mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-11-17 11:30:07 +00:00
57 lines
1.9 KiB
C++
57 lines
1.9 KiB
C++
// Copyright 2021 yuzu Emulator Project
|
|
// Licensed under GPLv2 or any later version
|
|
// Refer to the license.txt file included.
|
|
|
|
#include "common/bit_field.h"
|
|
#include "common/common_types.h"
|
|
#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
|
|
|
|
namespace Shader::Maxwell {
|
|
namespace {
|
|
void BFI(TranslatorVisitor& v, u64 insn, const IR::U32& src_a, const IR::U32& base) {
|
|
union {
|
|
u64 insn;
|
|
BitField<0, 8, IR::Reg> dest_reg;
|
|
BitField<8, 8, IR::Reg> insert_reg;
|
|
} const bfi{insn};
|
|
|
|
const IR::U32 offset{v.ir.BitFieldExtract(src_a, v.ir.Imm32(0), v.ir.Imm32(8), false)};
|
|
const IR::U32 unsafe_count{v.ir.BitFieldExtract(src_a, v.ir.Imm32(8), v.ir.Imm32(8), false)};
|
|
const IR::U32 max_size{v.ir.Imm32(32)};
|
|
|
|
// Edge case conditions
|
|
const IR::U1 zero_offset{v.ir.IEqual(offset, v.ir.Imm32(0))};
|
|
const IR::U1 exceed_offset{v.ir.IGreaterThanEqual(offset, max_size, false)};
|
|
const IR::U1 exceed_count{v.ir.IGreaterThanEqual(unsafe_count, max_size, false)};
|
|
|
|
const IR::U32 remaining_size{v.ir.ISub(max_size, offset)};
|
|
const IR::U32 safe_count{v.ir.Select(exceed_count, remaining_size, unsafe_count)};
|
|
|
|
const IR::U32 insert{v.X(bfi.insert_reg)};
|
|
IR::U32 result{v.ir.BitFieldInsert(base, insert, offset, safe_count)};
|
|
|
|
result = IR::U32{v.ir.Select(exceed_offset, base, result)};
|
|
result = IR::U32{v.ir.Select(zero_offset, base, result)};
|
|
|
|
v.X(bfi.dest_reg, result);
|
|
}
|
|
} // Anonymous namespace
|
|
|
|
void TranslatorVisitor::BFI_reg(u64 insn) {
|
|
BFI(*this, insn, GetReg20(insn), GetReg39(insn));
|
|
}
|
|
|
|
void TranslatorVisitor::BFI_rc(u64 insn) {
|
|
BFI(*this, insn, GetReg39(insn), GetCbuf(insn));
|
|
}
|
|
|
|
void TranslatorVisitor::BFI_cr(u64 insn) {
|
|
BFI(*this, insn, GetCbuf(insn), GetReg39(insn));
|
|
}
|
|
|
|
void TranslatorVisitor::BFI_imm(u64 insn) {
|
|
BFI(*this, insn, GetImm20(insn), GetReg39(insn));
|
|
}
|
|
|
|
} // namespace Shader::Maxwell
|