 11e9bee91d
			
		
	
	11e9bee91d
	
	
	
		
			
			nullptr was being returned in the error case, which, at a glance may seem perfectly OK... until you realize that std::string has the invariant that it may not be constructed from a null pointer. This means that if this error case was ever hit, then the application would most likely crash from a thrown exception in std::string's constructor. Instead, we can change the function to return an optional value, indicating if a failure occurred.
		
			
				
	
	
		
			295 lines
		
	
	
		
			9.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			295 lines
		
	
	
		
			9.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
 | |
| // Licensed under GPLv2 or any later version
 | |
| // Refer to the license.txt file included.
 | |
| 
 | |
| #pragma once
 | |
| 
 | |
| #include <array>
 | |
| #include <cstdio>
 | |
| #include <fstream>
 | |
| #include <functional>
 | |
| #include <limits>
 | |
| #include <optional>
 | |
| #include <string>
 | |
| #include <string_view>
 | |
| #include <type_traits>
 | |
| #include <vector>
 | |
| #include "common/common_types.h"
 | |
| #ifdef _MSC_VER
 | |
| #include "common/string_util.h"
 | |
| #endif
 | |
| 
 | |
| namespace FileUtil {
 | |
| 
 | |
| // User paths for GetUserPath
 | |
| enum class UserPath {
 | |
|     CacheDir,
 | |
|     ConfigDir,
 | |
|     KeysDir,
 | |
|     LogDir,
 | |
|     NANDDir,
 | |
|     RootDir,
 | |
|     SDMCDir,
 | |
|     LoadDir,
 | |
|     DumpDir,
 | |
|     ShaderDir,
 | |
|     SysDataDir,
 | |
|     UserDir,
 | |
| };
 | |
| 
 | |
| // FileSystem tree node/
 | |
| struct FSTEntry {
 | |
|     bool isDirectory;
 | |
|     u64 size;                 // file length or number of entries from children
 | |
|     std::string physicalName; // name on disk
 | |
|     std::string virtualName;  // name in FST names table
 | |
|     std::vector<FSTEntry> children;
 | |
| };
 | |
| 
 | |
| // Returns true if file filename exists
 | |
| bool Exists(const std::string& filename);
 | |
| 
 | |
| // Returns true if filename is a directory
 | |
| bool IsDirectory(const std::string& filename);
 | |
| 
 | |
| // Returns the size of filename (64bit)
 | |
| u64 GetSize(const std::string& filename);
 | |
| 
 | |
| // Overloaded GetSize, accepts file descriptor
 | |
| u64 GetSize(const int fd);
 | |
| 
 | |
| // Overloaded GetSize, accepts FILE*
 | |
| u64 GetSize(FILE* f);
 | |
| 
 | |
| // Returns true if successful, or path already exists.
 | |
| bool CreateDir(const std::string& filename);
 | |
| 
 | |
| // Creates the full path of fullPath returns true on success
 | |
| bool CreateFullPath(const std::string& fullPath);
 | |
| 
 | |
| // Deletes a given filename, return true on success
 | |
| // Doesn't supports deleting a directory
 | |
| bool Delete(const std::string& filename);
 | |
| 
 | |
| // Deletes a directory filename, returns true on success
 | |
| bool DeleteDir(const std::string& filename);
 | |
| 
 | |
| // renames file srcFilename to destFilename, returns true on success
 | |
| bool Rename(const std::string& srcFilename, const std::string& destFilename);
 | |
| 
 | |
| // copies file srcFilename to destFilename, returns true on success
 | |
| bool Copy(const std::string& srcFilename, const std::string& destFilename);
 | |
| 
 | |
| // creates an empty file filename, returns true on success
 | |
| bool CreateEmptyFile(const std::string& filename);
 | |
| 
 | |
| /**
 | |
|  * @param num_entries_out to be assigned by the callable with the number of iterated directory
 | |
|  * entries, never null
 | |
|  * @param directory the path to the enclosing directory
 | |
|  * @param virtual_name the entry name, without any preceding directory info
 | |
|  * @return whether handling the entry succeeded
 | |
|  */
 | |
| using DirectoryEntryCallable = std::function<bool(
 | |
|     u64* num_entries_out, const std::string& directory, const std::string& virtual_name)>;
 | |
| 
 | |
| /**
 | |
|  * Scans a directory, calling the callback for each file/directory contained within.
 | |
|  * If the callback returns failure, scanning halts and this function returns failure as well
 | |
|  * @param num_entries_out assigned by the function with the number of iterated directory entries,
 | |
|  * can be null
 | |
|  * @param directory the directory to scan
 | |
|  * @param callback The callback which will be called for each entry
 | |
|  * @return whether scanning the directory succeeded
 | |
|  */
 | |
| bool ForeachDirectoryEntry(u64* num_entries_out, const std::string& directory,
 | |
|                            DirectoryEntryCallable callback);
 | |
| 
 | |
| /**
 | |
|  * Scans the directory tree, storing the results.
 | |
|  * @param directory the parent directory to start scanning from
 | |
|  * @param parent_entry FSTEntry where the filesystem tree results will be stored.
 | |
|  * @param recursion Number of children directories to read before giving up.
 | |
|  * @return the total number of files/directories found
 | |
|  */
 | |
| u64 ScanDirectoryTree(const std::string& directory, FSTEntry& parent_entry,
 | |
|                       unsigned int recursion = 0);
 | |
| 
 | |
| // deletes the given directory and anything under it. Returns true on success.
 | |
| bool DeleteDirRecursively(const std::string& directory, unsigned int recursion = 256);
 | |
| 
 | |
| // Returns the current directory
 | |
| std::optional<std::string> GetCurrentDir();
 | |
| 
 | |
| // Create directory and copy contents (does not overwrite existing files)
 | |
| void CopyDir(const std::string& source_path, const std::string& dest_path);
 | |
| 
 | |
| // Set the current directory to given directory
 | |
| bool SetCurrentDir(const std::string& directory);
 | |
| 
 | |
| // Returns a pointer to a string with a yuzu data dir in the user's home
 | |
| // directory. To be used in "multi-user" mode (that is, installed).
 | |
| const std::string& GetUserPath(UserPath path, const std::string& new_path = "");
 | |
| 
 | |
| std::string GetHactoolConfigurationPath();
 | |
| 
 | |
| std::string GetNANDRegistrationDir(bool system = false);
 | |
| 
 | |
| // Returns the path to where the sys file are
 | |
| std::string GetSysDirectory();
 | |
| 
 | |
| #ifdef __APPLE__
 | |
| std::string GetBundleDirectory();
 | |
| #endif
 | |
| 
 | |
| #ifdef _WIN32
 | |
| const std::string& GetExeDirectory();
 | |
| std::string AppDataRoamingDirectory();
 | |
| #endif
 | |
| 
 | |
| std::size_t WriteStringToFile(bool text_file, const std::string& filename, std::string_view str);
 | |
| 
 | |
| std::size_t ReadFileToString(bool text_file, const std::string& filename, std::string& str);
 | |
| 
 | |
| /**
 | |
|  * Splits the filename into 8.3 format
 | |
|  * Loosely implemented following https://en.wikipedia.org/wiki/8.3_filename
 | |
|  * @param filename The normal filename to use
 | |
|  * @param short_name A 9-char array in which the short name will be written
 | |
|  * @param extension A 4-char array in which the extension will be written
 | |
|  */
 | |
| void SplitFilename83(const std::string& filename, std::array<char, 9>& short_name,
 | |
|                      std::array<char, 4>& extension);
 | |
| 
 | |
| // Splits the path on '/' or '\' and put the components into a vector
 | |
| // i.e. "C:\Users\Yuzu\Documents\save.bin" becomes {"C:", "Users", "Yuzu", "Documents", "save.bin" }
 | |
| std::vector<std::string> SplitPathComponents(std::string_view filename);
 | |
| 
 | |
| // Gets all of the text up to the last '/' or '\' in the path.
 | |
| std::string_view GetParentPath(std::string_view path);
 | |
| 
 | |
| // Gets all of the text after the first '/' or '\' in the path.
 | |
| std::string_view GetPathWithoutTop(std::string_view path);
 | |
| 
 | |
| // Gets the filename of the path
 | |
| std::string_view GetFilename(std::string_view path);
 | |
| 
 | |
| // Gets the extension of the filename
 | |
| std::string_view GetExtensionFromFilename(std::string_view name);
 | |
| 
 | |
| // Removes the final '/' or '\' if one exists
 | |
| std::string_view RemoveTrailingSlash(std::string_view path);
 | |
| 
 | |
| // Creates a new vector containing indices [first, last) from the original.
 | |
| template <typename T>
 | |
| std::vector<T> SliceVector(const std::vector<T>& vector, std::size_t first, std::size_t last) {
 | |
|     if (first >= last)
 | |
|         return {};
 | |
|     last = std::min<std::size_t>(last, vector.size());
 | |
|     return std::vector<T>(vector.begin() + first, vector.begin() + first + last);
 | |
| }
 | |
| 
 | |
| enum class DirectorySeparator { ForwardSlash, BackwardSlash, PlatformDefault };
 | |
| 
 | |
| // Removes trailing slash, makes all '\\' into '/', and removes duplicate '/'. Makes '/' into '\\'
 | |
| // depending if directory_separator is BackwardSlash or PlatformDefault and running on windows
 | |
| std::string SanitizePath(std::string_view path,
 | |
|                          DirectorySeparator directory_separator = DirectorySeparator::ForwardSlash);
 | |
| 
 | |
| // simple wrapper for cstdlib file functions to
 | |
| // hopefully will make error checking easier
 | |
| // and make forgetting an fclose() harder
 | |
| class IOFile : public NonCopyable {
 | |
| public:
 | |
|     IOFile();
 | |
|     // flags is used for windows specific file open mode flags, which
 | |
|     // allows yuzu to open the logs in shared write mode, so that the file
 | |
|     // isn't considered "locked" while yuzu is open and people can open the log file and view it
 | |
|     IOFile(const std::string& filename, const char openmode[], int flags = 0);
 | |
| 
 | |
|     ~IOFile();
 | |
| 
 | |
|     IOFile(IOFile&& other) noexcept;
 | |
|     IOFile& operator=(IOFile&& other) noexcept;
 | |
| 
 | |
|     void Swap(IOFile& other) noexcept;
 | |
| 
 | |
|     bool Open(const std::string& filename, const char openmode[], int flags = 0);
 | |
|     bool Close();
 | |
| 
 | |
|     template <typename T>
 | |
|     std::size_t ReadArray(T* data, std::size_t length) const {
 | |
|         static_assert(std::is_trivially_copyable_v<T>,
 | |
|                       "Given array does not consist of trivially copyable objects");
 | |
| 
 | |
|         if (!IsOpen()) {
 | |
|             return std::numeric_limits<std::size_t>::max();
 | |
|         }
 | |
| 
 | |
|         return std::fread(data, sizeof(T), length, m_file);
 | |
|     }
 | |
| 
 | |
|     template <typename T>
 | |
|     std::size_t WriteArray(const T* data, std::size_t length) {
 | |
|         static_assert(std::is_trivially_copyable_v<T>,
 | |
|                       "Given array does not consist of trivially copyable objects");
 | |
|         if (!IsOpen()) {
 | |
|             return std::numeric_limits<std::size_t>::max();
 | |
|         }
 | |
| 
 | |
|         return std::fwrite(data, sizeof(T), length, m_file);
 | |
|     }
 | |
| 
 | |
|     template <typename T>
 | |
|     std::size_t ReadBytes(T* data, std::size_t length) const {
 | |
|         static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable");
 | |
|         return ReadArray(reinterpret_cast<char*>(data), length);
 | |
|     }
 | |
| 
 | |
|     template <typename T>
 | |
|     std::size_t WriteBytes(const T* data, std::size_t length) {
 | |
|         static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable");
 | |
|         return WriteArray(reinterpret_cast<const char*>(data), length);
 | |
|     }
 | |
| 
 | |
|     template <typename T>
 | |
|     std::size_t WriteObject(const T& object) {
 | |
|         static_assert(!std::is_pointer_v<T>, "WriteObject arguments must not be a pointer");
 | |
|         return WriteArray(&object, 1);
 | |
|     }
 | |
| 
 | |
|     std::size_t WriteString(std::string_view str) {
 | |
|         return WriteArray(str.data(), str.length());
 | |
|     }
 | |
| 
 | |
|     bool IsOpen() const {
 | |
|         return nullptr != m_file;
 | |
|     }
 | |
| 
 | |
|     bool Seek(s64 off, int origin) const;
 | |
|     u64 Tell() const;
 | |
|     u64 GetSize() const;
 | |
|     bool Resize(u64 size);
 | |
|     bool Flush();
 | |
| 
 | |
|     // clear error state
 | |
|     void Clear() {
 | |
|         std::clearerr(m_file);
 | |
|     }
 | |
| 
 | |
| private:
 | |
|     std::FILE* m_file = nullptr;
 | |
| };
 | |
| 
 | |
| } // namespace FileUtil
 | |
| 
 | |
| // To deal with Windows being dumb at unicode:
 | |
| template <typename T>
 | |
| void OpenFStream(T& fstream, const std::string& filename, std::ios_base::openmode openmode) {
 | |
| #ifdef _MSC_VER
 | |
|     fstream.open(Common::UTF8ToUTF16W(filename), openmode);
 | |
| #else
 | |
|     fstream.open(filename, openmode);
 | |
| #endif
 | |
| }
 |