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![]() This also fixes a long-standing but neverthless harmless memory corruption bug, whech the padding of the OutputVertex struct would get corrupted by unused attributes. |
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.. | ||
debug_data.h | ||
shader_interpreter.cpp | ||
shader_interpreter.h | ||
shader_jit_x64_compiler.cpp | ||
shader_jit_x64_compiler.h | ||
shader_jit_x64.cpp | ||
shader_jit_x64.h | ||
shader.cpp | ||
shader.h |