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mirror of https://github.com/yuzu-emu/yuzu.git synced 2025-05-14 14:11:08 +00:00
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yuzu/src/video_core/engines
History
ReinUsesLisp 7dafa96ab5 shader: Rework varyings and implement passthrough geometry shaders
Put all varyings into a single std::bitset with helpers to access it.

Implement passthrough geometry shaders using host's.
2021-07-22 21:51:39 -04:00
..
const_buffer_info.h
video_core/engines: Move ConstBufferInfo out of Maxwell3D
2019-06-07 19:47:15 -03:00
engine_interface.h
engine_interface: Add missing virtual destructor
2021-04-12 09:53:55 -04:00
engine_upload.cpp
video_core: Resolve more variable shadowing scenarios
2020-12-04 16:19:09 -05:00
engine_upload.h
video_core: Resolve more variable shadowing scenarios
2020-12-04 16:19:09 -05:00
fermi_2d.cpp
Out of bound blit (#6531)
2021-07-08 11:06:09 -07:00
fermi_2d.h
engine_interface: Add missing virtual destructor
2021-04-12 09:53:55 -04:00
kepler_compute.cpp
shader: Unify shader stage types
2021-07-22 21:51:39 -04:00
kepler_compute.h
shader: Primitive Vulkan integration
2021-07-22 21:51:22 -04:00
kepler_memory.cpp
video_core: Reimplement the buffer cache
2021-02-13 02:17:22 -03:00
kepler_memory.h
engine_interface: Add missing virtual destructor
2021-04-12 09:53:55 -04:00
maxwell_3d.cpp
shader: Unify shader stage types
2021-07-22 21:51:39 -04:00
maxwell_3d.h
shader: Rework varyings and implement passthrough geometry shaders
2021-07-22 21:51:39 -04:00
maxwell_dma.cpp
DMA: Restrict optimised path for BlockToLinear further.
2021-07-22 21:51:34 -04:00
maxwell_dma.h
DMAEngine: Accelerate BufferClear
2021-07-13 03:49:47 +02:00
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