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Narrows the include in the header to <cstddef>, since that's what houses size_t's definition, meanwhile the <cstdint> include can be moved into the cpp file.
28 lines
620 B
C++
28 lines
620 B
C++
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <cstddef>
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namespace Common {
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// Data cache instructions enabled at EL0 by SCTLR_EL1.UCI.
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// VA = virtual address
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// PoC = point of coherency
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// PoU = point of unification
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// dc cvau
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void DataCacheLineCleanByVAToPoU(void* start, size_t size);
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// dc civac
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void DataCacheLineCleanAndInvalidateByVAToPoC(void* start, size_t size);
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// dc cvac
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void DataCacheLineCleanByVAToPoC(void* start, size_t size);
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// dc zva
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void DataCacheZeroByVA(void* start, size_t size);
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} // namespace Common
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