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7dafa96ab5
Put all varyings into a single std::bitset with helpers to access it. Implement passthrough geometry shaders using host's. |
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.. | ||
const_buffer_info.h | ||
engine_interface.h | ||
engine_upload.cpp | ||
engine_upload.h | ||
fermi_2d.cpp | ||
fermi_2d.h | ||
kepler_compute.cpp | ||
kepler_compute.h | ||
kepler_memory.cpp | ||
kepler_memory.h | ||
maxwell_3d.cpp | ||
maxwell_3d.h | ||
maxwell_dma.cpp | ||
maxwell_dma.h |