.. |
emit_glsl_atomic.cpp
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emit_glsl_atomic: Implement 32x2 fallback atomic ops
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2022-01-29 19:56:03 -05:00 |
emit_glsl_barriers.cpp
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shader_recompiler: Reduce unused includes
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2022-03-20 02:25:08 -04:00 |
emit_glsl_bitwise_conversion.cpp
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glsl: Add boolean reference workaround
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2021-12-29 19:03:50 -05:00 |
emit_glsl_composite.cpp
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shader_recompiler: Adjust emit_context includes
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2021-12-05 18:11:19 -05:00 |
emit_glsl_context_get_set.cpp
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glsl_context_get_set: Add alternative cbuf type for broken drivers
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2021-12-29 19:03:50 -05:00 |
emit_glsl_control_flow.cpp
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shader_recompiler: Reduce unused includes
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2022-03-20 02:25:08 -04:00 |
emit_glsl_convert.cpp
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shader_recompiler: Adjust emit_context includes
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2021-12-05 18:11:19 -05:00 |
emit_glsl_floating_point.cpp
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emit_glsl_floating_point: Fix FPNeg on newer Nvidia drivers
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2021-12-24 20:03:54 -05:00 |
emit_glsl_image.cpp
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shader_recompiler: Adjust emit_context includes
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2021-12-05 18:11:19 -05:00 |
emit_glsl_instructions.h
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shaders: Add U64->U32x2 Atomic fallback functions
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2022-01-29 19:55:53 -05:00 |
emit_glsl_integer.cpp
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shader_recompiler: Reduce unused includes
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2022-03-20 02:25:08 -04:00 |
emit_glsl_logical.cpp
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shader_recompiler: Reduce unused includes
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2022-03-20 02:25:08 -04:00 |
emit_glsl_memory.cpp
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shader_recompiler: Adjust emit_context includes
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2021-12-05 18:11:19 -05:00 |
emit_glsl_not_implemented.cpp
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shader_recompiler: Adjust emit_context includes
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2021-12-05 18:11:19 -05:00 |
emit_glsl_select.cpp
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shader_recompiler: Adjust emit_context includes
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2021-12-05 18:11:19 -05:00 |
emit_glsl_shared_memory.cpp
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shader_recompiler: Reduce unused includes
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2022-03-20 02:25:08 -04:00 |
emit_glsl_special.cpp
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shader_recompiler: Reduce unused includes
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2022-03-20 02:25:08 -04:00 |
emit_glsl_undefined.cpp
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shader_recompiler: Reduce unused includes
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2022-03-20 02:25:08 -04:00 |
emit_glsl_warp.cpp
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shader_recompiler: Adjust emit_context includes
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2021-12-05 18:11:19 -05:00 |
emit_glsl.cpp
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Remove glsl handle legacy related code
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2021-12-18 14:03:40 +08:00 |
emit_glsl.h
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shader: Split profile and runtime info headers
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2021-07-22 21:51:38 -04:00 |
glsl_emit_context.cpp
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shader_recompiler: fix potential OOB access
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2022-01-17 21:50:51 +03:00 |
glsl_emit_context.h
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shader_recompiler: Rename backend emit_context files
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2021-12-05 16:33:44 -05:00 |
var_alloc.cpp
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glsl: Remove unreachable return
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2022-01-04 20:23:39 -06:00 |
var_alloc.h
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glsl: Remove Signed Integer variables
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2021-07-22 21:51:38 -04:00 |