yuzu/src/video_core/renderer_opengl
2019-09-05 20:35:51 -03:00
..
gl_buffer_cache.cpp gl_buffer_cache: Add missing include 2019-08-29 22:02:52 +00:00
gl_buffer_cache.h Buffer Cache: Adress Feedback. 2019-08-21 12:14:27 -04:00
gl_device.cpp gl_device: Disable precise in fragment shaders on bugged drivers 2019-09-04 01:54:00 -03:00
gl_device.h gl_device: Disable precise in fragment shaders on bugged drivers 2019-09-04 01:54:00 -03:00
gl_framebuffer_cache.cpp texture_cache: Fermi2D reform and implement View Mirage 2019-06-20 21:38:33 -03:00
gl_framebuffer_cache.h gl_framebuffer_cache: Use a hashed struct to cache framebuffers 2019-06-20 21:36:12 -03:00
gl_rasterizer.cpp gl_rasterizer: Add samplers to compute dispatches 2019-09-05 20:35:51 -03:00
gl_rasterizer.h gl_rasterizer: Add samplers to compute dispatches 2019-09-05 20:35:51 -03:00
gl_resource_manager.cpp gl_texture_cache: Correct asserts 2019-06-25 19:26:59 -04:00
gl_resource_manager.h gl_resource_manager: Correct MakeStreamCopy 2019-06-25 17:32:04 -04:00
gl_sampler_cache.cpp gl_sampler_cache: Port sampler cache to OpenGL 2019-04-02 16:58:08 -03:00
gl_sampler_cache.h video_core: Add missing override specifiers 2019-07-07 13:38:39 -04:00
gl_shader_cache.cpp gl_shader_cache: Remove special casing for geometry shaders 2019-09-04 01:54:43 -03:00
gl_shader_cache.h gl_shader_cache: Remove special casing for geometry shaders 2019-09-04 01:54:43 -03:00
gl_shader_decompiler.cpp gl_shader_decompiler: Fixup slow path 2019-09-04 15:03:51 -03:00
gl_shader_decompiler.h gl_rasterizer: Implement compute shaders 2019-07-15 17:38:25 -03:00
gl_shader_disk_cache.cpp gl_rasterizer: Implement compute shaders 2019-07-15 17:38:25 -03:00
gl_shader_disk_cache.h gl_rasterizer: Implement compute shaders 2019-07-15 17:38:25 -03:00
gl_shader_gen.cpp gl_shader_cache: Address CI issues 2019-07-15 17:38:25 -03:00
gl_shader_gen.h gl_rasterizer: Implement compute shaders 2019-07-15 17:38:25 -03:00
gl_shader_manager.cpp gl_rasterizer: Move alpha testing to the OpenGL pipeline 2019-05-30 13:21:01 -03:00
gl_shader_manager.h gl_rasterizer: Move alpha testing to the OpenGL pipeline 2019-05-30 13:21:01 -03:00
gl_shader_util.cpp gl_shader_cache: Address review commentaries 2019-07-15 17:38:25 -03:00
gl_shader_util.h gl_shader_util: Add parameter to handle retrievable programs 2019-02-06 22:20:57 -03:00
gl_state.cpp gl_state: Split textures and samplers into two arrays 2019-09-05 20:35:51 -03:00
gl_state.h gl_state: Split textures and samplers into two arrays 2019-09-05 20:35:51 -03:00
gl_stream_buffer.cpp video_core: Make ARB_buffer_storage a required extension 2019-06-20 21:36:12 -03:00
gl_stream_buffer.h video_core: Make ARB_buffer_storage a required extension 2019-06-20 21:36:12 -03:00
gl_texture_cache.cpp Merge pull request #2742 from ReinUsesLisp/fix-texture-buffers 2019-08-29 15:59:17 -04:00
gl_texture_cache.h video_core: Silent miscellaneous warnings (#2820) 2019-08-30 14:08:00 -04:00
maxwell_to_gl.h maxwell_to_gl: Use GL_CLAMP to emulate Clamp wrap mode 2019-05-30 13:21:01 -03:00
renderer_opengl.cpp gl_state: Split textures and samplers into two arrays 2019-09-05 20:35:51 -03:00
renderer_opengl.h gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfig 2019-08-21 01:55:25 -03:00
utils.cpp gl_rasterizer: Fix vertex and index data invalidations 2019-07-06 00:37:55 -03:00
utils.h gl_rasterizer: Fix vertex and index data invalidations 2019-07-06 00:37:55 -03:00