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30 lines
654 B
C++
30 lines
654 B
C++
// Copyright 2018 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <string>
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#include <vector>
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#include "audio_core/sink.h"
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namespace AudioCore {
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class SDLSink final : public Sink {
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public:
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explicit SDLSink(std::string_view device_id);
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~SDLSink() override;
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SinkStream& AcquireSinkStream(u32 sample_rate, u32 num_channels,
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const std::string& name) override;
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private:
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std::string output_device;
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std::vector<SinkStreamPtr> sink_streams;
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};
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std::vector<std::string> ListSDLSinkDevices();
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} // namespace AudioCore
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