullptr, "ActivateSixAxisSensor"},
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{61, nullptr, "DeactivateSixAxisSensor"},
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{62, nullptr, "GetSixAxisSensorLifoHandle"},
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{63, nullptr, "ActivateJoySixAxisSensor"},
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{64, nullptr, "DeactivateJoySixAxisSensor"},
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{65, nullptr, "GetJoySixAxisSensorLifoHandle"},
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{66, &Hid::StartSixAxisSensor, "StartSixAxisSensor"},
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{67, nullptr, "StopSixAxisSensor"},
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{68, nullptr, "IsSixAxisSensorFusionEnabled"},
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{69, nullptr, "EnableSixAxisSensorFusion"},
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{70, nullptr, "SetSixAxisSensorFusionParameters"},
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{71, nullptr, "GetSixAxisSensorFusionParameters"},
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{72, nullptr, "ResetSixAxisSensorFusionParameters"},
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{73, nullptr, "SetAccelerometerParameters"},
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{74, nullptr, "GetAccelerometerParameters"},
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{75, nullptr, "ResetAccelerometerParameters"},
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{76, nullptr, "SetAccelerometerPlayMode"},
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{77, nullptr, "GetAccelerometerPlayMode"},
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{78, nullptr, "ResetAccelerometerPlayMode"},
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{79, &Hid::SetGyroscopeZeroDriftMode, "SetGyroscopeZeroDriftMode"},
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{80, nullptr, "GetGyroscopeZeroDriftMode"},
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{81, nullptr, "ResetGyroscopeZeroDriftMode"},
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{82, nullptr, "IsSixAxisSensorAtRest"},
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{91, nullptr, "ActivateGesture"},
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{100, &Hid::SetSupportedNpadStyleSet, "SetSupportedNpadStyleSet"},
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{101, &Hid::GetSupportedNpadStyleSet, "GetSupportedNpadStyleSet"},
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{102, &Hid::SetSupportedNpadIdType, "SetSupportedNpadIdType"},
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{103, &Hid::ActivateNpad, "ActivateNpad"},
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{104, nullptr, "DeactivateNpad"},
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{106, &Hid::AcquireNpadStyleSetUpdateEventHandle,
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"AcquireNpadStyleSetUpdateEventHandle"},
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{107, nullptr, "DisconnectNpad"},
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{108, &Hid::GetPlayerLedPattern, "GetPlayerLedPattern"},
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{120, &Hid::SetNpadJoyHoldType, "SetNpadJoyHoldType"},
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{121, &Hid::GetNpadJoyHoldType, "GetNpadJoyHoldType"},
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{122, &Hid::SetNpadJoyAssignmentModeSingleByDefault,
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"SetNpadJoyAssignmentModeSingleByDefault"},
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{123, nullptr, "SetNpadJoyAssignmentModeSingleByDefault"},
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{124, &Hid::SetNpadJoyAssignmentModeDual, "SetNpadJoyAssignmentModeDual"},
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{125, nullptr, "MergeSingleJoyAsDualJoy"},
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{126, nullptr, "StartLrAssignmentMode"},
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{127, nullptr, "StopLrAssignmentMode"},
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{128, &Hid::SetNpadHandheldActivationMode, "SetNpadHandheldActivationMode"},
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{129, nullptr, "GetNpadHandheldActivationMode"},
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{130, nullptr, "SwapNpadAssignment"},
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{131, nullptr, "IsUnintendedHomeButtonInputProtectionEnabled"},
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{132, nullptr, "EnableUnintendedHomeButtonInputProtection"},
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{200, &Hid::GetVibrationDeviceInfo, "GetVibrationDeviceInfo"},
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{201, &Hid::SendVibrationValue, "SendVibrationValue"},
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{202, &Hid::GetActualVibrationValue, "GetActualVibrationValue"},
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{203, &Hid::CreateActiveVibrationDeviceList, "CreateActiveVibrationDeviceList"},
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{204, nullptr, "PermitVibration"},
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{205, nullptr, "IsVibrationPermitted"},
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{206, &Hid::SendVibrationValues, "SendVibrationValues"},
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{300, nullptr, "ActivateConsoleSixAxisSensor"},
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{301, nullptr, "StartConsoleSixAxisSensor"},
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{302, nullptr, "StopConsoleSixAxisSensor"},
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{400, nullptr, "IsUsbFullKeyControllerEnabled"},
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{401, nullptr, "EnableUsbFullKeyController"},
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{402, nullptr, "IsUsbFullKeyControllerConnected"},
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{1000, nullptr, "SetNpadCommunicationMode"},
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{1001, nullptr, "GetNpadCommunicationMode"},
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};
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RegisterHandlers(functions);
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event = Kernel::Event::Create(Kernel::ResetType::OneShot, "hid:EventHandle");
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}
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~Hid() = default;
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private:
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std::shared_ptr<IAppletResource> applet_resource;
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u32 joy_hold_type{0};
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Kernel::SharedPtr<Kernel::Event> event;
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void CreateAppletResource(Kernel::HLERequestContext& ctx) {
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if (applet_resource == nullptr) {
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applet_resource = std::make_shared<IAppletResource>();
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}
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IPC::ResponseBuilder rb{ctx, 2, 0, 1};
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rb.Push(RESULT_SUCCESS);
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rb.PushIpcInterface<IAppletResource>(applet_resource);
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LOG_DEBUG(Service_HID, "called");
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}
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void ActivateDebugPad(Kernel::HLERequestContext& ctx) {
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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LOG_WARNING(Service_HID, "(STUBBED) called");
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}
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void ActivateTouchScreen(Kernel::HLERequestContext& ctx) {
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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LOG_WARNING(Service_HID, "(STUBBED) called");
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}
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void ActivateMouse(Kernel::HLERequestContext& ctx) {
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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LOG_WARNING(Service_HID, "(STUBBED) called");
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}
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void ActivateKeyboard(Kernel::HLERequestContext& ctx) {
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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LOG_WARNING(Service_HID, "(STUBBED) called");
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}
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void StartSixAxisSensor(Kernel::HLERequestContext& ctx) {
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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LOG_WARNING(Service_HID, "(STUBBED) called");
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}
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void SetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx) {
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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LOG_WARNING(Service_HID, "(STUBBED) called");
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}
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void SetSupportedNpadStyleSet(Kernel::HLERequestContext& ctx) {
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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LOG_WARNING(Service_HID, "(STUBBED) called");
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}
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void GetSupportedNpadStyleSet(Kernel::HLERequestContext& ctx) {
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(RESULT_SUCCESS);
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rb.Push<u32>(0);
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LOG_WARNING(Service_HID, "(STUBBED) called");
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}
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void SetSupportedNpadIdType(Kernel::HLERequestContext& ctx) {
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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LOG_WARNING(Service_HID, "(STUBBED) called");
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}
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void ActivateNpad(Kernel::HLERequestContext& ctx) {
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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LOG_WARNING(Service_HID, "(STUBBED) called");
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}
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void AcquireNpadStyleSetUpdateEventHandle(Kernel::HLERequestContext& ctx) {
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IPC::ResponseBuilder rb{ctx, 2, 1};
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rb.Push(RESULT_SUCCESS);
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rb.PushCopyObjects(event);
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LOG_WARNING(Service_HID, "(STUBBED) called");
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}
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void GetPlayerLedPattern(Kernel::HLERequestContext& ctx) {
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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LOG_WARNING(Service_HID, "(STUBBED) called");
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}
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void SetNpadJoyHoldType(Kernel::HLERequestContext& ctx) {
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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LOG_WARNING(Service_HID, "(STUBBED) called");
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}
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void GetNpadJoyHoldType(Kernel::HLERequestContext& ctx) {
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(RESULT_SUCCESS);
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rb.Push(joy_hold_type);
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LOG_WARNING(Service_HID, "(STUBBED) called");
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}
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void SetNpadJoyAssignmentModeSingleByDefault(Kernel::HLERequestContext& ctx) {
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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LOG_WARNING(Service_HID, "(STUBBED) called");
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}
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void SendVibrationValue(Kernel::HLERequestContext& ctx) {
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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LOG_WARNING(Service_HID, "(STUBBED) called");
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}
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void GetActualVibrationValue(Kernel::HLERequestContext& ctx) {
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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LOG_WARNING(Service_HID, "(STUBBED) called");
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}
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void SetNpadJoyAssignmentModeDual(Kernel::HLERequestContext& ctx) {
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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LOG_WARNING(Service_HID, "(STUBBED) called");
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}
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void SetNpadHandheldActivationMode(Kernel::HLERequestContext& ctx) {
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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LOG_WARNING(Service_HID, "(STUBBED) called");
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}
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void GetVibrationDeviceInfo(Kernel::HLERequestContext& ctx) {
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IPC::ResponseBuilder rb{ctx, 4};
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rb.Push(RESULT_SUCCESS);
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rb.Push<u64>(0);
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LOG_WARNING(Service_HID, "(STUBBED) called");
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}
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void CreateActiveVibrationDeviceList(Kernel::HLERequestContext& ctx) {
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IPC::ResponseBuilder rb{ctx, 2, 0, 1};
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rb.Push(RESULT_SUCCESS);
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rb.PushIpcInterface<IActiveVibrationDeviceList>();
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LOG_DEBUG(Service_HID, "called");
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}
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void SendVibrationValues(Kernel::HLERequestContext& ctx) {
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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LOG_WARNING(Service_HID, "(STUBBED) called");
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}
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};
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void ReloadInputDevices() {}
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void InstallInterfaces(SM::ServiceManager& service_manager) {
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std::make_shared<Hid>()->InstallAsService(service_manager);
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}
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} // namespace Service::HID
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