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mirror of https://github.com/yuzu-emu/yuzu.git synced 2025-06-09 02:20:14 +00:00
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yuzu/src/video_core/shader
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Yuri Kunde Schlesner 8ed9f9d49f VideoCore/Shader: Clean up OutputVertex::FromAttributeBuffer
This also fixes a long-standing but neverthless harmless memory
corruption bug, whech the padding of the OutputVertex struct would get
corrupted by unused attributes.
2017-01-29 21:31:38 -08:00
..
debug_data.h
VideoCore/Shader: Extract DebugData out from UnitState
2016-12-16 00:16:25 -08:00
shader_interpreter.cpp
VideoCore: Consistently use shader configuration to load attributes
2017-01-29 21:31:37 -08:00
shader_interpreter.h
VideoCore: Consistently use shader configuration to load attributes
2017-01-29 21:31:37 -08:00
shader_jit_x64_compiler.cpp
shader_jit_x64: Don't read program from global state
2017-01-25 18:53:24 -08:00
shader_jit_x64_compiler.h
shader_jit_x64: Don't read program from global state
2017-01-25 18:53:24 -08:00
shader_jit_x64.cpp
VideoCore/Shader: Move entry_point to SetupBatch
2017-01-25 18:53:25 -08:00
shader_jit_x64.h
VideoCore/Shader: Move entry_point to SetupBatch
2017-01-25 18:53:25 -08:00
shader.cpp
VideoCore/Shader: Clean up OutputVertex::FromAttributeBuffer
2017-01-29 21:31:38 -08:00
shader.h
VideoCore: Split shader output writing from semantic loading
2017-01-29 21:31:37 -08:00
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