mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-11-16 10:40:05 +00:00
cdb240f3d4
[REUSE] is a specification that aims at making file copyright
information consistent, so that it can be both human and machine
readable. It basically requires that all files have a header containing
copyright and licensing information. When this isn't possible, like
when dealing with binary assets, generated files or embedded third-party
dependencies, it is permitted to insert copyright information in the
`.reuse/dep5` file.
Oh, and it also requires that all the licenses used in the project are
present in the `LICENSES` folder, that's why the diff is so huge.
This can be done automatically with `reuse download --all`.
The `reuse` tool also contains a handy subcommand that analyzes the
project and tells whether or not the project is (still) compliant,
`reuse lint`.
Following REUSE has a few advantages over the current approach:
- Copyright information is easy to access for users / downstream
- Files like `dist/license.md` do not need to exist anymore, as
`.reuse/dep5` is used instead
- `reuse lint` makes it easy to ensure that copyright information of
files like binary assets / images is always accurate and up to date
To add copyright information of files that didn't have it I looked up
who committed what and when, for each file. As yuzu contributors do not
have to sign a CLA or similar I couldn't assume that copyright ownership
was of the "yuzu Emulator Project", so I used the name and/or email of
the commit author instead.
[REUSE]: https://reuse.software
Follow-up to 01cf05bc75
282 lines
9.3 KiB
CMake
282 lines
9.3 KiB
CMake
# SPDX-FileCopyrightText: 2018 yuzu Emulator Project
|
|
# SPDX-License-Identifier: GPL-2.0-or-later
|
|
|
|
add_subdirectory(host_shaders)
|
|
|
|
if(LIBVA_FOUND)
|
|
set_source_files_properties(command_classes/codecs/codec.cpp
|
|
PROPERTIES COMPILE_DEFINITIONS LIBVA_FOUND=1)
|
|
list(APPEND FFmpeg_LIBRARIES ${LIBVA_LIBRARIES})
|
|
endif()
|
|
|
|
add_library(video_core STATIC
|
|
buffer_cache/buffer_base.h
|
|
buffer_cache/buffer_cache.cpp
|
|
buffer_cache/buffer_cache.h
|
|
cdma_pusher.cpp
|
|
cdma_pusher.h
|
|
command_classes/codecs/codec.cpp
|
|
command_classes/codecs/codec.h
|
|
command_classes/codecs/h264.cpp
|
|
command_classes/codecs/h264.h
|
|
command_classes/codecs/vp8.cpp
|
|
command_classes/codecs/vp8.h
|
|
command_classes/codecs/vp9.cpp
|
|
command_classes/codecs/vp9.h
|
|
command_classes/codecs/vp9_types.h
|
|
command_classes/host1x.cpp
|
|
command_classes/host1x.h
|
|
command_classes/nvdec.cpp
|
|
command_classes/nvdec.h
|
|
command_classes/nvdec_common.h
|
|
command_classes/sync_manager.cpp
|
|
command_classes/sync_manager.h
|
|
command_classes/vic.cpp
|
|
command_classes/vic.h
|
|
compatible_formats.cpp
|
|
compatible_formats.h
|
|
delayed_destruction_ring.h
|
|
dirty_flags.cpp
|
|
dirty_flags.h
|
|
dma_pusher.cpp
|
|
dma_pusher.h
|
|
engines/const_buffer_info.h
|
|
engines/engine_interface.h
|
|
engines/engine_upload.cpp
|
|
engines/engine_upload.h
|
|
engines/fermi_2d.cpp
|
|
engines/fermi_2d.h
|
|
engines/kepler_compute.cpp
|
|
engines/kepler_compute.h
|
|
engines/kepler_memory.cpp
|
|
engines/kepler_memory.h
|
|
engines/maxwell_3d.cpp
|
|
engines/maxwell_3d.h
|
|
engines/maxwell_dma.cpp
|
|
engines/maxwell_dma.h
|
|
framebuffer_config.h
|
|
macro/macro.cpp
|
|
macro/macro.h
|
|
macro/macro_hle.cpp
|
|
macro/macro_hle.h
|
|
macro/macro_interpreter.cpp
|
|
macro/macro_interpreter.h
|
|
macro/macro_jit_x64.cpp
|
|
macro/macro_jit_x64.h
|
|
fence_manager.h
|
|
gpu.cpp
|
|
gpu.h
|
|
gpu_thread.cpp
|
|
gpu_thread.h
|
|
memory_manager.cpp
|
|
memory_manager.h
|
|
query_cache.h
|
|
rasterizer_accelerated.cpp
|
|
rasterizer_accelerated.h
|
|
rasterizer_interface.h
|
|
renderer_base.cpp
|
|
renderer_base.h
|
|
renderer_opengl/gl_buffer_cache.cpp
|
|
renderer_opengl/gl_buffer_cache.h
|
|
renderer_opengl/gl_compute_pipeline.cpp
|
|
renderer_opengl/gl_compute_pipeline.h
|
|
renderer_opengl/gl_device.cpp
|
|
renderer_opengl/gl_device.h
|
|
renderer_opengl/gl_fence_manager.cpp
|
|
renderer_opengl/gl_fence_manager.h
|
|
renderer_opengl/gl_graphics_pipeline.cpp
|
|
renderer_opengl/gl_graphics_pipeline.h
|
|
renderer_opengl/gl_rasterizer.cpp
|
|
renderer_opengl/gl_rasterizer.h
|
|
renderer_opengl/gl_resource_manager.cpp
|
|
renderer_opengl/gl_resource_manager.h
|
|
renderer_opengl/gl_shader_cache.cpp
|
|
renderer_opengl/gl_shader_cache.h
|
|
renderer_opengl/gl_shader_manager.cpp
|
|
renderer_opengl/gl_shader_manager.h
|
|
renderer_opengl/gl_shader_context.h
|
|
renderer_opengl/gl_shader_util.cpp
|
|
renderer_opengl/gl_shader_util.h
|
|
renderer_opengl/gl_state_tracker.cpp
|
|
renderer_opengl/gl_state_tracker.h
|
|
renderer_opengl/gl_stream_buffer.cpp
|
|
renderer_opengl/gl_stream_buffer.h
|
|
renderer_opengl/gl_texture_cache.cpp
|
|
renderer_opengl/gl_texture_cache.h
|
|
renderer_opengl/gl_texture_cache_base.cpp
|
|
renderer_opengl/gl_query_cache.cpp
|
|
renderer_opengl/gl_query_cache.h
|
|
renderer_opengl/maxwell_to_gl.h
|
|
renderer_opengl/renderer_opengl.cpp
|
|
renderer_opengl/renderer_opengl.h
|
|
renderer_opengl/util_shaders.cpp
|
|
renderer_opengl/util_shaders.h
|
|
renderer_vulkan/blit_image.cpp
|
|
renderer_vulkan/blit_image.h
|
|
renderer_vulkan/fixed_pipeline_state.cpp
|
|
renderer_vulkan/fixed_pipeline_state.h
|
|
renderer_vulkan/maxwell_to_vk.cpp
|
|
renderer_vulkan/maxwell_to_vk.h
|
|
renderer_vulkan/pipeline_helper.h
|
|
renderer_vulkan/pipeline_statistics.cpp
|
|
renderer_vulkan/pipeline_statistics.h
|
|
renderer_vulkan/renderer_vulkan.h
|
|
renderer_vulkan/renderer_vulkan.cpp
|
|
renderer_vulkan/vk_blit_screen.cpp
|
|
renderer_vulkan/vk_blit_screen.h
|
|
renderer_vulkan/vk_buffer_cache.cpp
|
|
renderer_vulkan/vk_buffer_cache.h
|
|
renderer_vulkan/vk_command_pool.cpp
|
|
renderer_vulkan/vk_command_pool.h
|
|
renderer_vulkan/vk_compute_pass.cpp
|
|
renderer_vulkan/vk_compute_pass.h
|
|
renderer_vulkan/vk_compute_pipeline.cpp
|
|
renderer_vulkan/vk_compute_pipeline.h
|
|
renderer_vulkan/vk_descriptor_pool.cpp
|
|
renderer_vulkan/vk_descriptor_pool.h
|
|
renderer_vulkan/vk_fence_manager.cpp
|
|
renderer_vulkan/vk_fence_manager.h
|
|
renderer_vulkan/vk_fsr.cpp
|
|
renderer_vulkan/vk_fsr.h
|
|
renderer_vulkan/vk_graphics_pipeline.cpp
|
|
renderer_vulkan/vk_graphics_pipeline.h
|
|
renderer_vulkan/vk_master_semaphore.cpp
|
|
renderer_vulkan/vk_master_semaphore.h
|
|
renderer_vulkan/vk_pipeline_cache.cpp
|
|
renderer_vulkan/vk_pipeline_cache.h
|
|
renderer_vulkan/vk_query_cache.cpp
|
|
renderer_vulkan/vk_query_cache.h
|
|
renderer_vulkan/vk_rasterizer.cpp
|
|
renderer_vulkan/vk_rasterizer.h
|
|
renderer_vulkan/vk_render_pass_cache.cpp
|
|
renderer_vulkan/vk_render_pass_cache.h
|
|
renderer_vulkan/vk_resource_pool.cpp
|
|
renderer_vulkan/vk_resource_pool.h
|
|
renderer_vulkan/vk_scheduler.cpp
|
|
renderer_vulkan/vk_scheduler.h
|
|
renderer_vulkan/vk_shader_util.cpp
|
|
renderer_vulkan/vk_shader_util.h
|
|
renderer_vulkan/vk_staging_buffer_pool.cpp
|
|
renderer_vulkan/vk_staging_buffer_pool.h
|
|
renderer_vulkan/vk_state_tracker.cpp
|
|
renderer_vulkan/vk_state_tracker.h
|
|
renderer_vulkan/vk_swapchain.cpp
|
|
renderer_vulkan/vk_swapchain.h
|
|
renderer_vulkan/vk_texture_cache.cpp
|
|
renderer_vulkan/vk_texture_cache.h
|
|
renderer_vulkan/vk_texture_cache_base.cpp
|
|
renderer_vulkan/vk_update_descriptor.cpp
|
|
renderer_vulkan/vk_update_descriptor.h
|
|
shader_cache.cpp
|
|
shader_cache.h
|
|
shader_environment.cpp
|
|
shader_environment.h
|
|
shader_notify.cpp
|
|
shader_notify.h
|
|
surface.cpp
|
|
surface.h
|
|
texture_cache/accelerated_swizzle.cpp
|
|
texture_cache/accelerated_swizzle.h
|
|
texture_cache/decode_bc4.cpp
|
|
texture_cache/decode_bc4.h
|
|
texture_cache/descriptor_table.h
|
|
texture_cache/formatter.cpp
|
|
texture_cache/formatter.h
|
|
texture_cache/format_lookup_table.cpp
|
|
texture_cache/format_lookup_table.h
|
|
texture_cache/image_base.cpp
|
|
texture_cache/image_base.h
|
|
texture_cache/image_info.cpp
|
|
texture_cache/image_info.h
|
|
texture_cache/image_view_base.cpp
|
|
texture_cache/image_view_base.h
|
|
texture_cache/image_view_info.cpp
|
|
texture_cache/image_view_info.h
|
|
texture_cache/render_targets.h
|
|
texture_cache/samples_helper.h
|
|
texture_cache/slot_vector.h
|
|
texture_cache/texture_cache.h
|
|
texture_cache/texture_cache_base.h
|
|
texture_cache/types.h
|
|
texture_cache/util.cpp
|
|
texture_cache/util.h
|
|
textures/astc.h
|
|
textures/astc.cpp
|
|
textures/decoders.cpp
|
|
textures/decoders.h
|
|
textures/texture.cpp
|
|
textures/texture.h
|
|
transform_feedback.cpp
|
|
transform_feedback.h
|
|
video_core.cpp
|
|
video_core.h
|
|
vulkan_common/vulkan_debug_callback.cpp
|
|
vulkan_common/vulkan_debug_callback.h
|
|
vulkan_common/vulkan_device.cpp
|
|
vulkan_common/vulkan_device.h
|
|
vulkan_common/vulkan_instance.cpp
|
|
vulkan_common/vulkan_instance.h
|
|
vulkan_common/vulkan_library.cpp
|
|
vulkan_common/vulkan_library.h
|
|
vulkan_common/vulkan_memory_allocator.cpp
|
|
vulkan_common/vulkan_memory_allocator.h
|
|
vulkan_common/vulkan_surface.cpp
|
|
vulkan_common/vulkan_surface.h
|
|
vulkan_common/vulkan_wrapper.cpp
|
|
vulkan_common/vulkan_wrapper.h
|
|
vulkan_common/nsight_aftermath_tracker.cpp
|
|
vulkan_common/nsight_aftermath_tracker.h
|
|
)
|
|
|
|
create_target_directory_groups(video_core)
|
|
|
|
target_link_libraries(video_core PUBLIC common core)
|
|
target_link_libraries(video_core PUBLIC glad shader_recompiler xbyak)
|
|
|
|
if (YUZU_USE_BUNDLED_FFMPEG AND NOT WIN32)
|
|
add_dependencies(video_core ffmpeg-build)
|
|
endif()
|
|
|
|
target_include_directories(video_core PRIVATE ${FFmpeg_INCLUDE_DIR})
|
|
target_link_libraries(video_core PRIVATE ${FFmpeg_LIBRARIES})
|
|
target_link_options(video_core PRIVATE ${FFmpeg_LDFLAGS})
|
|
|
|
add_dependencies(video_core host_shaders)
|
|
target_include_directories(video_core PRIVATE ${HOST_SHADERS_INCLUDE})
|
|
target_include_directories(video_core PRIVATE sirit ../../externals/Vulkan-Headers/include)
|
|
target_link_libraries(video_core PRIVATE sirit)
|
|
|
|
if (ENABLE_NSIGHT_AFTERMATH)
|
|
if (NOT DEFINED ENV{NSIGHT_AFTERMATH_SDK})
|
|
message(FATAL_ERROR "Environment variable NSIGHT_AFTERMATH_SDK has to be provided")
|
|
endif()
|
|
if (NOT WIN32)
|
|
message(FATAL_ERROR "Nsight Aftermath doesn't support non-Windows platforms")
|
|
endif()
|
|
target_compile_definitions(video_core PRIVATE HAS_NSIGHT_AFTERMATH)
|
|
target_include_directories(video_core PRIVATE "$ENV{NSIGHT_AFTERMATH_SDK}/include")
|
|
endif()
|
|
|
|
if (MSVC)
|
|
target_compile_options(video_core PRIVATE
|
|
/we4242 # 'identifier': conversion from 'type1' to 'type2', possible loss of data
|
|
/we4244 # 'conversion': conversion from 'type1' to 'type2', possible loss of data
|
|
)
|
|
else()
|
|
target_compile_options(video_core PRIVATE
|
|
-Werror=conversion
|
|
-Wno-error=sign-conversion
|
|
-Werror=pessimizing-move
|
|
-Werror=redundant-move
|
|
-Werror=type-limits
|
|
|
|
$<$<CXX_COMPILER_ID:GNU>:-Werror=class-memaccess>
|
|
$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-parameter>
|
|
$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-variable>
|
|
)
|
|
endif()
|
|
|
|
if (ARCHITECTURE_x86_64)
|
|
target_link_libraries(video_core PRIVATE dynarmic)
|
|
endif()
|