mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-11-16 09:50:04 +00:00
42 lines
1.0 KiB
C++
42 lines
1.0 KiB
C++
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
|
|
|
#pragma once
|
|
|
|
#include <memory>
|
|
|
|
#include "common/common_types.h"
|
|
|
|
namespace Kernel {
|
|
class KThread;
|
|
}
|
|
|
|
namespace Core {
|
|
class System;
|
|
|
|
class DebuggerImpl;
|
|
|
|
class Debugger {
|
|
public:
|
|
/**
|
|
* Blocks and waits for a connection on localhost, port `server_port`.
|
|
* Does not create the debugger if the port is already in use.
|
|
*/
|
|
explicit Debugger(Core::System& system, u16 server_port);
|
|
~Debugger();
|
|
|
|
/**
|
|
* Notify the debugger that the given thread is stopped
|
|
* (due to a breakpoint, or due to stopping after a successful step).
|
|
*
|
|
* The debugger will asynchronously halt emulation after the notification has
|
|
* occurred. If another thread attempts to notify before emulation has stopped,
|
|
* it is ignored and this method will return false. Otherwise it will return true.
|
|
*/
|
|
bool NotifyThreadStopped(Kernel::KThread* thread);
|
|
|
|
private:
|
|
std::unique_ptr<DebuggerImpl> impl;
|
|
};
|
|
} // namespace Core
|