yuzu/src/core/hle/kernel/client_session.cpp
Lioncash 1f0c8bfeda core/kernel: Remove unnecessary inclusions
Gets rid of a few unnecessary header dependencies in some source files.
2018-12-31 19:04:16 -05:00

51 lines
1.8 KiB
C++

// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/kernel/client_session.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/server_session.h"
#include "core/hle/kernel/session.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/result.h"
namespace Kernel {
ClientSession::ClientSession(KernelCore& kernel) : Object{kernel} {}
ClientSession::~ClientSession() {
// This destructor will be called automatically when the last ClientSession handle is closed by
// the emulated application.
// Local references to ServerSession and SessionRequestHandler are necessary to guarantee they
// will be kept alive until after ClientDisconnected() returns.
SharedPtr<ServerSession> server = parent->server;
if (server) {
std::shared_ptr<SessionRequestHandler> hle_handler = server->hle_handler;
if (hle_handler)
hle_handler->ClientDisconnected(server);
// TODO(Subv): Force a wake up of all the ServerSession's waiting threads and set
// their WaitSynchronization result to 0xC920181A.
// Clean up the list of client threads with pending requests, they are unneeded now that the
// client endpoint is closed.
server->pending_requesting_threads.clear();
server->currently_handling = nullptr;
}
parent->client = nullptr;
}
ResultCode ClientSession::SendSyncRequest(SharedPtr<Thread> thread) {
// Keep ServerSession alive until we're done working with it.
SharedPtr<ServerSession> server = parent->server;
if (server == nullptr)
return ERR_SESSION_CLOSED_BY_REMOTE;
// Signal the server session that new data is available
return server->HandleSyncRequest(std::move(thread));
}
} // namespace Kernel